I agree with the OP.
Personally I hope for an option to turn these auto-headlook features oder acceleration-shakes off and to max the FOV even further than the slider currently allows.
In my opinion quite a few of the effects are overdone, especially the sound of the engine-boost and the shaking of the ship. It doesn't feel quite like the precise machine I always imagined a spaceship to be.
For my taste the simulated sounds in the cockpit could be less 'excited'. A calm computer-voice, a soft (barely audible) engine-hum and a couple of different beeps/sounds would be enough. Only collisions, being hit with projectiles/missles or maybe flying inside a planetary athmosphere should be 'noisy'... but thats certainly a matter of personal taste.
Maybe we get different 'sound-sets' purchasable for micro-transactions.
Personally I hope for an option to turn these auto-headlook features oder acceleration-shakes off and to max the FOV even further than the slider currently allows.
In my opinion quite a few of the effects are overdone, especially the sound of the engine-boost and the shaking of the ship. It doesn't feel quite like the precise machine I always imagined a spaceship to be.
For my taste the simulated sounds in the cockpit could be less 'excited'. A calm computer-voice, a soft (barely audible) engine-hum and a couple of different beeps/sounds would be enough. Only collisions, being hit with projectiles/missles or maybe flying inside a planetary athmosphere should be 'noisy'... but thats certainly a matter of personal taste.
Maybe we get different 'sound-sets' purchasable for micro-transactions.