Ok, i was kind of scratching my head earlier because one of my uploads was weirdly orientated, i then deleted all bones and did another XForm before collapsing it into the poly. Even though the XForm operation was having an effect on the next upload, BUT ALL uploads i did today with several different models are shifted about 30 degrees ingame. They are ALL shifted. The three models are animated, Y is up (i tried Z up as well, just to check) and no matter what i do (same procedures as before, on one occasion even a FBX that worked fine before, they are misplaced in PlanCo.
Here's a screenshot, see how weird it looks? It still worked yesterday.
Dear devs, I have to say i find this VERY annoying because there should be some documentation on any changes that occur, after all we need to have something reliable to work with, and while it's still being refined, it's needless to say we can't help with the bughunting if we have to fly blindfolded.
PLEASE, in the future, create some log so we can keep track of the changes and give the appropriate technical feedback.
Did anyone else experience this?
Here's a screenshot, see how weird it looks? It still worked yesterday.
Dear devs, I have to say i find this VERY annoying because there should be some documentation on any changes that occur, after all we need to have something reliable to work with, and while it's still being refined, it's needless to say we can't help with the bughunting if we have to fly blindfolded.
PLEASE, in the future, create some log so we can keep track of the changes and give the appropriate technical feedback.
Did anyone else experience this?