To Colonia without a Fuel Scoop Challenge

Well having read the op posting, I decided it was time I did something reckless. I've a good few hundred hours learning about as much as I can in solo play (and a few hours on Mobius) but I've yet to purchase Horizons, so until 2.3 goes live I'm on the basic game.
I've kitted out a mk3 cobra for distance (no weapons, just scanners and fuelscoop so I get around 24ly jump) and I've set off for colonia. I'm leaving my beloved Python and other ships behind...damn it's scary out here.
As far as I can tell, there are no space stops, just planetary bases, so I've got to be careful, I'll be doing it without any repair stops.

One thing I've noticed is the stars have chuffing long IDs. You begin to miss simple names. :D

Anllitnil is my hero. GJ sir.[up]
 
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Refuel at Jaques & head on for Beagle Point? (*)

More likely, fit the best fuel scoop I can get (6E I think) and head home. If I find the 6E too annoying I can always transfer a decent scoop from the bubble - I think I remembered to store a 7B which is nearly as fast as the 7A but without the eye-wateringly high transfer cost.

I might be tempted to try for no-scoop to BP one day, but only after we get lightweight sensors and it would involve following the Saggitarius-Carina arm from the Bubble to avoid needing to cross the Abyss. I would also need a support team for that one: maybe to get to the destination and definitely to get home again!

now we have light weight sensors, or at least in 2.3, could we expect to see a trip to beagle and back without a fuel scoop?

even if you could just make it to BP a fuel conda with a fuel scoop could sit outside a star to refuel you at BP
 
now we have light weight sensors, or at least in 2.3, could we expect to see a trip to beagle and back without a fuel scoop?

even if you could just make it to BP a fuel conda with a fuel scoop could sit outside a star to refuel you at BP

I was so fascinated by Allitnils performance that I spent a lot of time calculating. My conclusions:

The Anaconda is by far the best choice for this. Lightweight hull, big FSD and plenty of storage means it is unbeatable. The next best options (Asp X, Beluga and Python) can only manage about half the distance.

The basics: two 10Ly jumps cost less fuel than one 20Ly jump. All calculations depend on the jump distance. Crossing the voids between the arms will impact the range big time. Allitnil avaraged 5.7Ly per jump and did not take a straight route for this reason.

Weight saving on the Anaconda sensor may make a difference. The D sensors on the Conda are 64T. According to my calculations, currently the max range for the Anaconda is about 48,000Ly (remember Allitil still had 113T left). Save 50% on the sensors, and the range increases to about 54,000Ly.

The big problem: if 54,000Ly is enough to reach BP, we are looking at around 9,500 jumps. At one minute per jump, that is about 160 hours game time. Oh, and my calculations are based on an Anaconda wihout a DSS (just fuel tanks), So that's 160 hours of gamplay with 0 credits profit...
 
That's fairly close to my calculations. I reckon roughly 57k LY range but that was with an 80% reduction in sensor mass.

The number of jumps is off though. It was 5.7 LY average distance for each individual jump. But due to all the zig-zagging that you get with economical routes, it was only about 4 LY actual progress per jump on average. It's 65.3K LY as the space crow flies to get to BP but in reality it would be over 70K as it wouldn't be practical to attempt anything like a straight line. So that's 17,500 jumps just to get there & 35,000 for the round trip. I was doing 80 jumps per hour so that's 437.5 hours. I did take an ADS btw so there was some profit. But 437.5 hours of nothing but jumping & honking isn't something even I'm prepared to contemplate!
 
That's fairly close to my calculations. I reckon roughly 57k LY range but that was with an 80% reduction in sensor mass.

The number of jumps is off though. It was 5.7 LY average distance for each individual jump. But due to all the zig-zagging that you get with economical routes, it was only about 4 LY actual progress per jump on average. It's 65.3K LY as the space crow flies to get to BP but in reality it would be over 70K as it wouldn't be practical to attempt anything like a straight line. So that's 17,500 jumps just to get there & 35,000 for the round trip. I was doing 80 jumps per hour so that's 437.5 hours. I did take an ADS btw so there was some profit. But 437.5 hours of nothing but jumping & honking isn't something even I'm prepared to contemplate!


Which means in theory a trip from colonia may be possible, utilising economy routing <5ly near the core should give you some straight line progress :)

you would be crazy to take it on mind...
 
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In theory yes, but in practice being near the core is a hindrance not a help. Economical routing with no filtering would result in too many very small jumps which are inefficient because you burn up too much fuel just from the time in SC between jumps. Filtering star types to give longer jumps is a pain not only because it is a bit hit & miss, but also because the route plotter doesn't like it anywhere near the core and even plots of just 100 LY can take considerable time. You could manually plot every jump but that's going to be a bit hectic to do every jump without losing time and hence burning more fuel...

There is one other significant factor when considering going from Colonia, namely that an attempt to cross the Abyss would use up lots of fuel as you will be forced to do relatively large jumps (30+ LY). Even detouring all the way out to the Roncevaux Crossing wouldn't help all that much as you would be increasing the distance considerably and still have to do 20+ LY jumps. That's why if I were ever crazy enough to attempt it from Sol, I would find an efficient way over to the Sagittarius-Carina Arm (which might itself involve a detour!) and then follow that arm all the way to BP. But maybe jumponium could be used to make something like the Roncevaux Crossing plausible as the equivalent of 10 LY jumps is reasonably OK fuel wise.
 
Hey, congrats!

Up next: galactic circumnavigation without a fuel scoop?
I am going to necro this thread with the addition of carriers making this a theoretically plausible mission.

It would take a lot of time having to both find and mine tritium every few jumps.
 
Hm. Technically, that's true: the letters were "without a fuel scoop". The spirit would be "without refuelling" though.
In any case, dragging a carrier around the galaxy? While it could be done with enough preparation, I wouldn't wish that on anyone. But hey, somebody will likely do it anyway :D
And imagine this: another person could dock on the carrier, never leave, and still say they went around the galaxy.
 
Hm. Technically, that's true: the letters were "without a fuel scoop". The spirit would be "without refuelling" though.
In any case, dragging a carrier around the galaxy? While it could be done with enough preparation, I wouldn't wish that on anyone. But hey, somebody will likely do it anyway :D
And imagine this: another person could dock on the carrier, never leave, and still say they went around the galaxy.

A carrier is already out in SagA*, the range without refuelling on these things is enormous, even with a heavy ship.
 
A carrier is already out in SagA*, the range without refuelling on these things is enormous, even with a heavy ship.
Sure, but Sgr A* is 25,900 ly from the bubble, or even less from Colonia, and a galactic circumnavigation is somewhere around 300,000-350,000 ly.
 
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