I am asking a question, not your opinion.
A recent graduate of “How to Make Friends and Influence People” ?but fine, since it has come to this, you guys can figure it out, I am going to waste my time differently then.
I am asking a question, not your opinion.
A recent graduate of “How to Make Friends and Influence People” ?but fine, since it has come to this, you guys can figure it out, I am going to waste my time differently then.
Nope.If that does turn out to be a problem, there's an easy fix.
FDev just need to implement a mechanic whereby, as soon as a CG is declared, FCs are temporarily prohibited from entry into the system, in the same way they're prohibited from ShinDez, Sol and other permit systems.
Do that and you immediately distribute all the FCs into surrounding systems, which probably aren't going to see much player traffic, with CMDRs just transferring ships from their FC to a station in the CG system.
FDev could justify it as system authorities suspending access to FCs in order to main stability in this time of unrest (or whatever).
Sure, it'd mean players can't just jump their FC into a CG system and unload 20k tonnes of stuff quickly but I doubt many players currently expect to be able to do that at a CG anyway... cos the system's usually already full of FCs.
I can't find the video now but the issue is the game client will stop utilizing more than one CPU core for a period of time, thus the video card is sitting around doing nothing because it's not being fed data due to poor CPU utilization. It has nothing to do with graphic load, or FC's or anything like that.Oh I'm sure it's related to Trailblazers, or more specifically Powerplay, but for now I'm only seeing stutter issues in systems with a lot of FCs. Some of the issues are variable and not 100% replicable so I haven't mentioned them, but the low wake stutter is.
Yup that's the "five minute" stutter bug, and it's not what I'm talking about. It's almost 100% a similar issue though, network data causing issues with the CPU. But this is a new issue that started directly after yesterday's maintenance. The five minute stutter may even be gone now, I didn't notice it yesterday during testing.I can't find the video now but the issue is the game client will stop utilizing more than one CPU core for a period of time, thus the video card is sitting around doing nothing because it's not being fed data due to poor CPU utilization.
ehm, nope, you are wrong. What testing did you do? I have a stream up here from today. So I have no idea what you are talking about.Yup that's the "five minute" stutter bug, and it's not what I'm talking about. It's almost 100% a similar issue though, network data causing issues with the CPU. But this is a new issue that started directly after yesterday's maintenance. The five minute stutter may even be gone now, I didn't notice it yesterday during testing.
I am not making friends on the forum, its not my intend. I wanted to measure something and people get in the way.A recent graduate of “How to Make Friends and Influence People” ?
That is the problem with a multiplayer game, the other players are doing exactly as they wish also.I am not making friends on the forum, its not my intend. I wanted to measure something and people get in the way.
i guess you do not see the big picture. Maybe you should be the one playing a single player game if you do not want to see the big picture. Anyways, I am off from this thread, you do what you need to do. Want me to share what I have been wasting my time on for the last 4 weeks? Read the patch notes? you may thank me later.Perhaps you would be better playing a single player game. No one here or in game will accept being told what to do by some rando on the internet.
You were not the only one to contribute to the bug reports, lots of us did. Quite a bit of Hubris on your part in this thread.i guess you do not see the big picture. Maybe you should be the one playing a single player game if you do not want to see the big picture. Anyways, I am off from this thread, you do what you need to do. Want me to share what I have been wasting my time on for the last 4 weeks? Read the patch notes? you may thank me later.
Night.
Ehm, do you know who we are? lolYou were not the only one to contribute to the bug reports, lots of us did. Quite a bit of Hubris on your part in this thread.
Do I care?Ehm, do you know who we are? lol
no you don't, thats for sure, but you thank us later for breaking the lag spike issue later. We'll get back to this one.Do I care?
What part? I didn't say the stutter bug is gone if that's what you mean. Just that I hadn't seen it yet.ehm, nope, you are wrong.
So what part was I wrong about exactly? It's a network+cpu issue. That's what we're talking about.this part:
Yup that's the "five minute" stutter bug, and it's not what I'm talking about. It's almost 100% a similar issue though,
because you don't know every thing about this issue. Because it's regional based, the stutter doesn't happen at 'five minute'. West Us happens to have a different stutter bug. I guess you didn't know that part. There's a reason why this issue is different per 'region', because AWS and EC2.
Google it, and you'll find the answer.
So what part was I wrong about exactly? It's a network+cpu issue. That's what we're talking about.
I'm not blaming the community. This is FD's problem to fix not ours. Again, the issue you're getting while mining is a separate thing to what I'm describing. One is scheduled and unavoidable, one is replicable by the player whenever he chooses. They're similar in the sense that they're a network bug, but honestly the semantic argument about whether it's two bugs or one (or three apparently) is not really productive.When you linked it to Fleet Carriers, I.E. blaming the community for FDEV's issue. I haven't seen any compelling evidence this has anything to do with FC's, I get the stutter just mining in Anarchy systems.
Oh, the Men in Black, sorry, don't kill me. I'm from Earth.Ehm, do you know who we are? lol
I am not making friends on the forum, its not my intend. I wanted to measure something and people get in the way.