To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

Robert Maynard

Volunteer Moderator
Given carriers are persistent across modes, i hardly see how thats relevant (rares are just loading / unloading a carrier too, just in smaller increments).
Rares are not necessarily the same - as players loaded ships full of rares long before Carriers existed.

.... and being in a different game mode is not quite the co-operative experience that would be desired.
 
you're still not asking, despite assertions, for anything that cannot already be done in a PG.

But i do.
What i'm asking is the possibility to meet randoms, new players, older players, basically anyone in a PVE setup that is not limited by the boundaries of a PG and that is available to anyone with a single click on the starting menu. Preferably on the left most of the screen.
 

Robert Maynard

Volunteer Moderator
Sorry - didn't we see earlier that the limited weren't being reached on any of the PGs, currently?
Which means that even fewer players might be encountered - something that Open does not suffer from.

.... and, as discussed earlier, the original Mobius PG reached the cap and was split to allow more members (in total) to join - having some spare spaces for members is needed to allow new members to join.
 
You don't want to meet randoms.

You want to meet members of a self-selecting PvE only club, where every single 'organic' interaction, single being entirely too operative here, has a pre-ordained outcome. If you wanted "random", you'd be in Open and loving it.

Yes, i want to have the possibility to meet random players that are up for coop play and not for antagonistic play.
Currently, the only possibility i have, is a guarantee that i meet at least a murderer in every choke point.

Weird isn't it?
 
Which means that even fewer players might be encountered - something that Open does not suffer from.

.... and, as discussed earlier, the original Mobius PG reached the cap and was split to allow more members (in total) to join - having some spare spaces for members is needed to allow new members to join.

I'm not sure if you have the wrong impression of Open - you hardly see anyone most of the time.

Splitting Mobius seems to make sense - presumably CMDRs in similar time zones play at similar times?

How many do you see when you play RM?
 

Robert Maynard

Volunteer Moderator
I'm not sure if you have the wrong impression of Open - you hardly see anyone most of the time.

Splitting Mobius seems to make sense - presumably CMDRs in similar time zones play at similar times?

How many do you see when you play RM?
I occasionally see other players - in both multi-player game modes. More often in "interesting" places, where gankers tend to congregate in Open.

While one may not meet players very often in Open either, there's a non-zero chance of them initiating PvP - and I don't find PvP to be "fun" - and at least there's a chance of meeting all the players playing in Open - whereas one cannot meet all players playing in Private Groups because, you know, they're private and don't instance with players in other Private Groups.
 
Sorry - didn't we see earlier that the limited weren't being reached on any of the PGs, currently?
That's by design. They split to avoid reaching cap, because it's a huge hassle when they do. The admin tools apparently don't let you search for a CMDR name, so moving people from one group to another is very painful.

Open-PvE would solve this.
 
Ok Gedankenexperiment time.

IF currently Open has the largest player population AND we see very few CMDRs (hotspots notwithstanding) then how would PvE Open (if it existed) be any different, assuming that PvE open would have the largest population?

Mobius hotspots are busy already, enabling co op gameplay.

Conclusion:- with better tools and advertising Mobius is the defacto PvE mode offering similar "general" PvE options in general space and "better" PvE options in hotspots (as Open has an inherent risk of PvP)

Does that seem right?
 

Robert Maynard

Volunteer Moderator
Ok Gedankenexperiment time.

IF currently Open has the largest player population AND we see very few CMDRs (hotspots notwithstanding) then how would PvE Open (if it existed) be any different, assuming that PvE open would have the largest population?
The difference is self evident - no PvP.
Mobius hotspots are busy already, enabling co op gameplay.

Conclusion:- with better tools and advertising Mobius is the defacto PvE mode offering similar "general" PvE options in general space and "better" PvE options in hotspots (as Open has an inherent risk of PvP)

Does that seem right?
That might work for 20,000 players on PC - not so much for other PvE players.
 

Robert Maynard

Volunteer Moderator
... which would logcially be some fraction of that already small number, which could itself be swallowed many times over by a single PG.
If all players coould be members of the single PG, yes - however there's a membership limit of 20,000 members on PC (and 1,000 members on consoles).
This whole thread is nonsense.
Other opinions naturally vary....
The only problem that exists is players who determinedly refuse to use the tools at their disposal because the wording on the button and it's position on their screen aren't entirely to their liking.

It's absurd.
Opinions vary on that too. Other problems exist that some refuse to acknowledge.
 
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