To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

Robert Maynard

Volunteer Moderator
Actually Solo existed from the start, not as a response to ganking, and it's a good thing too: a large part of the player base seems to be here for the single-player experience.
The fact that the game would have three game modes, with a shared galaxy that all players experience and affect, was announced right at the start of the Kickstarter.
 
that's just your theory
I think it's a lot more than a theory, how many players does combat in a day-to-day basis?

Have a look at the traders and miner's topics and you'll have an idea, a lot of players aren't playing ED for the fight, they like to explore, to trade, to mine etc, without them there would be a lot less players in this game.

galahad2069

Does this mean thatre are players who actively go after gankers and pirats in Open? I'm asking because I don't know, I rarely played Open.
 

Robert Maynard

Volunteer Moderator
Not sure which "other games" you are talking about, but this is the Elite: Dangerous forum and I was talking about something that's working pretty well in this game. :)
Unlike other games, this game does not require any player to play among those who enjoy shooting at other players who don't enjoy being shot at while affecting the shared galaxy.
 
If it was a PvP focused multi-player game then I'd agree - however, while PvP is possible it's not required in this game - it's an entirely optional extra (because other players are optional) that no player needs to engage in to engage in any game feature (except CQC, of course - but that's out of game).

Oh yeah the "entirely optional" tune, where could I have possibly heard it before like 457884357 times, let me see... copypasted to roughly every other page of every single PvP-related thread by a certain moderator perhaps? :)

It's "entirely optional" up until a certain point. Once you've clicked "Open" and happened to get attacked it's no longer optional. Unless you clog - which you can do in CQC as well, does that not make PvP "optional" there as well? :)
 
On the other hand I can understand players getting upset when ganked, one of the reasons I don't play Open in this game is that I consistently kill targets, I don't gank but I go after bounties, pirates etc.

I can't imagine killing 16,563 players in a few month just to get a ranking in a game, Bots don't get upset, those games are often more than a game for some players, like a way to escape, create a bubble just to enjoy the game and of course another human being busting it is not really welcome...
Different folks different strokes :)

Sure people can get upset, I would be lying if I never raged at games :D . But taking it to a level of where you make death wishes to the person behind the screen and their families, or use raciale sluis, yikes.....
 

Robert Maynard

Volunteer Moderator
It's "entirely optional" up until a certain point. Once you've clicked "Open" and happened to get attacked it's no longer optional. Unless you clog - which you can do in CQC as well, does that not make PvP "optional" there as well? :)
It may not be optional in Open or CQC - however playing in Open is optional and not required when engaging in any game feature (much to the chagrin of those who want to force others to engage in PvP when engaged in mode shared content driven by PvE actions). CQC is all but irrelevant to the main game.
 
Have a look at the traders and miner's topics and you'll have an idea, a lot of players aren't playing ED for the fight, they like to explore, to trade, to mine etc, without them there would be a lot less players in this game.
the number of topics is not a measure, significant combat players have not used this forum for a long time
 
It may not be optional in Open or CQC - however playing in Open is optional and not required when engaging in any game feature (much to the chagrin of those who want to force others to engage in PvP when engaged in mode shared content driven by PvE actions). CQC is all but irrelevant to the main game.

No one wants to force anyone else to engage in PvP (it's not even possible BTW). Being attacked by another player is just part of the game in Open.
 
the number of topics is not a measure, significant combat players have not used this forum for a long time
Pretty much, and most pvpers have left, pirates either quit or switched to ganking since people just clog, or they don't read chat get blown up and start throwing obsceneties at the pirate.
Most lawful pvp groups have diminished as well since.
 
Different folks different strokes :)

Sure people can get upset, I would be lying if I never raged at games :D . But taking it to a level of where you make death wishes to the person behind the screen and their families, or use raciale sluis, yikes.....
Of course, I agree with youre comments 100%, let's say there are limits both way...

But you know what I mean, let's say some player like to do mining or trading with some friends, if they are ganked by guys who spend their time doing it, fitted their ships for the purpose and developed a lexicon just as disgusting with names describing anyone who doesn't enjoy their playstyle then it is a problem.

I don't see what is coward to like something else than combat in a video game, especially this one with all the other activities one can chose, some of those gankers remind me of some unicums in other games who literally make a living from players they despise and call noobies etc.

That's reminiscent of cyber bullying, it translates into a different activity than in real life but the principle and the relationship bully-victim is the same, to an extend, some of those games are dangerous when it comes to the psychology of some players and the mentality they create.

If those guys are so advanced and good at what they are doing then why on hearth don't they chose to protect those who can't defend themselves such as miners and traders?

That's how corrupted a vido game can become, but it is not the game, it is the players.
 

Robert Maynard

Volunteer Moderator
But given some of the posters are can't be engaged in game, is tons of fun to engage them here.
Indeed not - because every* player gets to choose which game mode to play in while engaging in any game feature they want to engage in - others can't force players to interact with them.

: if they *can play in the multi-player game modes - not all players can do that.
 
Those seeking to PvP-gate existing mode shared game content to Open only seem to want to (as it would force those who engage in the content to play in Open where they can be shot at)....

Indeed.
I find this game very well ballanced, offering a proper PvE option and more to the point the exact same environment than other modes, it's good for the sanity of those who doesn't want to be victims simply because they chose not to develop combat skills, not everyone has the vocation...
 
Those seeking to PvP-gate existing mode shared game content to Open only seem to want to (as it would force those who engage in the content to play in Open where they can be shot at)....

This is not an "Open only" thread, so that's pretty off topic here, but there are certain game elements that would just make much more sense if they were accessible exclusively from that one game mode, regardless of any decade-old kickstarter visions.

Since fdev apparently are unwilling to do that, it's pretty irrelevant here, but even if these game loops were Open-only, that would not mean that anyone would be forced to engage in PvP.
 

Robert Maynard

Volunteer Moderator
This is not an "Open only" thread, so that's pretty off topic here, but there are certain game elements that would just make much more sense if they were accessible exclusively from that one game mode, regardless of any decade-old kickstarter visions.
Open only has been raised in the thread by a few of its proponents several times already - while certain game elements might make more sense, to a player who prefers PvP, if they were restricted to a single game mode, players who prefer PvP bought the same game as everyone else and share those game elements with players in all game modes - and players don't even need to tolerate PvP to play this game while engaging in its mode shared game features.
Since fdev apparently are unwilling to do that, it's pretty irrelevant here, but even if these game loops were Open-only, that would not mean that anyone would be forced to engage in PvP.
They have not committed to any significant changes to mode shared content (although we are awaiting the outcome of the investigation that Sandro started back in May 2018 on possible Powerplay changes, one of which was to make it Open only (or possibly a bonus for engaging in the feature in Open)) - however Open only proponents persist with their proposals / demands and Bruce's statements in the Game Balancing threads have likely filled his inbox with proposals from PvP focused players / groups as to how to modify the game to suit them.

Players would have a choice between giving up engaging in existing content that had been retrospectively PvP-gated to Open or playing in Open to continue to engage in the content - not really a choice....
 
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Of course, I agree with youre comments 100%, let's say there are limits both way...

But you know what I mean, let's say some player like to do mining or trading with some friends, if they are ganked by guys who spend their time doing it, fitted their ships for the purpose and developed a lexicon just as disgusting with names describing anyone who doesn't enjoy their playstyle then it is a problem.

I don't see what is coward to like something else than combat in a video game, especially this one with all the other activities one can chose, some of those gankers remind me of some unicums in other games who literally make a living from players they despise and call noobies etc.

That's reminiscent of cyber bullying, it translates into a different activity than in real life but the principle and the relationship bully-victim is the same, to an extend, some of those games are dangerous when it comes to the psychology of some players and the mentality they create.

If those guys are so advanced and good at what they are doing then why on hearth don't they chose to protect those who can't defend themselves such as miners and traders?

That's how corrupted a vido game can become, but it is not the game, it is the players.
Ok so we are talking about the same small subset of toxic players who throw obsceneties.
We can give a million examples where players of any side with toxic behavior. Doesn't matter toxic is toxic no need to split hairspray over it.

And some people like the galaxy burn ;). I personally just see them as the bad guys. Without these bad guys there would be no lawful pvp groups and those are the guys protecting the traders :D.

Luckily Elite provides different game modes where players can opt out of pvp entirely :).

Is it perfect, definitely not. Would I mind a pve open mode? nope not at all, I would gladly embrace it eventhough I would never set foot in it. Would a small subset of toxic players be mad about a pve open mode? Jup definitely.

I don't mind getting ganked, for me it added a little bit of thrill to a otherwise boring and uneventful experience. And I knew enough traders and explorers who felt the same. And I totally understand if other people might find it annoying and/or not fun,but hey different folks different strokes! :D
 
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