To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

You enter the area and get the flag automatically. This is so you can lay out conflict zones. Be it dynamic with the BGS, pemanent or event driven. Like for a story bit maybe.
But in that case do we really need a flag at all? Not entirely sure I have understood you, but if the 'safe zones' were any system in high sec, and high sec could be effectively manipulated via BGS actions, then I would agree with you I think. Then it comes down to how you make the 'safe zones' actually safe, and I think existing game mechanics could achieve that, or get pretty close, just by reducing police response times and increasing the interdictions by the cops in SC. It would be interesting to see trade oriented groups trying to secure nice safe trade routes via BGS action, with rival (piracy or similar) groups trying to disrupt them.
 
But in that case do we really need a flag at all? Not entirely sure I have understood you, but if the 'safe zones' were any system in high sec, and high sec could be effectively manipulated via BGS actions, then I would agree with you I think. Then it comes down to how you make the 'safe zones' actually safe, and I think existing game mechanics could achieve that, or get pretty close, just by reducing police response times and increasing the interdictions by the cops in SC. It would be interesting to see trade oriented groups trying to secure nice safe trade routes via BGS action, with rival (piracy or similar) groups trying to disrupt them.
Noone needs a FFA carnage zone over the whole galaxy with a predominantely PvE population. It's toxic game design. The PvE flag allows anyone to initiate PvP anywhere if they so choose. The PvP areas are there to funnel players into easily identifiable spots to meet and duke it out. geez, what's so hard to understand about that?
 

Robert Maynard

Volunteer Moderator
Because.

Sorry but I am tired of reading your replies to an argument that you clearly don't like (PvP).
PvP is an optional aspect of the game - not an argument in and of itself.

I don't enjoy PvP, so don't engage in it - and won't be forced to engage in it by others. I made sure before backing the game that it would suits my play-style preference.
Edit (had to blow up an enemy ship at the CG whilst was typing): to be clear, OPEN is not PvP (whilst PvP is OPEN, as works this way) despite the number of threads where several users have tried to explain [and got tired as well by the solo/PG forum brigade]. OPEN means a LOT of more things and activities that are OPTIONAL as everything else in the game (playing videogames is OPTIONAL as well) and if you don't understand that at this point, I am afraid but it is a you problem.
While Open is not only PvP it contains players who like to shoot at anything they instance within a PvP-enabled game mode. There are three game modes to choose from when affecting the game - that some can't accept this and seek to have content PvP-gated to Open would seem to be a "them" problem.
Threads like this are started because there are some players asking for changes, as the game changed quite a lot since the day 1.
Indeed - some things have changed quite a bit - some things have stayed the same.
Just consider the amount of credits we have and we can earn so fast that no one should even care about eating some rebuys.
It's a waste of limited game time, for some of those who don't find PvP to be "fun" - regardless of credit cost.
 
Before buying this game, anyone knows exactly what the modes are in and what you can expect from the game.
by paying for the game you agree to the Open/PG/Solo modes and what this represent.
trying to drastically change game modes is unfair to all players who bought it for one reason or another.
You can only speculate because most of the pvp players have left, been deleted or their voice has taken away, keeping an echo chamber forum.
:ROFLMAO:

Anyway, you are wrong. The community was always PvE focused as you can see by the polls I posted above.
 

Robert Maynard

Volunteer Moderator
🤯

And I always thought that the modes are part of the game just like PvP is part of the game....
🤔
Indeed - yet, from the time that the game design was published at the start of the Kickstarter, there have been those who don't accept that PvP is an optional extra due to the three game modes that players can choose to experience and affect the galaxy in.
 
Imo, the PvE server with pvp flagging and designated pvp areas wouldnt need the overhead of additional modes. Likely cutting down cost of operations too. It wouldnt even need solo mode - though that'd be a strategic decision with past marketing promises to take to account.

Effecively noone could "hide" anymore. Devs could still troll players by designating a popular area as PvP zone and now you couldnt even evade to solo there. If I'd were to design I'd go this route.
 
Apparently it's because players in modes other than Open can't be shot at by those in Open who like to add PvP to the way they engage in game features that don't require PvP.

No, have you heard about 5C? That doesn't even require to have weapons... look, I don't like pineapple pizza (as I am Italan and for me it's rubbish) but I am not posting on Hawaiian kitchen forums saying that pineapple pizza is rubbish.

Think about that.
 
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Problem is that Open PvP probably would be very much deserted, leaving no people to explode.
LOL I don't really think so. Open already has a population of predominantly PvE players who are perfectly capable of not getting blown up by every other random wannabe ganker because first, it's extremely easy by design and second, they actually know what they are doing. Even if they do get shot down somehow occasionally, they just shrug and go their merry way after a mutual 'gg', and probably the next time they will be even better as they simply have a normal mindset for a multiplayer game.

And ofc there are other PvE players who absolutely don't know what they are doing. These players are usually way more toxic than all the gankers in the world combined (and I know a lot of gankers, even very good ones, not only that one random dude an average PvEer gets ganked by once in half a decade). I could insert a wallpaper here full of salty local and system messages sent by these people only because someone dared to interdict their precious pixels in Open, but I guess the forum rules would not allow it because of the swear words. Honestly, these people are simply not compatible with a multiplayer game of any kind.

Let me tell you a story of some emergent gameplay instead, one that happened to me a couple of weeks ago (which wouldn't have possibly happened in a PvE-only mode btw). I was flying around in Barnard's Star in my shieldless taxi Viper4 and I caught sight of a CMDR flying a Phantom with some multicannons and a seeker missile rack on it. He even happened to be a power play enemy, so he seemed to be the perfect target (no notoriety) to find out how my shieldless ship will work against missiles without silent running.

I was about to interdict the Phantom when another CMDR's Anaconda suddenly interdicted me. I could see a familiar squadron tag on it (a predominantly BGS and Power Play oriented group, mostly PvE players with a handful of lawful PvPers whom I had already known for some time because I helped them in Power Play PvP battles a couple of times, I even knew a few CMDR names from their discord), but I had never met that particular CMDR before so I just evaded the interdiction but dropped on his wake afterwards to see what he wanted. The Conda was still in there.

"Hey" I said.
"Hey" he replied. "Did I interdict you? This was the first time I've interdicted someone. I've always wanted to try but our squadron have a 'no gank' rule."
"Well, technically speaking, I evaded your interdiction, but you still saved that Phantom, well played, congrats."
"I know your name from our discord, and I know you're a ganker, will you attack me?"
"Should I? I'm more of a wingfighter and generally I don't tend to gank the members of your squadron anyway. Besides, it was you who attacked me, LOL."
"Just need to say I'm 9 years old."
"Nice. I'm more than 50, sadly."
"Can I 1v1 you?"
"Sure, why not. Dw, I'm gonna stop at shield drop."

He's a smart little gentleman. I helped him a little bit with engineering and the other day he came with me to shoot down a couple of Interceptors. Obviously he's still a noob since he's a relatively new player along with his father, they even got ganked once or twice but that absolutely never stopped them to fly in Open nearly 100% of the time according to my FL. They definitely wouldn't leave Open for a PvE-only mode.

Well, not everybody can handle the horror of Open like a 9-year-old I guess. 🤣

You can only speculate because most of the pvp players have left, been deleted or their voice has taken away, keeping an echo chamber forum.
This.
 
Without upping the dosage of my Amlodipine Besylate, I can only tolerate moderate stress levels...

I play in Open

But I play ED for relaxation and entertainment

Not for a possibly fatal adrenaline rush...
 

Robert Maynard

Volunteer Moderator
No, have you heard about 5C? That doesn't even require to have weapons... look, I don't like pineapple pizza (as I am Italan and for me it's rubbish) but I am not posting on Hawaiian kitchen forums saying that pineapple pizza is rubbish.

Think about that.
I get that the optionality of PvP is a problem for some players engaging in some game features and that the inability to confront other players is a problem for them - however that's no reason to PvP-gate existing content that everyone bought as part of a game where PvP is an optional extra.

Better to come up with a way, that would be acceptable to both PvP and PvE players, to change the game feature so that 5C isn't as effective.
 
This Open, Private, Solo debate has been ongoing for years.

How come mods don't reference to old threads or compile it all to one megathread?

After 6 years, is anything new or useful actually being added to the discussion?
Or are these threads just a therapy room for passive-aggressive anger management?
 
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