Torque coaster - No closed circuit causing triggers not to work?

Thanks for the download.[up] - I'm sure it will help the devs, too.
I've tried it for a while now and you're right. - Not that I didn't trusted you[happy]. - I thought maybe I can find a little mistake in one of the settings. - Happened to me a few times, too.[wacky]

@dev/support, who reads this:
I've tried the following things to help you finding the issue. - So the following things are things which can not fix the bug:
- Adding new triggers.
- Adding new triggered effects (new flamethrowers)
- Adding other type of effects (explosion + water effects)
- Deleting the old ones and replacing them, etc.

I've build a second coaster next to it, a lot smaller, but at least one that launched up a small hill and then comes backwards back to the station. (like the issue-coaster)
I was able to add the triggers to it and everything worked fine.
I was able to trigger the effects of the issue-coaster, too. (with my new coaster)

Something I noticed was, that the triggered effects are part of a building and the lights next to it not.
So I created the same constellation next to my second coaster and everything worked fine.[uhh]


I've tried those things in a lot of different constellations and I was not able to reproduce it or get the issue-coaster-effects to get triggered by it.
I'm a bit out of ideas now, so I guess just the devs will be able to find the issue.
I hope my efforts help a little bit.[happy]

Thanks for all your work on this. I was hoping your would discover that I was just missing something and it would be a duh moment for me. Hopefully the Debs will be able to figure it out. Will they see this issue or do I need to report it somehow?
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Thanks for all your work on this. I was hoping your would discover that I was just missing something and it would be a duh moment for me. Hopefully the Debs will be able to figure it out. Will they see this issue or do I need to report it somehow?
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You're welcome, I'm always trying to help as good as I can. :)
To be honest, I don't know.
The team is very active in every part of this forum - maybe a dev will see it or another team member reads it and informs a dev.
I'm sure, that this is a bug, so I guess it's the best to send it into the bug-area. - This would make sure, that a dev reads it.
I don't think you will need to write that all again. - Just start a new thread in the bug area and give a short description + a link to this thread.
 
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