Nice GUI. If you're using "--progress" parameter, the output window always jumps to the first line. So you can't see the actual progress output. Can you change that somehow?
Nice GUI. If you're using "--progress" parameter, the output window always jumps to the first line. So you can't see the actual progress output. Can you change that somehow?
the plugin version apparently doesn't update the shipyard despite the code being present. edapi.py -eddn does though while sharing the price data.
EDIT : I think I've made a mistake here; seems it doesn't scrape the shipyard data unless you have not only opened, but closed the shipyard data too in game. then it will write it to your csv![]()
I can't find it in the thread sorry, but does "notify when entering unknown system" auto check my log or do i have to click [c] every system?
Currently it does check your logs, but it doesn't update the systems dropdown (which will be fixed in v1.0.7.0). Obviously it would have to check the logs to know that you've entered an unrecognized system.![]()
Yes, that's what i meant. But i'm not getting any notification, no visual and no audio. I'll try to delete all old verbosefiles this evening and try it once more. Maybe that's a problem.
I'm curious, are you using the "Notify when entering unknown systems" feature when this bug occurs?
(Edit: I'm just asking because I'm aware of a few bugs in that feature that I plan on fixing for the next release.)
move or archive them for later recovery if you want to retain your flight log
I think Notify is broken ATM but WombatFromHell has said this will be fixed in the next version
Woops, almost forgot about that.
In the next version I'll make sure to notify the user if the cookies file doesn't exist, and quit out of the import until they do the login process through the console.
Does it just pull to local or Post to EDDN as well? Good update BTW![]()