Trading improvement [SOLUTION]

Hello to all.

Here is some oh my suggestions about trading in game.

The main issue for me that 95% of commodity not using in regular trading at all because profit too low. It better to find good route use it to make money. There should be solution how to make trading more interesting, make some gameplay there too!

My solution is to use trading dividends, issued by the system for helping stations. The lower the price of goods and higher amount of demand - the greater value of dividends.
That make seance to cruising around galaxy, finding places to help to stations get what they need for existence.

Of course we have a mission, but their number is so small that does not affect the existence of the problem.
The amount of missions on BB should be increased also.

+1

Another thing which would help are long time contracts. For example you could accept a mission basically working like your personal community goal. They are in the need for food and ask you to deliver 5000t, so you need to do several trade runs to that station and get paid for it even if the commodity was low price.

You could expand this system on other branches aswell. For example they could hire a personal bounty hunter who needs to kill 150 pirates. I think this would help a lot and the basics are already there.
 
An in interesting idea...

Overall, I think the problem is, that there is no incentive to trading in low value goods.

How about trading licences?

If you trade enough units of something (low/med value goods) you can get a licence which will increase your profit per unit of that specific item. For example: You trade a 1000 units of bio-waste and make 25cr profit per unit (numbers made up) you then you get level 1 bio-waste trading licence. With that licence your profit is automatically subsidized by... say 100%, so you get 50cr profit per unit. If you trade enough units, you get promoted to level 2 licence which further increases your subsidy to, say 100cr per unit. And soon... There is obviously a cap on the level you can get on your licence, so you will not be earning 5000cr per unit of bio-waste... but something like an extra 1000cr? That would make trading in low value goods competitive (and still below profit of high value goods) and would require some work to get your money.

Also, a player can hold only 1 licence at any given time, so you can only be subsided for 1 specific type of goods. You can trade in anything, but you will not get a bonus for whatever you do not have a licence for. You can also cancel your current licence at any time, and thus you can start getting levels in trading other goods.


What do you think?
 
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