Hi all,
So for a little over a month I have been learning how to import models, and have been succeeding using 3ds Max 2019 right to import. The Issue I am facing is making a Base Model that is a ticket window w/ glass. I have gotten the model and glass to show up. But I think the AL map I have is making other things appear to be like glass, and make the model looked back faced, when looking at the model from particular angles. I have rest the XForm, changed the entire AL map to white with the exception of the glass which I left gray to have a darker glass appearance. I am also using the SP/SM/NM/NG/BC/ and AL Mats all 1024x1024 I know I can fake it but I want to try and figure this out all on one mat. Its possible I can do two mats, but I am not sure how to accomplish that yet.
Here are my Mats: I also Attached Images of what I am seeing
So for a little over a month I have been learning how to import models, and have been succeeding using 3ds Max 2019 right to import. The Issue I am facing is making a Base Model that is a ticket window w/ glass. I have gotten the model and glass to show up. But I think the AL map I have is making other things appear to be like glass, and make the model looked back faced, when looking at the model from particular angles. I have rest the XForm, changed the entire AL map to white with the exception of the glass which I left gray to have a darker glass appearance. I am also using the SP/SM/NM/NG/BC/ and AL Mats all 1024x1024 I know I can fake it but I want to try and figure this out all on one mat. Its possible I can do two mats, but I am not sure how to accomplish that yet.
Here are my Mats: I also Attached Images of what I am seeing