Travel Needs to be Fun and Engaging

The same as you who is saying it should...

Expect more "argument" along those lines. Asks me why should it be mandatory when I never said it should, then says they never said it was mandatory (when what I said was that I never said it was) and the hope is that everyone gets lost in trying to work out what the heck they're babbling about that they forget what was going on and give up.

You will be then "accused" (well only if he doesn't see this and try a different tack) with "I never said it was necessary for you to change" or some other weird claim.

EDIT Yup. Nailed it. You'll have to take my word I was still composing this when he answered.
 
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Expect more "argument" along those lines. Asks me why should it be mandatory when I never said it should, then says they never said it was mandatory (when what I said was that I never said it was) and the hope is that everyone gets lost in trying to work out what the heck they're babbling about that they forget what was going on and give up.

You will be then "accused" (well only if he doesn't see this and try a different tack) with "I never said it was necessary for you to change" or some other weird claim.

EDIT Yup. Nailed it. You'll have to take my word I was still composing this when he answered.


Hey!! That's true!!! Am I wrong? :p

I just do hope that people won't get lost when getting my opinion and my raised voice! I hope they will get me totally right that I would that to change because apart from watching landscapes that apparently would make that fun (again, I'm not that attracted to landscapes when I do go to the shop :p), nothing is really interesting about traveling! ;-) Because my opinion count as a +1 on changes! :p
 
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It will take Voyager over 10,000 years to go 4 light years. You're saying that 20ly is "teeny tiny"????

Try waling it, bub. Airlock's over there.

Umm... you're obviously comparing a real life object traveling at a speed that is significantly SLOWER than the speed of light to a made up fantasy world in a PC game where ships travel MANY TIMES the speed of light. Relatively speaking, yes, 20 ly IS teeny tiny... in the game. Try telling players who spend countless hours traveling thousands of light years in the game that 20 ly isn't extremely small. Your comparison to real world things is what need to be checked at the air lock... bub.
 
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Yes. So comparing it to teeny tiny can't be realistic. But no other metric was given.

20ly gives, what, maybe 80-120 stars in most of the arms of the galaxy in the game? Core much higher. That's not a teeny tiny area by any stretch of the imagination.

What the complainant was really saying that they wanted to get to Colonia but instantly or without any more waiting than they're happy with. See the "I Win" button posted by another above.

But if all you need to do to get to colonia is press a button, then there's nothing to make it an achievement. And making it shorter might as well be instant teleportation. The only difference is "grind" in time.

So 20ly is NOT tiny. It's HUGE. Where will 20ly not get you to another star? Nowhere. 100 stars within range. More than you can comfortably sift through and decide which one you will go to before getting bored and picking one at semi-random. It's just not tiny at all. The demand was an "I Win" because they're not willing to put effort into a game,effort which is the only reason why a game is challenging and worth doing.

Tic-tac-toe is not rewarding if both are paying attention, since it always works out a draw. Watching a computer play chess against itself isn't gameplay either. Why do you think boss battles are there and harder? Because effort expended causes the eventual win to be valued more.

Travel is only non fun because people don't want to do the game and want to blame it not themselves.
 
Yes. So comparing it to teeny tiny can't be realistic. But no other metric was given.

20ly gives, what, maybe 80-120 stars in most of the arms of the galaxy in the game? Core much higher. That's not a teeny tiny area by any stretch of the imagination.

What the complainant was really saying that they wanted to get to Colonia but instantly or without any more waiting than they're happy with. See the "I Win" button posted by another above.

But if all you need to do to get to colonia is press a button, then there's nothing to make it an achievement. And making it shorter might as well be instant teleportation. The only difference is "grind" in time.

So 20ly is NOT tiny. It's HUGE. Where will 20ly not get you to another star? Nowhere. 100 stars within range. More than you can comfortably sift through and decide which one you will go to before getting bored and picking one at semi-random. It's just not tiny at all. The demand was an "I Win" because they're not willing to put effort into a game,effort which is the only reason why a game is challenging and worth doing.

Tic-tac-toe is not rewarding if both are paying attention, since it always works out a draw. Watching a computer play chess against itself isn't gameplay either. Why do you think boss battles are there and harder? Because effort expended causes the eventual win to be valued more.

Travel is only non fun because people don't want to do the game and want to blame it not themselves.

What if we are actually attracted to the thing to do once there? (whatever the there) Again , my example of missions suits well, I like to do my missions, very very much! But for that I need to go somewhere... This means I have to travel. Does this means I have to see landscapes and take my time to enjoy travel? I don't like, it will even be worse Can not the travel be enjoyable by itself? I guess we could, not asking for shorter, but asking for it to be enjoyable.

I'll have to be more clear or again you will not be able to read clearly: By travel I mean the fact to move somewhere, to move your body to another place. By watching landscapes, the time you allow to do that is lost to move and I don't want to lose time to watch those landscapes while heading to a thing I do enjoy very much! ;-)

Moreover I don't give a damn about challenge or achievment sense. They can be there or cannot, not a bit given. People don't always go somewhere for challenge, they sometimes go to not loose content they might enjoy (CG for example).

I do want to play the game, and as much as possible! But to play, I need soemthing else than pressing "J".
 
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What if we are actually attracted to the thing to do once there? (whatever the there) Again , my example of missions suits well, I like to do my missions, very very much! But for that I need to go somewhere... This means I have to travel. Does this means I have to see landscapes and take my time to enjoy travel? I don't like, it will even be worse Can not the travel be enjoyable by itself? I guess we could, not asking for shorter, but asking for it to be enjoyable.

I'll have to be more clear or again you will not be able to read clearly: By travel I mean the fact to move somewhere, to move your body to another place. By watching landscapes, the time you allow to do that is lost to move and I don't want to lose time to watch those landscapes while heading to a thing I do enjoy very much! ;-)

Moreover I don't give a damn about challenge or achievment sense. They can be there or cannot, not a bit given. People don't always go somewhere for challenge, they sometimes go to not loose content they might enjoy (CG for example).

I do want to play the game, and as much as possible! But to play, I need soemthing else than pressing "J".

You travel to your holiday. Boring, isn't it. But then you get to the holiday and you do your holiday things. Do you decide not to go on holiday because you have to boringly travel? Do you say you won't do holidays because you have to travel?

You travel there once. Once. Then you do all your missions and stuff you like to do there. For months. You spend 2 days travelling, but if you'd spent 4 days you could have picked up millions of credits scanning planets for variety. You could have looked for actual astronimical objects you readabout. And that would have meant it wasn't 2 days boring travel,but 4 days of gameplay you wouldn't otherwise have done.

But even if you refuse to accept that,here's something your post seems to have forgotten: there's missions and so on you like doing where you are currently, travel time NIL.

To avoid travel you would have to get on a liner that is going to the other side of the universe. This will be a rare occurrence. And then you will leave the game and come back 2 days later because there's no Elite gameplay to do on the liner. Then start there with a new ship and play. Is that sufficient? If not, then why should other people have the gameplay changed to make something you didn't have to do in the first place fit what you want to do?

Because any fiddling with how travel happens will change explorers' game. Making a QTE of jumping will either become pointless just as the tedium of hitting the jump button, scooping, going round the sun, jumping again is, net benefit nil. If it were all autopilot, that's 2 days of not using your computer and running the game. How is that gameplay, given some have claimed noninteraction is not gameplay? How is it any better than the "Sit on a cargoliner" except that you can turn your computer off for two days?

And the missions you do in colonia will be the same ones you did in the bubble. So stay there and there's then nothing to change with travel. The size of the bubble is up to 5 jumps to get somewhere for most missions.
 
You travel to your holiday. Boring, isn't it. But then you get to the holiday and you do your holiday things. Do you decide not to go on holiday because you have to boringly travel? Do you say you won't do holidays because you have to travel?

I have to do, that's the point.

You travel there once. Once. Then you do all your missions and stuff you like to do there. For months. You spend 2 days travelling, but if you'd spent 4 days you could have picked up millions of credits scanning planets for variety. You could have looked for actual astronimical objects you readabout. And that would have meant it wasn't 2 days boring travel,but 4 days of gameplay you wouldn't otherwise have done.

Is it mandatory to like that? I don't so to me it's obvious that I will not do that!

But even if you refuse to accept that,here's something your post seems to have forgotten: there's missions and so on you like doing where you are currently, travel time NIL.

Wrong, missions need to travel, there are very few in the same system and I don't want to be limited to those ones, even if it's for 1 or 2 jumps, this is travelling and after many missions, it's up to 30-40 jumps. I want to enjoy jumping and travelling to the point I need.


To avoid travel you would have to get on a liner that is going to the other side of the universe. This will be a rare occurrence. And then you will leave the game and come back 2 days later because there's no Elite gameplay to do on the liner. Then start there with a new ship and play. Is that sufficient? If not, then why should other people have the gameplay changed to make something you didn't have to do in the first place fit what you want to do?

Again, travelling is mandatory so I HAVE to do. And I allow you to keep on watching beautiful landscapes if you like it my dear lord! ;-)

Because any fiddling with how travel happens will change explorers' game. Making a QTE of jumping will either become pointless just as the tedium of hitting the jump button, scooping, going round the sun, jumping again is, net benefit nil. If it were all autopilot, that's 2 days of not using your computer and running the game. How is that gameplay, given some have claimed noninteraction is not gameplay? How is it any better than the "Sit on a cargoliner" except that you can turn your computer off for two days?

I did not say I have the answer for a proper gameplay, I never asked for autopilot tho even if I would not care a bit and maybe use it to avoid pressing J now and then. Again, you forgot that I want travelling to be fun, even taking more time if it's fun is not a problem. Sadly I don't have an answer that will please everybody. However I do have some suggestions that I would like but those are my opinion so I don't even bother posting them since they will not be suitable for everybody.

And the missions you do in colonia will be the same ones you did in the bubble. So stay there and there's then nothing to change with travel. The size of the bubble is up to 5 jumps to get somewhere for most missions.

Wrong, some missions at specific places are specific to those places and unique gameplay around that (CG), I don't want to miss content! ;-)
 
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Wrong, some missions at specific places are specific to those places and unique gameplay around that (CG), I don't want to miss content! ;-)

And some require you to be in the bubble. This isn't a chieve. You do missions you do missions, Bubble. Because you can't be bothered to go to Colonia. If you can't be bothered to find every secret area in JKIII, you don't get all secrets found. You don't ask that there be given a cheat key to unlock those secrets.

So you aren't doing missions because you decide that oyu don't want to do the travelling. It's still not compulsory to go to colonia to do missions. It's still not compuslory to spend 2 days just jumping and scooping. Your choice was to decide not to go. And you're free to decide otherwise.
 
And some require you to be in the bubble. This isn't a chieve. You do missions you do missions, Bubble. Because you can't be bothered to go to Colonia. If you can't be bothered to find every secret area in JKIII, you don't get all secrets found. You don't ask that there be given a cheat key to unlock those secrets.

So you aren't doing missions because you decide that oyu don't want to do the travelling. It's still not compulsory to go to colonia to do missions. It's still not compuslory to spend 2 days just jumping and scooping. Your choice was to decide not to go. And you're free to decide otherwise.


I chosed to go, and was very bored during the go time! ;-) That's the point, I want to do those missions, because I enjoy them! ;-)
 
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