Tritium mining is a bad joke out in the black!

Tritium supply and prices are pretty much killing it for me as far as using my FC for exploration anymore.

Dropped about 8k tons getting out and back to about due east of SagA

No more cheap refills

Supply even at 40k or more is lousy

My FC is now officially just a bubble portable hangar

Nice concept FD - too bad it's obvious that you don't really want us to use them...
 
Nice concept FD - too bad it's obvious that you don't really want us to use them...
Well, maybe not you...

Both of mine are doing fine, thanks, even with 50k/ton being the average for Tritium... Plentiful supply in the bubble and easy enough to raise the credits to purchase them if you think about how this may be done :)

Out in Colonia, tougher but far more empty systems where an hour every now & then mining (that was one of the things mentioned a FC owner would expect to do) while using the FC to raise plenty of credits empowers the use nicely to get together the fuel to use the beast :)
 
Tritium supply and prices are pretty much killing it for me as far as using my FC for exploration anymore.

Dropped about 8k tons getting out and back to about due east of SagA

No more cheap refills

Supply even at 40k or more is lousy

My FC is now officially just a bubble portable hangar

Nice concept FD - too bad it's obvious that you don't really want us to use them...
You still can find cheap trit to buy in bubble, however
1. Using only in-game tool, and it is best for you do not publish finding to Inara.
2. You may wait for days, last my 20000 refuel took 8 days prior I could find one selling 133000 for 4000.
Once you publish that station to Inara crazy things start to happen, like next 2 hrs +20 more carriers arrive and completely block you from SC by "orange sidewinder". So make sure you made full load first. Then you may want to use this station to sell trit for 50000 next system.

Any way, mining is still horrible. 140t in spot take 70 mins about to mine.
 
Not anymore. I guess it's been awhile since you last tried this.

The states which previously lowered the tritium price don't do that anymore.
Really? Last refuel was like 3 weeks ago for me. If so, then it is real bad news and I should go back to park carrier. I was expecting to refuel cheap somewhen later again.
1 billion to refuel with nerfed mining or 133hrs of mining is a bit too much
 
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I have this crazy idea, and it may very well be crazy since I don't own a FC, but hear me out:

1) Make Tritium a bit easier to find so you still have to mine for it if you don't want to buy it, as stated by FD since before they were even launched (sorry, no sympathy from me for not bothering to read the notes), but you don't have to spend quite as much time to do it. Don't make it silly easy or you might as well give it away for free.

2) Make it absolutely worthless as a trade good so you can't make a fortune mining it and selling it at space stations. Make it about as worthless as frozen farts and water for selling, so it's not an easy "road to riches".

3) Let FC owners set a buying price of whatever they want so if they want to set up a buy order for Tritium at 40k per because mining "literally gives them PTSD", they can. Then the player economy can kick in and people might start mining tritium just to sell it to FCs. The owners of FCs who absolutely do not want to mine, ever, for any reason, can then pay for others to do it for them. Everybody wins. The miners will get paid for it, and the FC owners won't have to mine but will have to pay for not doing so.

Just a thought.
 
do not want to mine, ever, for any reason, can then pay for others to do it for them. Everybody wins.
...except, told many times:
1. Players, who need insane amount of tritium usually fly far away where is nobody.
2. Players will not mine for 40k/t because there are other easy minerals for 400k/t for same amount of time. To cover that each "chunk" of tritium laser mined must be 500%, i.e. give 5t at once. And nobody will buy for 400k/t because .. to buy at such price you must earn more money anyhow then.

So "buying tritium from others" should cost less then you can earn yourself in the same time. Then question - why anybody will bother if they can just use your earn method. Dead born horse.
 
...except, told many times:
1. Players, who need insane amount of tritium usually fly far away where is nobody.
2. Players will not mine for 40k/t because there are other easy minerals for 400k/t for same amount of time. To cover that each "chunk" of tritium laser mined must be 500%, i.e. give 5t at once. And nobody will buy for 400k/t because .. to buy at such price you must earn more money anyhow then.

So "buying tritium from others" should cost less then you can earn yourself in the same time. Then question - why anybody will bother if they can just use your earn method. Dead born horse.
But those players who need "Insane amounts of Tritium" could spend an hour every now and then topping up - they don't need to empty then refill their hold... (sorry, that is logical... I guess there are those who forget and run out of fuel in all their other ships because they didn't plan ahead too...)

I 'earned' 6 billion in a week using a Fleet Carrier (to buy one for this account)... it takes a little time, but not huge amounts.

Folk in Colonia are lazy enough to pay silly prices in Colonia for Tritium - which is crazy as there is unlimited supply if they could be bothered to spend some time mining...
 
But those players who need "Insane amounts of Tritium" could spend an hour every now and then topping up - they don't need to empty then refill their hold... (sorry, that is logical... I guess there are those who forget and run out of fuel in all their other ships because they didn't plan ahead too...)

I 'earned' 6 billion in a week using a Fleet Carrier (to buy one for this account)... it takes a little time, but not huge amounts.

Folk in Colonia are lazy enough to pay silly prices in Colonia for Tritium - which is crazy as there is unlimited supply if they could be bothered to spend some time mining...
I've finished my Tritium Highway Bubble <==> Colonia. Each waypoint is a system with a pristine tritium hotspot.

One hour mining at each waypoint and a carrier only needs enough tritium in its tank to make the first jump.

At some point I'll do a text file of each waypoint for everyone to use - OR people could just sign up to the Omerta Brotherhood squadron as they're all squadron waypoints. ;)

Tritium-Highway.png
 
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The thing that gets me is that most don't seem to realise that the heavier (hold stuffed with Tritium) their carrier is the more Tritium it uses for each jump, you can go way further with a light carrier and do a little mining every few jumps:)
 
I have this crazy idea, and it may very well be crazy since I don't own a FC, but hear me out:

1) Make Tritium a bit easier to find so you still have to mine for it if you don't want to buy it, as stated by FD since before they were even launched (sorry, no sympathy from me for not bothering to read the notes), but you don't have to spend quite as much time to do it. Don't make it silly easy or you might as well give it away for free.

2) Make it absolutely worthless as a trade good so you can't make a fortune mining it and selling it at space stations. Make it about as worthless as frozen farts and water for selling, so it's not an easy "road to riches".

3) Let FC owners set a buying price of whatever they want so if they want to set up a buy order for Tritium at 40k per because mining "literally gives them PTSD", they can. Then the player economy can kick in and people might start mining tritium just to sell it to FCs. The owners of FCs who absolutely do not want to mine, ever, for any reason, can then pay for others to do it for them. Everybody wins. The miners will get paid for it, and the FC owners won't have to mine but will have to pay for not doing so.

Just a thought.
I agree with every single one of your points, I would like to suggest an adjustment to point 1.

It's not that Tritium is hard to find, it's that when you finally locate a hotspot, the returns are a joke. As I pointed out in other threads, Trit hotspots should be lush with trit making it easy to fuel up. the actual hotspots should be harder to find. I use the analogy of "Oasis in the Desert" The trit hotspot distributions should follow a set of "rules" so that players can explore the right types of systems where finding one is possible, then when they eventually happen upon one, they can move their carrier in and easily mine, filling themselves up and moving on Or stay and set up a trit shop.

Doing this will encourage players to move their carriers OUT OF THE BUBBLE and spread out. By making trit hard to find and expensive, you encourage carriers to cluster in the bubble and colonia near where the money ores are and the stations they can sell to, to then buy the trit outright.

Mining it yourself needs to be easier with buying it from NPC stations treated as a more of an opportunistic service. Meaning you should be encouraged to mine it yourself and get into the habit of it, but it should also not be a chore as a result.
 
The thing that gets me is that most don't seem to realise that the heavier (hold stuffed with Tritium) their carrier is the more Tritium it uses for each jump, you can go way further with a light carrier and do a little mining every few jumps:)

It's roughly a factor of 2, a near-empty Carrier weighs half as much as a fully-laden one and uses half as much tritium per jump.

However, it is a LOT easier to load double the amount of tritium from a station. Each trip in my T9 puts 744t onboard, and takes a few minutes.
 
The nerf hammer not only hit mining but clobbered the Fleet Carrier, I just don't get why they raised the Tritium by a factor of 10+
Why make it so expensive just to use your Fleet Carrier, there is no way I would spend hours mining just to make a jump. I was planning a trip to Explores Anchorage but it will be put on hold, its not worth close to a billion. I will just stay in the bubble and wait. Maybe Fdev is hopping we start selling our Fleet Carriers back.
 
I've finished my Tritium Highway Bubble <==> Colonia. Each waypoint is a system with a pristine tritium hotspot.

One hour mining at each waypoint and a carrier only needs enough tritium in its tank to make the first jump.

At some point I'll do a text file of each waypoint for everyone to use - OR people could just sign up to the Omerta Brotherhood squadron as they're all squadron waypoints. ;)

Tritium-Highway.png
I just counted the jumps in your Tritium Hi-way and its about 45 jumps at 1 hour per jump that is 45 plus hours just to move your carrier......no thanks.
I don't want a full time job just to move my Carrier.
 
I just counted the jumps in your Tritium Hi-way and its about 45 jumps at 1 hour per jump that is 45 plus hours just to move your carrier......no thanks.
I don't want a full time job just to move my Carrier.
It's actually 44 but good guess.

The point of the project was to help anyone who wanted to take their carrier from the Bubble to Colonia or the other way without spending a fortune on buying tritium or spending up to 3 times that time having to find hotspots themselves.

Nice to know you're not one of those people. I suggest you ignore posts like mine (no pun intended) from now on.

For your information the time it takes to get from one end to the other is 44 hours in total however you split those hours up per day.

It's intended for people who want to move their entire fleet in their carrier and stay at their destination for quite some while.

If you want to flit hither and thither buy and use an exploraconda.

No-one is forcing you to buy or use a carrier.
 
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It's actually 44 but good guess.

The point of the project was to help anyone who wanted to take their carrier from the Bubble to Colonia or the other way without spending a fortune on buying tritium or spending up to 3 times that time having to find hotspots themselves.

Nice to know you're not one of those people. I suggest you ignore posts like mine (no pun intended) from now on.

For your information the time it takes to get from one end to the other is 44 hours in total however you split those hours up per day.

It's intended for people who want to move their entire fleet in their carrier and stay at their destination for quite some while.

If you want to flit hither and thither buy and use an exploraconda.

No-one is forcing you to buy or use a carrier.
But....
You know...
Because...

Until FC's fuel themselves, jump 20,000 Ly at a time, have no cooldown between jumps, and cost nothing to run there will be complaints about every possible aspect of them by a few :)
Goodness knows how a conclusion of:
...would spend hours mining just to make a jump
When an hour of mining gets at least 1 jump on a fully fitted FC and 2 or more on a lighter one 🤷‍♂️

Nicely done :cool:
 
It's actually 44 but good guess.

The point of the project was to help anyone who wanted to take their carrier from the Bubble to Colonia or the other way without spending a fortune on buying tritium or spending up to 3 times that time having to find hotspots themselves.

Nice to know you're not one of those people. I suggest you ignore posts like mine (no pun intended) from now on.

For your information the time it takes to get from one end to the other is 44 hours in total however you split those hours up per day.

It's intended for people who want to move their entire fleet in their carrier and stay at their destination for quite some while.

If you want to flit hither and thither buy and use an exploraconda.

No-one is forcing you to buy or use a carrier.
A little touchy are we, Please re-read my post. I said nothing about creating a Tritium H-Way for needy commanders only that mining Tritium to move my Carrier is not for me, I would rather be Exploring that's why I took my Carrier into the Black.
I have have burned thru over 40,000 tons of Tritium doing two deep trips into the black spanning 3+ months each trip.
On the first trip I found 7 undiscovered Guardian Ruin sites Exploring not mining.

I have purchased all my Tritium in the Bubble at about 4,200 ton, for me going into the black is about Exploring not mining just to move my Carrier.

As to posting in this thread did you read the title " Tritium mining is a bad joke out in the black! " that I agree with.
I did bring my Mining ships and planned to go for core mining of V.O. or L.T.D. but with the PWA broke its pointless.

Good Job on finding and posting Tritium Hot spots, finding and posting known hot spots for Tritium, V.O., L.T.D. ,Painite, will make it better for all commanders when out.

I don't understand why so much time is needed just get the material to move your Carrier, it's wasted time spent just to get to the point of doing the Exploring you came out for.
Can you imagine what it would be like if it took 10 minutes to scoop fuel after every jump on your ship.
now Tritium costs about 50,000 ton (OUCH)
 
With Tritium now so expensive it's hard to make enough when out exploring to even pay for Tritium used. I am lucky to make 25 mil/hour exploring. I don't understand why we needed a nurf to carrier fuel. Carriers are in the game to be used why nerf them ? !!!!!!!!
 
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