Turret aiming and "Healy Beams"

I'm a long time player of Elite (prem beta) and surprisingly this is my first post here on the forums, but here is an idea that i'm sure some of us share.


I'm not sure how much coding this would require to implement this feature, but could there be an option in the turret setting to target wing members only? they already have a "fire at will" mode allowing them to pick and choose whichever target in in the firing arc but with the engineering perk Regeneration sequence, why not let us set the turrets to their intended function while in a wing. Now I know that this is sandbox MMO and not a MOBA so the "support role" isn't really a thing here in game. But with the recent edition of the T10 I thought it would be neat to be able to set the AX turrets to fight the Thargoid ship, and have healing beams set to target allies that way the T10 can fill an even bigger roll when it comes to thargoid combat. But for the big picture this could make wing Vs. wing combat a bit more interesting. Now i'm not much of a PvPer myself but if we could have that ability to automatically tether ourselves to each other while having our main weapons dealing the damage, it would add another layer to combat. But of course this is just an idea, i'm not sure if the coding would be too challenging or how it would affect the balance of the game. I personally am very fond of the "support ship" role and would just like to see something we already have improved upon.
 
Healing beams are the stupidest concept I've ever heard of in a video game. Oddly we cannot suspend disbelief for tractor beams but we can for healing beams. What's next, love beams?

Shields are the biggest crock of scifi fantasy I have ever had the displeasure of seeing in a video game. I can't believe how unscientific the whole idea of shields are. They don't work. They can't work, but here we are, in a fictional "scientific" universe that allows invisible bullet sponges. I assume they were only brought into the game to appease the carebears who can't deal with 1% hull damage from the rogue multicannon round that hits them as they mine in Solo mode. I simply cannot suspend my disbelief in the idea of shields. What's next, invulnerability potions?
 
Shields have SOME element of truth. If you were able to generate two thin layers of plasma, separated with a dielectric layer between (of vacuum, for example,) any physical projectile could be heated to boiling by either bridging the gap and acting as a conductive path, or by transfer of charges. this would mitigate much of it's kinetic potential.
Similarly a laser passing through such a field could cause a localised breakdown of the separating layer. Some plasma states become opaque when they fluoresce, as would happen in this form of breakdown. As more laser energy is stopped at the shield layer, the more opaque it becomes, until it effectively robs the laser of all energy transfer to whatever is being shielded.

Caveats here being that we can't produce these effects outside of very specific lab conditions thus far, so the idea remains science fiction.
 
Shields are the biggest crock of scifi fantasy I have ever had the displeasure of seeing in a video game. I can't believe how unscientific the whole idea of shields are. They don't work. They can't work, but here we are, in a fictional "scientific" universe that allows invisible bullet sponges. I assume they were only brought into the game to appease the carebears who can't deal with 1% hull damage from the rogue multicannon round that hits them as they mine in Solo mode. I simply cannot suspend my disbelief in the idea of shields. What's next, invulnerability potions?

All the Elite games had shields, right back to 1984.
 
Hmmm...

I was wondering what Hilly Beans were...
Then leaned Closer for another Read...

Guess it's Time For Another Shot of Tequila, Bong Hit of OnionHead AND Dollop of Patronum Experience Jelly!

[alien]

Fly High, Drunk And Stoned CMDR's!

-gus
 
Shields have SOME element of truth. If you were able to generate two thin layers of plasma, separated with a dielectric layer between (of vacuum, for example,) any physical projectile could be heated to boiling by either bridging the gap and acting as a conductive path, or by transfer of charges. this would mitigate much of it's kinetic potential.
Similarly a laser passing through such a field could cause a localised breakdown of the separating layer. Some plasma states become opaque when they fluoresce, as would happen in this form of breakdown. As more laser energy is stopped at the shield layer, the more opaque it becomes, until it effectively robs the laser of all energy transfer to whatever is being shielded.

Caveats here being that we can't produce these effects outside of very specific lab conditions thus far, so the idea remains science fiction.

You could name your ship tokamak.
 
Shields are the biggest crock of scifi fantasy I have ever had the displeasure of seeing in a video game. I can't believe how unscientific the whole idea of shields are. They don't work. They can't work, but here we are, in a fictional "scientific" universe that allows invisible bullet sponges. I assume they were only brought into the game to appease the carebears who can't deal with 1% hull damage from the rogue multicannon round that hits them as they mine in Solo mode. I simply cannot suspend my disbelief in the idea of shields. What's next, invulnerability potions?
To be honest there's nothing in the game that shields can do that hull repair modules cannot do. If shields last X amount of time, make the hull last X amount of time + current hull strength. Basically it's a cosmetic application. I don't mind shields that much, I can suspend disbelief. I just find "healing beams" to be a bit silly. Whatever, I guess. Where's the "chewing gum to hold the loose rivets" module?
 
Healing beams are the stupidest concept I've ever heard of in a video game. Oddly we cannot suspend disbelief for tractor beams but we can for healing beams. What's next, love beams?

Ship classes upcoming:
Priest-T10 Healing Toon
Tanking Fed Vette
DD FDL

MMOification, since 2014!!!
 
Healing beams are the stupidest concept I've ever heard of in a video game. Oddly we cannot suspend disbelief for tractor beams but we can for healing beams. What's next, love beams?

Must admit, i facepalmed a bit with the healing beams. If they had instead created a different module called a shield recharge thingy then i'd have been fine, but a weapon that hurts an enemy but heals a friendly... ugh.
 
If you want to use regen beams on friendlies, you are going to need to select targets yourself. Otherwise they'd be even more silly than they are now.

Shields have SOME element of truth. If you were able to generate two thin layers of plasma, separated with a dielectric layer between (of vacuum, for example,) any physical projectile could be heated to boiling by either bridging the gap and acting as a conductive path, or by transfer of charges. this would mitigate much of it's kinetic potential.
Similarly a laser passing through such a field could cause a localised breakdown of the separating layer. Some plasma states become opaque when they fluoresce, as would happen in this form of breakdown. As more laser energy is stopped at the shield layer, the more opaque it becomes, until it effectively robs the laser of all energy transfer to whatever is being shielded.

Caveats here being that we can't produce these effects outside of very specific lab conditions thus far, so the idea remains science fiction.

Plasma windows are a real thing, but their use as a force field or shield that would be opaque to most of the EM spectum or that could heat a substantial projectile to the point it would be vaporized is extremely far fetched. Shields as commonly depicted in Star Wars, Star Trek, or Elite, are fantasy elements.

Heally beams are great, you cant accidentally damage a player.

Against non-wingmates, they do damage.

My CMDR's ship was severely damaged by the nine or ten regen beams spread between these two Corvettes I was fighting. Pretty sure it was intentional though.

[video=youtube;zcyw_n15Nao]https://www.youtube.com/watch?v=zcyw_n15Nao[/video]

Anyway, accidentally damaging CMDRs is not really much of an issue with anything except mines.
 
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