I'm a long time player of Elite (prem beta) and surprisingly this is my first post here on the forums, but here is an idea that i'm sure some of us share.
I'm not sure how much coding this would require to implement this feature, but could there be an option in the turret setting to target wing members only? they already have a "fire at will" mode allowing them to pick and choose whichever target in in the firing arc but with the engineering perk Regeneration sequence, why not let us set the turrets to their intended function while in a wing. Now I know that this is sandbox MMO and not a MOBA so the "support role" isn't really a thing here in game. But with the recent edition of the T10 I thought it would be neat to be able to set the AX turrets to fight the Thargoid ship, and have healing beams set to target allies that way the T10 can fill an even bigger roll when it comes to thargoid combat. But for the big picture this could make wing Vs. wing combat a bit more interesting. Now i'm not much of a PvPer myself but if we could have that ability to automatically tether ourselves to each other while having our main weapons dealing the damage, it would add another layer to combat. But of course this is just an idea, i'm not sure if the coding would be too challenging or how it would affect the balance of the game. I personally am very fond of the "support ship" role and would just like to see something we already have improved upon.
I'm not sure how much coding this would require to implement this feature, but could there be an option in the turret setting to target wing members only? they already have a "fire at will" mode allowing them to pick and choose whichever target in in the firing arc but with the engineering perk Regeneration sequence, why not let us set the turrets to their intended function while in a wing. Now I know that this is sandbox MMO and not a MOBA so the "support role" isn't really a thing here in game. But with the recent edition of the T10 I thought it would be neat to be able to set the AX turrets to fight the Thargoid ship, and have healing beams set to target allies that way the T10 can fill an even bigger roll when it comes to thargoid combat. But for the big picture this could make wing Vs. wing combat a bit more interesting. Now i'm not much of a PvPer myself but if we could have that ability to automatically tether ourselves to each other while having our main weapons dealing the damage, it would add another layer to combat. But of course this is just an idea, i'm not sure if the coding would be too challenging or how it would affect the balance of the game. I personally am very fond of the "support ship" role and would just like to see something we already have improved upon.