Mission 1 requires you to deliver documents to location X. Payment is Xcr. These are chain missions and the chain is repeating the same over and over again. In this case 4 times. Aside from the fact that they are in no way more interesting or engaging than just doing 4 of them as I don't care and there's no reason given why I should, they have the disadvantage compared to doing 4 that you do not know in advance if there's a location that requires abandoning the mission because you're not equipped for it as can be seen in the 2nd example.
Mission 2 is a kill person X variant. But it has a catch. When you return to the station they ask you to deliver confirmation to another station in another system. In this case an outpost which requires a ship that can land on M-Pads. So to cash in I'd need to either buy a Sidewinder or travel half way through the bubble to obtain a suitable ship. Of course I abandon the mission because I cannot be bothered for lousy 80,000cr to do either. And again nothing pointed to this particular problem in advance.
IMO the current state of the missions is in no way an improvement from a gaming perspective. In fact it makes it worse. While the missions are still bad gaming they are now unpredictable bad gaming.
Mission 2 is a kill person X variant. But it has a catch. When you return to the station they ask you to deliver confirmation to another station in another system. In this case an outpost which requires a ship that can land on M-Pads. So to cash in I'd need to either buy a Sidewinder or travel half way through the bubble to obtain a suitable ship. Of course I abandon the mission because I cannot be bothered for lousy 80,000cr to do either. And again nothing pointed to this particular problem in advance.
IMO the current state of the missions is in no way an improvement from a gaming perspective. In fact it makes it worse. While the missions are still bad gaming they are now unpredictable bad gaming.