Two ideas for preventing secretive passenger mission failure during interdictions

Got two ideas for solving what is a occasional big problem when running passenger missions especially in large ships that are hard to avoid interdictions in. I'm not talking about station scanning either I can avoid that and am usually allied to the stations where I run these kind of mission at(ceos/sothis for me).

1. First the harder and less likely to be implemented solution of letting us engineer passenger cabins. Even if it's just one type of engineering that shields the cabin from being scanned.

2. Second idea is the one I like better and seems much easier to program into the game is to allow for passenger satisfaction to be restored if you destroy the interdictor. Seems logical too dead men tell no tales if I turn the offending vessel into space debris there shouldn't be anything for passengers to be angry about.

Silent running seems like a big no no as just about every passenger hates hull damage and dropping shields in a big ship would be a invitation for that to happen. It's also against my nature to fight npc interdictions I prefer to submit and blow them out the water. Because of that i haven't tried to avoid them in forever but feels like a big ship wouldn't be able to anyways though i may be wrong. Still though i like to smash the interdictors teeth in but even as they are having their hull stripped away they still try to scan me unless they scurry away which happens too often these days. Which is za lol they inconvenienced me they need to stay and die with pride not run from a fight they started.

This is not a problem I run into often since I only go down to ceos/sothis when both systems are stable and in boom but if we had a solution to this i could run these missions no matter what's going on in the system. I don't like running from interdictions nor do I want to run pro bono passenger missions because a now dead npc scanned me as I tore his ship apart. Plus if they are mission spawned npcs they will dog you until you kill them pretty much and are nearly impossible to avoid.
 
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Submit to interdiction, boost, silent running, heatsink. Leave.

Would that really work with a large ship like a conda or vette that has a high heat sig? Never tried it but would think there's no way to hide ships that big and not take any hull damage when running. Got g5 dirties though so I'll try that the next time it happens and see. I know of that process to escape just never had to every npc that's ever interdicted me either ran or died shortly thereafter.
 
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Plus if they are mission spawned npcs they will dog you until you kill them pretty much and are nearly impossible to avoid.

Its possible to get yourself into an infinite loop of interdiction doing sothis/robigo (i forget which) passenger runs cause of the planet rings. As far as i am concerned thats a bug. Ill take it two or three times and then ill break it by logging out and back in.

And yes that works. Doing those runs in an anaconda* has made up the greater part of my credits. Heatsinks break target locks, cant scan you if they cant see you. The infinite loop could be an anti bot measure.

*cant speak about other ships.
 
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Got g5 dirties

When i did it i was using either unengineered or clean drives. Most likely unengineered but i wouldnt swear to it. I know that silent running alone wont hide an anaconda.

My posts in this thread might be worth reading. https://forums.frontier.co.uk/showthread.php/479691-Random-thought-smuggling-idiocy

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I know of that process to escape just never had to every npc that's ever interdicted me either ran or died shortly thereafter.

I do passenger runs unarmed and unshielded. DC in the class 2 slot :) Everything else is a passenger cabin. Except possibly a guardien FSD booster to allow one jump there and one jump back. I dont have time to fight interdictors trying to make money.
 
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When i did it i was using either unengineered or clean drives. Most likely unengineered but i wouldnt swear to it. I know that silent running alone wont hide an anaconda.

My posts in this thread might be worth reading. https://forums.frontier.co.uk/showthread.php/479691-Random-thought-smuggling-idiocy

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I do passenger runs unarmed and unshielded. DC in the class 2 slot :) Everything else is a passenger cabin. Except possibly a guardien FSD booster to allow one jump there and one jump back. I dont have time to fight interdictors trying to make money.

That's what I figured my conda and vette might just be too big to hide but I'll give it a go if it happens again. I run a DC too with my big ships because I had so much trouble with the mail slot at first. Now I don't need it but leave it on to avoid hitting npcs that are waiting to get out( though I do override it if it tries to wait in a queue lol).

I'll stick around ceos for awhile and see if I can run away undetected or not. Place is in a rare boom and calm right now but should descend into it's normal chaotic state before too long.

I'll read that thread over thanks burke
 
Its possible to get yourself into an infinite loop of interdiction doing sothis/robigo (i forget which) passenger runs cause of the planet rings. As far as i am concerned thats a bug. Ill take it two or three times and then ill break it by logging out and back in.

And yes that works. Doing those runs in an anaconda* has made up the greater part of my credits. Heatsinks break target locks, cant scan you if they cant see you. The infinite loop could be an anti bot measure.

*cant speak about other ships.

I've had that infinite interdiction loop thing happen before on other missions so I know what you mean. One npc kept running and then interdicting me over and over in the last ls or 2 before the station was aggravating as all hell. I'd tear him down to %20 hull as he ran then he'd be magically right behind me and back to full health the moment I got back into supercruise. Happened like 5x and ended up ramming him repeatedly to stop his escape and finally finished him off.

Ive never been to Robigo since ceos has always given me good sirus atmospherics missions and I figured a anarchy system would mean constant interdictions. I'll go check the place out soon finally since I'm just down the road right now. Ceos always seemed better too since it's just one jump away but robigo might pay out more and I can use missions from there to grind imp rank I hear.

Edit: could've sworn that robigo was a anarchy government type system with anarchy security status but when I look now it's a corporate run high sec system. Did it change recently or am I losing my mind here? Both possibilities can be true lol
 
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Power the docking computer down during docking or it will keep snatching control from you and switching silent running off and you cant drop heatsinks while its active. When your inside its safe to let it take over.

could've sworn that robigo was a anarchy government type system with anarchy security status but when I look now it's a corporate run high sec system. Did it change recently or am I losing my mind here? Both possibilities can be true lol

Beats me. The station was hausers reach (i think) so thats the system i used.
 
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Power the docking computer down during docking or it will keep snatching control from you and switching silent running off and you cant drop heatsinks while its active. When your inside its safe to let it take over.



Beats me. The station was hausers reach (i think) so thats the system i used.

It was definitely anarchy at some point cause I dug up old posts about people talking about robigo being a anarchy system. I'm likely still crazy but not about this at least :). I'm glad they straightened up I'll go out and get 20mil in exploration data and ally myself to all the factions there later today and check the place out. Hopefully the missions they give out are worth more than 1.25-1.6mil a cabin which is my average at ceos. If not ceos being only 8LY away from sothis will still be better but robigo can be a backup in that case if ceos goes to hell.

I usually wrestle control back from the DC just by throttling back up manually. As long as you don't throttle all the way back down you can keep control it might keep beeping at you though. Then I throttle down immediately after getting through the slot and let it finish the landing. Station scanning is not a issue either I ally myself to all the factions in a system before running illegal passengers out of it.

And yeah hausers is in robigo I saw that in the post about it being a anarchy system your memory is correct.
 
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You can rank up doing the passenger missions altho i was at least friendly with one of them when i started. In an anaconda with mixed cabins and all ranked up with the mission givers i generally dont take missions worth less than 2m unless its to fill the last few cabins. There are plenty in the 3 - 3.5m range. Take my word for it :) power that docking computer down till you are inside.
 
You can rank up doing the passenger missions altho i was at least friendly with one of them when i started. In an anaconda with mixed cabins and all ranked up with the mission givers i generally dont take missions worth less than 2m unless its to fill the last few cabins. There are plenty in the 3 - 3.5m range. Take my word for it :) power that docking computer down till you are inside.

Nice that definitely sounds worth it I'll check the place out thanks man. Yeah I could take the rep rewards for missions but a hour worth of exploration data sold at different stations controlled by different factions gets me full allied status in a system. Besides better mission payouts that ensures no station scans me so it's my basic protocol to bribe systems I operate out of with exploration data since it's so quick and painless.

Now that I can boost through the slot on the way out even in a vette I'm thinking about ditching the DC altogether tbh.
 
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