Ships Type 10 Defender Club

I've had mine for a few days, and surprisingly, I'm starting to like it more than my Imperial Cutter. Don't get me wrong, I love my Cutter, but this ship is actually a bit more nimble for me. I've had no trouble with it at all, and have made bank already. For defense, it's strong enough fight off most enemies that try to steal my cargo. Definitely a solid ship!
 
I just picked my new Type-10 about 45 minutes ago. Hehe, I had to sell my Type-9, my Orca, and my Cobra Mk III to get it equipped 90% of the stuff I want. 7A power plant is the main compromise for now. I am going to use it for mining so I am going to see how it handles the 2M + 2S mining lasers with the smaller PD. About half-way through engineering this beast before heading to the Pleiades to do mining missions for the Oracle. Here we go!
 
I sold my corvette for it yesterday. I really like it, but, it is not my cutter, so I sold it off already. I might give it a go, but, I would have to get some engineering materials for it, since I would have to engineer the FSD and Drives, everything else is modified and in storage or on my Cutter.
 
I named mine "Big Iron"

Saw that it was for sale at Jameson Memorial two days ago, and picked one up at a whim. It's a work in progress - Being a bit short on space bucks, I settled for an 8C power plant (overcharged grade 1 for about 33MW), and the default light weight armour. So far I'm liking it. I outfitted it with 8C bi-weaves, 4 large cannons, 3 efficient grade 5 medium beams, and a pair of efficient grade 5 burst turrets.

This may be the first Lakon ship that I don't hate flying :)

It's surprisingly nimble for its size, but then I got super lucky on my first roll for the grade 5 Dirty Drives. I mean, it's still slow, but at 2 pips it's going 224 meters per second, and it boosts at 300. It won't win any races, but I've had no trouble keeping my sights on anything from Eagles to Anacondas in my local Haz Rez.

Though, I guess the SLF helps.
 
I am looking forward to seeing what I can coax out of it; my thoughts on the PD size have been shared elsewhere. Also, triggering or not, I do like the spoiler.

I don't like the spoiler either, not because of the way it looks, but because if you are high entering the mail slot, it will hook the edge and stop you cold.
 
Ok, took mine bounty hunting at a hires. It actually isn't terrible. Made over a half mil and went and engineered the weapons, then tried it again. Did grd 5 eff weapon on the 4 beams and grd 5 (2) incendiary and (2) corrosive and (1) vanilla on the multicannons. Does drain the sink pretty fast, but once you get the shields down and open up with all 9(!) hardpoints, whatever is in front of you just evaporates!
 
Bought my first one within 10 minutes after they were available and don't regret it. For AX combat, and that's what it's designed for, it's just awesome.

And one final note on the size 6 PD: yesterday, we went out in a wing to fight Xenos in Asterope. Full AX loadout on my T-10, 2x large MCs, 2x large missiles, 3x medium flak, xeno scanner, field neutralizer, reinforced shields with 3 HD boosters, DD5 thrusters. Pip configuration was 4 in ENG and 2 in SYS all the time. WEP just never went down. I couldn't believe it myself at first. PD is just not an issue with AX. YMMV.

O7,
[noob]
 
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I picked one up and I have a few thoughts. Dear god, the shields are bad. Pulled an 8A Grade 5 reinforced prismatic off of one of my cutters and the 8 G5 heavy duty class A boosters and the shields went from about 8400 on my cutter to about 4000 on my T10d, which I named War Pig. Fully engineered with all A-rated modules (except scanner and life support) with G5 DD and the whole 9 it is rather sluggish. Not cutter slow, by any means but not on par with the corvette. With G5 charge enhanced power distributor and turret AX multis in the class 3 slots, I can fit 3 G5 high cap pack hounds and 2 g5 efficient class 1 burst lasers and the guns fire for a while. You cannot fire the missiles more than 2 or 3 times without overheating if you are using the guns, but other than that it is a decent combat ship. My issue is this: For being built last week, the cockpit looks like it is as old as the T9. Shouldn't lakon have built the cockpit new? Why does mine look like it is rusted? My jump range with G5 FSD range increase is about 24 LY fully outfitted(but without armor and hull reinforcement) If I go bug hunting I will likely add and engineer armor and hull/module reinforcements, but for general knocking around, the 4k shields are good enough. There is a little bit of room for better shields, but I do not feel like pulling the 64% shield boosters from my corvette (the FNS ROFLSTOMP) since it would mean going halfway across the bubble to get to the ship to pull the modules, or spending 15 million to transport it. The current G5 boosters on the War Pig are 55% each and the best boosters I have are 67%. I am thinking about going G5 clean drive to mitigate some of the drift that DD typically causes in big heavy ships. Overall I like the ship, but I would like a bigger distributor, a cleaner cockpit and slightly better shields.
 
She does well for rescue operations in blazing stations, thanks to the cool running. No need for a heatsink just to land and take off.

Here's a shot near the Rescue Ship.

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And yeah, it's a door. I like to go through it someday :)

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Jut bought mine, and armed for goid encounters, although I cant afford the shields yet. Mind you never fought a goid in me life, anybody know where to start?
 
[Post Edit: Because some folks may come to this thread as part of making a purchase decision on the Type-10, I felt I needed to come back with a mea culpa on the below statements of completely inadequate PD. While some might fairly make that claim, as for the below experiences, I discovered after the fact that I'd mistakenly applied a G5 High Charge Capacity mod to my PD instead of the intended G5 Charge Enhanced. I suspect my correction of that brain fart will make all the difference in the world! Apologies]

Bought my Defender the first night, outfitted it the next day and today got my first real chance to fly it -- around the bubble to all the engineers, getting everything modded up. And holy cow does this thing make me LOL. I read about people exclaiming how nimble it is and how much fun to fly and I gotta tell ya, I'm scratching my head at those comments. This thing is a sled, man! I wonder to myself if those other Defender drivers are oil tanker captains in real life, because it's hard to imagine anyone else calling this behemoth "nimble" or "agile." To paraphrase the Willis Bros., "Give me 40ly and I'll turn this rig around!"

Keep in mind that, until now, when I had to do mining, bulk transport, passenger missions, etc, I've either done that in a Python or an Anaconda. I'd never flown a T-anything because ...well, why would I? I get half my fun killing pirates who make the mistake of interdicting me, or haunting HazRES zones or CZs, so either pure combat or combat-worthy multi-role ships are the tracks I chose prior to succumbing to Lakon's Defender marketing. ;-)

I had heard the experts say this ship was specifically for 'goid hunting. And I hope it's great for that -- so far, I've only had one run-in with a Thargoid (it interdicted me, killed my power, flew by, and continued on its way) and defending human space against them is coming up on my list of noble pursuits. But in the meantime, I thought, "Hey, how bad can it be? I should be able to come up with a decent pirate killer / bounty hunter PvE setup for those times I'm not hunting 'goids and want a break from my Corvette or my FDL.

Wow, was I wrong! Now admittedly, I clearly went with a loadout that reveals how little I understand the interaction between large shields, laser weapons and small PDs, but, sheesh! And this ship has plenty of power in the (OC'd) plant. But if you put 8C bi-weaves into it and take ANY damage at all, your SYS capacitor goes *immediately* to zero (and that takes your heat sinks offline unless you give them power priority, which will then slow your shield recharge).

And I initially chose what I (naively!) thought would be a reasonably power-light weapon loadout for such a big ship (for PvE), with a couple 3F turreted pulse lasers, and a couple 2F turreted multi-cannons, then 2 3C MCs and a 2F MC on gimbals, just in case any NME is dumb enough to fly in front of this bus. I finished out with a couple of seeker missile racks on the small hardpoints. Now, keep in mind that the two pulse lasers are LR modded with great rolls, so they actually draw LESS power than stock lasers.

Some of you are probably already laughing at my experience, because you know how ill-configured the above load out is for this "Defender." There I was, flying out to Trophy camp to begin modding those MCs. It would be one of the last stops on my engineering bubble tour. I just had two pips everywhere when I got jumped by a pirate in an FDL.

Despite having a G5 high-charge capacity mod on my PD, with two pips to weapons my capacitor went immediately to zero with ONLY the four turrets firing (technically, they only fired for a couple seconds, then the capacitor zero'd out and after that I think those turrets went kind of round-robin, firing one at a time, but I was laughing so hard at that point I can't be sure.)

I took a couple seconds of fire from that FDL as I squirted my SLF out into space and by the time I looked up, my SYS capacitor had also flatlined. So I'm now about five seconds into the fight and I have nothing left in either my SYS or my WPNs capacitors and my seven non-missile hardpoints are putting out about the same rate of fire as a single, 18th-century, breech-loading cannon. Luckily I have two things going for me: those two small seeker missile racks and the fact that this FDL driver is completely incompetent.

Long story short, my trusty SLF takes down the FDL's shields and between it and my missiles I manage to kill it before it gets too far into my second ring of shields. And to give you an idea of why the fight wasn't hairier (funnier?) than it was, my bounty award was ...<drum roll> ...760 credits. For a pirate in an FDL. LOL.

Suffice it to say, even with a hull integrity of over 3200 and (theoretically) shields of almost 1000mJ with great resistances), i can't imagine why I'd *ever* take this out against humans or human NPCs!

So I think I'll park it near Trophy Camp in Wolf 397 while I do some research on hunting Thargoids (is there even any money in that? Or do you do it because, you know, saving humanity?) and what the hell these Ax weapons are that are apparently the only thing this ship can actually mount and keep powered.

o7, all you Commanders who've already fallen in love with this bus! It's taking me a lot longer to "learn to love her." ;-)

[Edited for some typos. Others left in for realism.]
 
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Bought my Defender the first night, outfitted it the next day and today got my first real chance to fly it

The T-10 Defender is the Alliance answer to the Thargoid threat and explicitly built for that single purpose. Like they designed tanks in WW2. They took a proven design and adapted it to the current needs. For fighting Thargoids, the T-10 is the best ship so far IMHO. It flies like a brick, but can take a beating. Or two. Or three. Perfect. It has the maximum firepower that is currently available with the large AX weapons, and that size 6 PD is not limiting anything in any way here. Any calculations on PAs, beams or rail guns are utterly clueless and only show that PvP encourages a limited mindset. Finally, the T-10 has enough utility slots for all the anti-xeno stuff plus some extra ones for heatsinks. For the bugs have trouble shooting at cold targets. YMMV.

TL;DR: It is a one trick pony. But it can do its trick really well. Bring heat sinks.

O7,
[noob]
 
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I can't wait to load it out with AX weapons and utils and give it a run! I freely admit I was way off in left field thinking that just because I invested about 600MM Cr to buy and outfit it that I could use it for something else as well! :O Mea culpa -- because I *did* read the commentary about it being designed for one thing. I just didn't fully believe that to the extent required. I'm not sore, of course -- you can't put a price sticker on saving humanity! [alien]
 
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