UA Mystery Thread 3: The Canonn

Status
Thread Closed: Not open for further replies.
Hey, guys... I've been extremely reluctant to interject my thoughts into this Egypt discussion, because it's not my place to tell anyone to stop playing a game (or meta-game) the way they enjoy playing it, and because I'd feel like a total jerk. However, with a new thread and, more importantly, discovery of a piece of new factual data for the first time since I started following this, I feel like it's now or maybe never.

The purpose of this trilogy of threads is to solve the UA mystery, operating from the premise that there is some actual solution that exists within the game at this time, right? That solution may not give us satisfying answers, but we've been told that there's still some significant discovery yet to be made that will move the UA story forward. I'm a scientist IRL, and believe me when I say that the purpose of a PhD program is to teach you how to think about questions you want to answer, and how to make sure you are answering the question you think you are asking. Testing hypotheses is part of the scientific method, but it's not where you start. First you come up with a model that could answer the question, which has to be consistent with all the facts you already know. Then you make predictions about how things would look if your model were correct. You want to come up with testable hypotheses, and then figure out what experiments you need to do in order to prove that your hypothesis (and thus, model) is wrong.

I'm not advocating that we have to do rigorously controlled experiments, because it's a game. For the most part, the experimental design that's been done here has been great. Unless someone happens to hit on the solution by luck, though, it's not enough (as demonstrated by the last 10,000 posts or so...). You could spend 10 more threads finding connections between different ancient mythologies and connect them to locations in the game, and you'd be learning a ton of really cool stuff (I've spent way too many hours trawling Wikipedia speculating about certain series of fantasy novels...). But ultimately, what you're actually testing is the theory of the relationships between those various human civilizations, and making a strong case that ancient mythologies were closely tied to astronomy/astrology. I guess you're also making a pretty convincing argument that the devs in charge of naming vehicles and systems tend to be fans of Egyptian mythology, but I'd say the reason there's a ship called the "Asp" has more to do with almost all the ships being named after snakes. None of it is likely to be relevant to solving the UA mystery, though, because things can look and sound similar to lots of things, and you're always going to be able to find connections between those things and even more things. It's not impossible that you could hit on the solution that way, but the scientific approach will work a lot more effectively, if your objective is to find the answer that moves the story forward (or whatever it does).

Crap, I spent way too long writing that instead of working >_>
 
I might've sorted out at least the mystery behind Lave's missing moon. But I'm having trouble finding a system map of Lave from F:FE to verify & Google's no help. It was not hiding in any of the asteroid belts, it wasn't near Warinus (& revealed by the UA) & not around Lave II - https://youtu.be/C8pfozWiR9E

Looks like Lave II got reclassified as a planet 10 years ago (3291). So if there was no Lave II in F:FE, that'd answer where the moon went.

View attachment 56098

There was no moon and no second planet in FFE. http://www.frontierastro.co.uk/Gazetteer/intro.html
 
Last edited:
I've been obsessed with this all day. Going to bed. But what if the Morse code had Morse code in it...

http://www.quora.com/Is-it-possible-to-perform-steganography-in-Morse-code

The first response talks about Morse code in a song but the next would talk about hiding dots/dashes in a dot or dash. The underlying dots/dashes would only be heard slowing the audio way down.

Probably nothing but just throwing it out there...

Right. There was a post a bit further down there that caught my eye as well - since the morse actually does fluctuate in pitch a bit.

"Another way to subvert morse code is to do subtle frequency shifts on the characters. Rather than always transmitting at a precise frequency, use a wobbulator on the system, and encode your signal on the wobble."

Just putting it out there. Could be interesting if you have an ear for tones, not just lengths.

Otherwise, nothing to report. I've been doing a stroll around Pleiades, eventually converging in HR 1185, and over to the black hole - made a point of waiting for at least one SSS in every system. All of them were pirates - must have checked ... well I don't know exactly, a lot ... close to hundred. Not even a single convoy out there for me.

I did find a WSS with a little surprise in there - that was a first.
 
Hey, guys... I've been extremely reluctant to interject my thoughts into this Egypt discussion, because it's not my place to tell anyone to stop playing a game (or meta-game) the way they enjoy playing it, and because I'd feel like a total jerk.

...cut see above...

... but the scientific approach will work a lot more effectively, if your objective is to find the answer that moves the story forward (or whatever it does).

Crap, I spent way too long writing that instead of working >_>

I don't disagree with you in principle assuming there's something we have to actually do to the thing (e.g. magic combination of fish and lavian brandy etc ejected into space while we flash the ship lights at it), and I do a bit of science IRL myself, but we shouldn't completely discount the idea that perhaps there's nothing we're supposed to actually do with the UA itself other than understand what its nature might be telling us - i.e. its shape and physical configuration, the glyphs, the sounds, the lights etc.

It seems possible and maybe likely that in fact there is something we have to actually do with or to the UA object itself, but the suggestion from FD, which I think was something about us "not being able to see the forest for the trees", indicates we're looking too closely at details and not understanding something more general in terms of some broad strokes, connecting the dots, sort of thing. E.g. we finally have some revelation that leads us to go somewhere, where we find missions or circumstances that advanced the story once players get involved. In that case, it wouldn't be something that would be unraveled by a detail-oriented hypothesis driven test where we somehow manipulate the UA or take it somewhere.

Lacking any really logical hypotheses for things to test, and I'm not criticizing since I don't have any particularly enlightened suggestions myself, we could literally spend forever 'testing' actions, locations etc. Obviously we're going to keep trying, sitting on the thing doing nothing isn't any better, might as well try semi-random stuff and cross it off the list. But I can't help but feel that if the puzzle is thoughtfully designed, a test that's done based on stretched logic isn't going to reveal the true nature of the UA. If the solution ends up being 'take it to a seemingly completely random system which triggers something', that will be a bit dissappointing. I'm really hoping the solution is at least a little elegant after all this work.

Personally, I'm brushing up on my Elite lore by reading some of the fiction works with the hopes that there's some historical story element that will ultimately be involved in the mystery of the UA. The cynic in me is starting to wonder if this isn't all just a ploy to sell more copies of the distinguished Mr. Brooks' new book. If so, it's working.
 
EVERYONE LISTEN!!!

conspiracy.jpg
 
Hate to be the pedantic here, but that was Michael Brookes (the executive producer) who gave that hint - https://forums.frontier.co.uk/showthread.php?t=141038&p=2160913&viewfull=1#post2160913.

The only hint we've gotten from DB himself was from the pre-1.3 Q&A, where he mentioned there were "non-celestial objects in game since 1.2", which kicked off the original "Soontill Relics" thread & that comment. 20,000 posts later, here we are.

Oh lmao, thanks for clarifying :D. Still though, probably the best clue to date.

Bagged another one in HR 1185


Very nice man, so HR 1185 B is the black hole right? It seems I need to make the hop from Maia over to HR 1185...
 
Last edited:

I couldn't think of a better way to foreshadow an expansion and its been heavily suggested and hinted at. Buuuut, as far as we know, the only information the UA is giving us is the morse code stating its current location. This is the only hard info we have from it. I bet the Thargoids are using it to map human space by unknowing curios humans. They'll probably think, "These humans aren't as strong as we think they are. Kill 'em!"

My theory at least. Seems that's all we got: morse and theories.
 
There was no moon and no second planet in FFE. http://www.frontierastro.co.uk/Gazetteer/intro.html

Thanks for the reference. I suck at Google, evidently. But I'm confused? The screenshot there (uploaded here so as not to hotlink) says "Stable system with 3 major bodies" and it appears there's a moon under "Planet Lave".

lave2.gif

But the modern system map (from E: D) looks somewhat different. Mostly, I was trying to find/verify a potential dark body w/ the UA, but I think the more mundane reorganization-and-acknowledgement explanation fits.

Screen Shot 2015-08-18 at 1.46.45 AM.jpg
 
Last edited:
Thanks for the reference. I suck at Google, evidently. But I'm confused? The screenshot there (uploaded here so as not to hotlink) says "Stable system with 3 major bodies" and it appears there's a moon under "Planet Lave".

View attachment 56119

But the modern system map (from E: D) looks somewhat different. Mostly, I was trying to find/verify a potential dark body w/ the UA, but I think the more mundane reorganization-and-acknowledgement explanation fits.

View attachment 56120

The third body is the space station.

In Elite all systems had one star, one Planet and one station. When the Lave cluster was transferred to the FE2/FFE galaxy, this setup was kept.

Seems they had horrible disco scanners at the time :)
 
Very nice man, so HR 1185 B is the black hole right? It seems I need to make the hop from Maia over to HR 1185...

I have thought the same thing. Been at the black hole in Maia for 2 days now and gotten plenty of signal sources but no UA. Then again I see this and think that perhaps the actual reason for people finding them all there is because they abandon the other possible spots to go back there, where of course they will be found because everyone looking ends up there.

Staying here for a bit longer, then maybe I will give up too and go there as well lol
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom