It has absolutely nothing to do with what we are talking about.
How do you know that it is unrelated?
It has absolutely nothing to do with what we are talking about.
Note to self: Do not traverse the gap between the rings of Merope 5 in normal space.
go to Aries Dark Sector AQ-0 B6-2, they always spawn for me in there, every time i travel through it.
Bad things!
I was there earlier. The inner ring seems to be zipping by at a crazy rate. When you actually drop in, everything is stationary.
Not always and not if you fly from one ring to the other in normal space.
Basic game knowledge?How do you know that it is unrelated?
Heh, I didn't dare fly in when in I was in normal space in the gap. Did you get hit by a rock?
Basic game knowledge?
I'm convinced I have decoded the image, but I have run out of time to play so can someone else run with it??
1) UA identifies system as Merope by pointing
2) UP Identifies planet within system as 5C by pointing, but also perhaps by image which is explained in more detail below.
3) The Outer Symbols
Assuming morse code the symbols represent 1,2,3,4....the next in sequence 5
The two curved lines the orbit of A and B....the next in sequence C
We therefore have the outer symbols also identifying Merope 5C
4) The Inner Symbols
So now the planet has been identified, the inner symbols need to specify location on the planet. This fits in with the sequence of >System(UA)>Planet(UP)>Image(Location on planet)
If you wanted to specify a precise location on a planet surface you need a reference point easily located from space. What better reference point than the largest and most dominating crater? Taking the bottom left lines as representing the meteor strike we can overlay the image so that the centre of the crater is on the circumference.
NOTE: The crater is only visible when the star is illuminating this side, and I think that is what the arc on the left is trying to tell us. (in game, maximise gamma when dark)
Finally, the radius line can now be followed to a specific point on the surface by referencing the crater.
This can be followed in game by orientating your ship as per the diagram. I have tried it and its easy to follow. I looked in one crater but didn't find anything, however the defined area will still take some searching as without co-ordinates it leaves a bit to interpretation. I also forgot to pack an SRV!
http://i.imgur.com/FRFIk2k.jpg
If you get distracted by a player owned ship AFK near a star, you are not going to do much to solve anything.That hasn't helped us solve it so far! Summary: we cant rule anything out apart from what MB has said (i.e. that it is space based, pointing is deliberate, and transmission decoding not related to barnacles)
If you get distracted by a player owned ship AFK near a star, you are not going to do much to solve anything.
i like it! on my way to the large crater.
o7
I mean, if the two lines in the spectrograph line up with the witchhead and california nebulae, that would give a bit of meaning to that part of the image...but at the available speeds they had when they left they would be up to maybe 500LY from Merope? Maybe an idea to take the lines from merope to those nebulae and search approx 5-600ly into the journey?
Warning! the search area is not the large crater: read carefully the post
I'm convinced I have decoded the image, but I have run out of time to play so can someone else run with it??
1) UA identifies system as Merope by pointing
2) UP Identifies planet within system as 5C by pointing, but also perhaps by image which is explained in more detail below.
3) The Outer Symbols
Assuming morse code the symbols represent 1,2,3,4....the next in sequence 5
The two curved lines the orbit of A and B....the next in sequence C
We therefore have the outer symbols also identifying Merope 5C
4) The Inner Symbols
So now the planet has been identified, the inner symbols need to specify location on the planet. This fits in with the sequence of >System(UA)>Planet(UP)>Image(Location on planet)
If you wanted to specify a precise location on a planet surface you need a reference point easily located from space. What better reference point than the largest and most dominating crater? Taking the bottom left lines as representing the meteor strike we can overlay the image so that the centre of the crater is on the circumference.
NOTE: The crater is only visible when the star is illuminating this side, and I think that is what the arc on the left is trying to tell us. (in game, maximise gamma when dark)
Finally, the radius line can now be followed to a specific point on the surface by referencing the crater.
This can be followed in game by orientating your ship as per the diagram. I have tried it and its easy to follow. I looked in one crater but didn't find anything, however the defined area will still take some searching as without co-ordinates it leaves a bit to interpretation. I also forgot to pack an SRV!
http://i.imgur.com/FRFIk2k.jpg
Warning! the search area is not the large crater: read carefully the post