No clues.... means someone maybe on the right track.... but who?
Bill
Cue more tinfoil hattery
Bill
Cue more tinfoil hattery
The 'A / W A R N I N G / A R E A / E N T E' signal came from your recording @Bitstorm, yes?
Silly question: was your ship landed nearby? And, if so, what was it?
The 'A / W A R N I N G / A R E A / E N T E' signal came from your recording @Bitstorm, yes?
Silly question: was your ship landed nearby? And, if so, what was it?
I would be mildly annoyed if it was the description of the SRV.The 'A / W A R N I N G / A R E A / E N T E' signal came from your recording @Bitstorm, yes?
Silly question: was your ship landed nearby? And, if so, what was it?
Sorry I appear to have edited that post beyond recognition, I'll put back in the original text. I had no idea it'd had responses. Wasn't playing about.
I do this all the time. =p
As I say, I remain deeply sceptical because it's not been repeated nor is there apparently a logical way to identify dit-dah groups; but at the same time I'm loathed to believe Bitstorm or anyone else here would make this up, unless that person no longer cared about this mystery any more.
But here's my logical 'flow' on this:
A) if it's Morse, I can't see why there'd be no clear gaps. Removing inter-letter gaps makes almost all Morse of any significant length completely unintelligible without a supercomputer.
B) so there *must* be a way to identity letter groups, if that's what they are. The most obvious way would be with the crunches. But if you do that, you get sequences that are too long to be letters - so not letters? Not Morse? Certain binary encoded formats wouldn't suffer from this I guess.
C) But above all else - the only way to read the data is to use a program to speed up the audio. At normal speeds the sounds are indistinguishable. That breaks the rule that we can do it in-game with only paper and pen.
I think there are mysteries yet to be solved that we can solve now.
But until someone produces a reliable, reasoned way to extract meaningful information out of this sound at *normal* speed, I think this audio is a giant red herring and a pretty good April fool.
I edited this section out of this, forgetting that people might have responded in the time it took to do the edit:
Despite my scepticism and assertions above - I recognise people might feel the need to keep 'probing' in order to identify the exact conditions under which we might be able to reproduce this text if it's possible. I'm just saying that speeding up audio 20x to get a result is not something I think FD would have us do. It doesn't ring true to me at all.
I tend to agree that having to use an audio editor to hear the morse breaks the pattern of these mysteries being solvable with simple tools. However, what if when you bring certain items or do something to the barnacle the signal speeds up enough to hear? We've just found it without having to meet those unknown criteria.
I tend to agree that having to use an audio editor to hear the morse breaks the pattern of these mysteries being solvable with simple tools. However, what if when you bring certain items or do something to the barnacle the signal speeds up enough to hear? We've just found it without having to meet those unknown criteria.
Fact of the matter is that a repeating pattern should emerge if nothing in the environment changes. If the 5hr audio cut does not have a repeating pattern then I'd have to conclude that the tones are either randomly generated or that the barnacle is communicating a ens novel (or some other overly long duration message).
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