UAs, Barnacles & other mysteries Thread 7 - The Canonn

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Well, if it is a planetary map (presumably 5c) and if the line represents a bearing, I'm wondering how we should orient the map?
  • For a quadrant system to make any sense the map would have to be a polar view of the planet. We don't know which pole.
  • If the two lines sticking out are the two barnacle sites, the map implies that they should lie within the same quadrant. Checking the barnacle coordinates, they do (both are in the -90 to -180 quadrant).
  • This would indicate that the "map" is a north polar view of the planet, and that the "top" is the 0 degree meridian, and the "bearing" line is pointing off "SE" or roughly 135 degrees.

Thin, I know. GET TO THE CHOPPA!!!
 
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OH MY GOD!
SOMETHING HAPPENED TO THE UP!


I have the video, but it will take ages to upload!
I need to test it again: please do not hate me for teasing you, but I have to be sure!
News SOON!

I'm recording a shorter video now, to make the upload FASTER.
Anyway, the UA, lighted up, vibrated, then it shoot some kind of WAVE, that made my ship shake, all the HUDS vibrated, then my ship shut down, and the UA TALKED in a very strange language. IT REPLIED.

I got SCARED!!!!!!

VIDEO COMING.


inside job
 
it's certainly *very* clever - but very simple: like someone made a drawing tool with time on x and frequency on y, and then started drawing on it.

This is actually quite an old method, and we've been using it in HAM radio for a long time.
EXAMPLE image for how this technique looks in HAM radio transmissions: http://www.qrp-labs.com/images/qrsskitmm/ve3kcl.jpg
(this is NOT from the game, just a ham radio example)
 
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Here we are: The Unknown Probe woke up (UP).
No words. JUST WATCH.
WOW!

Spectrogram of the sound according to comments on the video..

Credit: AshyRaccoon
WOW!

Now looking at the cleaned up spectrogram image, I noticed a couple of points about the circle and grid.
Assuming it is a grid projection of a planet, it is equatorial meaning that the centre of the grid is 0,0.
Most grid projections use 36 gridlines to represent 360deg divided into 10deg squares.
The grid in this image is using 6 per quadrant / 24 gridlines for the full globe.
That makes the grid spacing equivalent to 15deg per gridline.
The "spur" reference points in the lower left are pointing at lines that represent the South 45deg parallel and South 75deg parallel.

The line looks like it goes from the centre to 3 gridlines right and 4 gridlines down. That would equate to roughly latitude -60, longitude +45

This is how I visualise it. This is only one interpretation from a number of possibilities, it is just as valid or invalid as any other theory...
grid-highlight.jpg
 
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I'm a little rusty on this but in binary you'd have either 1011/0001/1110 or 0100/1110/0001, either of these when translated from binary to denary would get you 11, 1, 14 or 4, 13, 1, this makes a bit more sense as they could translate to X, Y, Z co-ordinates.

With the theory that you proposed, taking the number for each letters place in the alphabet, you'd end up with 18, 23, 4, 21 or 11, 4, 23, 7 depending on which way around you do it, which I personally can't make any sense from.


Wait why four digits? There only seems to be 3 digits per group. Wouldn't it be 2 3 4 1 instead? or 5 4 3 6 in the reverse.

perhaps the curves are a continuation of the numbers. so it could be 2 11 4 1 or it's inverse or 2 18 4 1 depending if the curves are counted together or separately.
 
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so, I just uninstalled the game to start poisoning the forums and now you get us all this for free?? without downloading any DLC??

I as wrong all this time, again!!

AWESOME JOB, guys, both, FD and the people in this thread!
 
11t9ajq.jpg


There's more stuff going on left and right of the circle. I tried filtering out some of the ship noises but unfortunately there's some blips and bleeps that I can't isolate. We need a better recording for more detail.
But for sure I can see chevron-shaped symbols to the left, and there appear to be complex geometric shapes on the right side around where the three arcs are.
 
Wait why four digits? There only seems to be 3 digits per group. Wouldn't it be 2 3 4 1 instead?

With the latter part of my post, the person suggested to see what would happen if you took the four letter from the morse code and gave them a number based upon their position in the alphabet, so R would be 18, W would be 23 etc. etc.

If you're on about my binary one, I may need a bit of time to explain how converting binary to denary works although it's a simple process but I'm on mobile at the moment.

You set up a table and in the top row you have 8, 4, 2 and 1 in different columns. Say you had 1001, you put a 1 under the 8, 0 under the 4, 0 under the 2 and a 1 under the 1. You then add together the numbers with a one underneath, in this case 8 and 1 so you get 9.

Don't forget that the icons in the image may be in a particular order so the number I have may be jumbled up.

Edit: Not overly confident that any of this is a useful theory but it may come in handy somewhere, you never know!
 
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http://i.imgur.com/11t9ajq.jpg

There's more stuff going on left and right of the circle. I tried filtering out some of the ship noises but unfortunately there's some blips and bleeps that I can't isolate. We need a better recording for more detail.
But for sure I can see chevron-shaped symbols to the left, and there appear to be complex geometric shapes on the right side around where the three arcs are.

Could this be their Golder Record? :)
 
http://i.imgur.com/11t9ajq.jpg

There's more stuff going on left and right of the circle. I tried filtering out some of the ship noises but unfortunately there's some blips and bleeps that I can't isolate. We need a better recording for more detail.
But for sure I can see chevron-shaped symbols to the left, and there appear to be complex geometric shapes on the right side around where the three arcs are.

We've been discussing this as being a reverb / echo effect of the main image.
 
http://i.imgur.com/11t9ajq.jpg

There's more stuff going on left and right of the circle. I tried filtering out some of the ship noises but unfortunately there's some blips and bleeps that I can't isolate. We need a better recording for more detail.
But for sure I can see chevron-shaped symbols to the left, and there appear to be complex geometric shapes on the right side around where the three arcs are.

I wonder if pulsars have anythig to do with solving this.. [alien]

Symbols on the four corners could be binary..

010
011
100
001

Which is 2341
 
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I feel like the top left symbol is indicating the sun, the top right is indicating Merope 5 (two waves are it's two rings). And the remaining two symbols are 5a and 5b. Arrange them so they are in the right quadrants and you'll find your map.
 
Does that say "VE3KEL-24DB"?

it's a sample for how to do it with HAM radio, not from the UP sounds
"This is actually quite an old method, and we've been using it in HAM radio for a long time."
"2012-12-12 W4HKB 10:40Hz"

- - - - - Additional Content Posted / Auto Merge - - - - -

This is actually quite an old method, and we've been using it in HAM radio for a long time.
http://www.qrp-labs.com/images/qrsskitmm/ve3kcl.jpg



Someone, please take down that image - it's already created headlines because of that 'secret' text which is not related to Elite Dangerous :)
 
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It sounds like next time someone does a scan on a UP they should immediately go into the 3rd person camera mode?

Here we are: The Unknown Probe woke up (UP).
No words. JUST WATCH.


https://youtu.be/t5xW240lJ30


The HD version is generating as well. Youtube time.

Saw the HD version. 2spooky4me. But man I'm so glad I'm willing to jump on the train!


1. Sound captured can be location specific - need test with new locations, both in system and new systems.
2. Sound captured can be ship specific, new ship types required.
3. Reply may be scanner honk specific - we need more discovery scanner test

I'd be interesting in testing that, if I can find a probe. As far as ship variety goes, someone could put together an exploration-worthy Cobra with a 24ly jump range (empty hold) for under 3mil. I might settle on that for my own personal exploration ship but I'm still within civilized space so that would be hard for me to help with :D

Cobra stats if anyone's interested (EDShipyard build):
[Cobra MkIII]U: 0I Heat Sink Launcher
U: 0I Heat Sink Launcher


BH: 1I Lightweight Alloy
RB: 4D Power Plant
TM: 4D Thrusters
FH: 4A Frame Shift Drive
EC: 3D Life Support
PC: 3D Power Distributor
SS: 3D Sensors
FS: 4C Fuel Tank (Capacity: 16)


4: 4E Cargo Rack (Capacity: 16)
4: 4D Fuel Scoop
4: 4D Shield Generator
2: 2D Auto Field-Maintenance Unit
2: 2G Planetary Vehicle Hangar
2: 1D Intermediate Discovery Scanner ---> for variety in science testing when honking at UPs :D
---
Shield: 99.59 MJ
Power : 10.06 MW retracted (86%)
10.06 MW deployed (86%)
11.70 MW available
Cargo : 16 T
Fuel : 16 T
Mass : 218.6 T empty
250.6 T full
Range : 24.68 LY unladen
23.11 LY laden
Price : 2,716,540 CR
Re-Buy: 135,827 CR @ 95% insurance

This is so exciting guys, keep at it!
 
There's more stuff going on left and right of the circle. I tried filtering out some of the ship noises but unfortunately there's some blips and bleeps that I can't isolate. We need a better recording for more detail.
But for sure I can see chevron-shaped symbols to the left, and there appear to be complex geometric shapes on the right side around where the three arcs are.

Which recording have you been using? Rizal's video? I have posted a "clean" audio in case you missed it: https://soundcloud.com/cmdrmhyre/el...n-probe-scanned-by-advanced-discovery-scanner

I also went and looked for the cleanest recording of the EMP I could find (recorded the effect several times) and posted it on YouTube:
[video=youtube;BKSRSjxa1y4]https://www.youtube.com/watch?v=BKSRSjxa1y4[/video]
 
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