I thought money wasn't an issue so why are people limiting themselves to an Anaconda, when they can have a Capital ship modified to equip an A20 shield generator? 
I would just turn off the PA for a second then turn Life support on, top up on air then turn back off and PA back on![]()
I would just turn off the PA for a second then turn Life support on, top up on air then turn back off and PA back on![]()
You cant top off the air supply. You need to enter a station to do that. Outposts do not resupply the air as well. Unless something has changed over the last month?
Had a couple of Anacondas (not at the same time). They may be flying fortresses but they were simply just too big. The Fer de Lance was good when I had it and I'm currently quite happy in my Python (it's fully kitted). The only problem I have is in CZs when multiple NPCs will suddenly start attacking at once. Can only attack one at a time while the others hammer my defenses. Is there a better solution than just to boost out before the shields are toast?
I'm no rookie (Thanks 1.3 Wings for making a fighter out of me) and have already achieved "Deadly" rank. But I just can't seem to figure out how to quickly deal with a multiple NPC attack.
Had a couple of Anacondas (not at the same time). They may be flying fortresses but they were simply just too big. The Fer de Lance was good when I had it and I'm currently quite happy in my Python (it's fully kitted). The only problem I have is in CZs when multiple NPCs will suddenly start attacking at once. Can only attack one at a time while the others hammer my defenses. Is there a better solution than just to boost out before the shields are toast?
I'm no rookie (Thanks 1.3 Wings for making a fighter out of me) and have already achieved "Deadly" rank. But I just can't seem to figure out how to quickly deal with a multiple NPC attack.
Curious to what you have on your clipperIm running this for ramming at RES zones
http://www.edshipyard.com/#/L=703,7Px7Px7OX7OX0_g0_g0_g0_g,319Y9Y7_8S9Y8S6k,7Vs0AA7go7go4zM5DI5Bk9qm Nothing like doing 90% hull damage in one screaming ram (With those cannons too of course)
Edit: Swap one of those A shield boosters to a D class kill warrant scanner
Now that's an interesting way to go about it. Pretty much the same but with lasers/multicannons instead and a 6A FCB instead of cargo.
I don't actually run any cargo in my build because this is my "Toy" ship and my goal isn't making money or being productive, I've got an anaconda for that =p
If money was not a problem and you could buy anything from the shops what would be the best all round combat ship. Would it be a max Python or Anaconda. Matter of fact does anybody have a 300 million combat Conda. Wondered if there was any setup that could cope with multiple pythons or vultures for instance.
Here is one of my Anacondas. For combat only, nothing else. Power management is necessary. The AFMU and SCB are off except for one SCB. Still fiddling with the weapon load out, as well as if I need that many SCB, as well as the shield boosters. The ship can handle it, so why not. Only used the PA about 6 times, really not necessary unless its a wing with another Anaconda. At just over 600m, it is a beast, but not invincible. Its a beast to pilot, so now I am practicing my FAO with it. Its a bit easier then the T9, but drifts down quite a bit, most likely from the hull layout.
http://www.edshipyard.com/#/L=706,A...0_g0_g0_g,2-CgB6A07_CgD88I,7Vs7jw7jw7jw0Nc0Nc