I've tried to look for more information on this, but I can't seem to find anything definitive.
I want to undermine any and all powers, without pledging allegiance to any of them. Is this possible in any meaningful way?
One suggestion I found was that one could temporarily pledge allegiance to a power to undermine another and then unpledging after the "job is done". But wouldn't that make the temporarily pledged power more powerful in the area in return, defeating the purpose of this approach completely?
Why do I want to play PP like this? Roleplay as an independent and "more things to do", mostly. I know I could just stay out of PP and experience the rest of ED just fine without it, but for roleplay ignoring a major part of the game lore feels wrong to me.
I want to undermine any and all powers, without pledging allegiance to any of them. Is this possible in any meaningful way?
One suggestion I found was that one could temporarily pledge allegiance to a power to undermine another and then unpledging after the "job is done". But wouldn't that make the temporarily pledged power more powerful in the area in return, defeating the purpose of this approach completely?
Why do I want to play PP like this? Roleplay as an independent and "more things to do", mostly. I know I could just stay out of PP and experience the rest of ED just fine without it, but for roleplay ignoring a major part of the game lore feels wrong to me.