Understanding Reputation and Influence Decay Mechanics

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o7 Commanders,

I’ve got a couple of questions about how reputation and influence work, and I’d really appreciate any insight:

If I have established high reputation and/or influence with a specific faction (Faction X), and then proceed to run missions for another faction (Faction Y)--not against X, just neutral or unrelated ones-- is there any passive decay in my standing with Faction X over time?

In cases where reputation and/or influence is maxed out with a faction or multiple factions, does a lack of player interaction (i.e., not running missions or contributing to their goals) cause decay over time?
 
There's no passive decay. Influence only changes as a result of player actions (note that this is all player actions in that system- not just yours).

So in your case, if you have a faction at high influence and do stuff for another, faction Y's influence will improve at the expense of other factions, especially faction X who have the highest proportion to lose.

Reputation is similar, you have to do something to change it. So if you're doing missions that don't target faction X, your rep with them will stay static. The only time there's a decay is if you're hostile with a faction- wait long enough and you'll improve to disliked/unfriendly.
 
Am sure OP realises this however....... just to point out, there IS reputation decay with the major organisations (Empire, Federation & Alliance).

However you only lose when you are allied, and it will only drop to the top end of Friendly and then it stops decaying. Personally i do not consider it anything to worry about.
 
Am sure OP realises this however....... just to point out, there IS reputation decay with the major organisations (Empire, Federation & Alliance).

However you only lose when you are allied, and it will only drop to the top end of Friendly and then it stops decaying. Personally i do not consider it anything to worry about.
On that note, I'll point out that major faction reputation multiplies the amount of faction gained/lost, regardless of what the function is.

So if you are allied with Federation, rep gains and losses are large.
If you are hostile with Federation, rep gains and losses are small.

So in a weird way, being Hostile to to a major superpower, but being allied with one of their minor factions, is a great way to minimise rep loss with that faction.

none of this applies to influence, btw.

Edit: oh btw, because nobody mentioned it... allied rep with a minor faction won't decay.... but hostile rep with a minor faction will "improve" to unfriendly passively. ... because Elite: Best Friends :/
 
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