guys i was'nt trying to fight anyone i got interdicted and blasted befrore i could even get my engines up to speed. and i know everyone has been through this also, i've seen to many posts on the same topic. this is probibly the best and most indepth game made to date. it s absolutly incredible what they have done, but at the end they got lasy or something and did not write a simple path of programing to balance the npc'sattacking players. there is no way a small ship set up to grind out the hours needed to advance in this game can defend or defeat the fully powered npc's and if you say you did your lying. yes you got past it and so will i, but it still should be fixed so hours of grinding stop being waisted time for the new people playing and yes i am a new guy to the game,and i have advanced quickly so im thinking im not that bad of a player. i am niether ignorent or stupid there is a imbalance to the programing, if you want to say its just like real life where you may just get your head blown off by some while walking down the street or killed in a car wreck then whats the point of it being a game, games by deffinition are a break from real world. i will bet anything there would be alot less people who quit this game and alot less broken controlers and keyboards as well, if this issue was corrected.
i got interdicted and blasted befrore i could even get my engines up to speed
thanks this is cool advice and i am thankfull for it did not know i could defeat masslock by jumping out of the system, also the advice on shielding and as i said i was not looking for a fight but was interdicted and blasted before i could do any exscape tactics which is most likely the slow responce of the minning set up of a poor choice of ship. i did not get to advance rank without fighting npc's which i did in a fighting set up for the various ships along the way but the game logic should be able to tell the differance between a minning tug and a fighter and adjust for it, its not real difficult to write a scaling piece of logic into the programing. as much as it ed me off i will keep going, but if i can help get this addressed by the dev's and save some of those behind me from this aggrivation that would be good for me.If I were in that Asp and mining away, as soon as that Conda got close, or worst-case started to scan me, I'd be running away. You should be able to outrun it fairly easily, and once you're 3km out, most of their weapons won't reach you.
If you need to jump but they're masslocking you, high-wake to another system, instead of just going to supercruise, and defeat the masslock that way.
An Asp Explorer with a 5C biweave doesn't have much shielding. I'd slap some boosters on it for sure, and likely consider installing a 5A.
I love biweaves, but they're for endurance in repeated or prolonged fights. In a ship where you're looking to survive long enough to run, they're not good because none of their strengths come into play.
Combat-mining in an Asp only really works in RES's with heavy police presence. If I were you, I would stick to mining low or normal RES's or non-RES spots with no NPC's.
Combat mining is an absolute blast, but you want either something smaller, with more speed and agility, or something bigger, like at least a Challenger or either Krait. The Asp is in a bad spot for combat mining.
This looks like the most likely explanation. If you were blown up before even being able to turn round you've probably been hit by something like a set of fully engineered frag cannons. NPCs don't have those.Tbh, sounds more like you ointerdicted by a cmdr, not an npc.
guys i was'nt trying to fight anyone i got interdicted and blasted befrore i could even get my engines up to speed. and i know everyone has been through this also, i've seen to many posts on the same topic. this is probibly the best and most indepth game made to date. it s absolutly incredible what they have done, but at the end they got lasy or something and did not write a simple path of programing to balance the npc'sattacking players. there is no way a small ship set up to grind out the hours needed to advance in this game can defend or defeat the fully powered npc's and if you say you did your lying. yes you got past it and so will i, but it still should be fixed so hours of grinding stop being waisted time for the new people playing and yes i am a new guy to the game,and i have advanced quickly so im thinking im not that bad of a player. i am niether ignorent or stupid there is a imbalance to the programing, if you want to say its just like real life where you may just get your head blown off by some while walking down the street or killed in a car wreck then whats the point of it being a game, games by deffinition are a break from real world. i will bet anything there would be alot less people who quit this game and alot less broken controlers and keyboards as well, if this issue was corrected.
... there is no way a small ship set up to grind out the hours needed to advance in this game can defend or defeat the fully powered npc's and if you say you did your lying....
the game logic should be able to tell the differance between a minning tug and a fighter and adjust for it
the other half just P O S's with limeted mentallities and for the amazing mathematician i did not play for 5 weeks straight but should have said playing for over 5 weeks, though i doubt it would have made a difference as you seem to be to concerned with trying to belittle people and inhibit any progress they may make, what are you trying to compensate for?
will you please balance the npc's it realy makes me want to quit playing when i cannot even scratch a npc's shields but he blows me up with just 2 hits where the f### is the fun in that? so far ive played this game for about 2 months and have loged in over 5 weeks playing time and ive been blown up by just about every npc that has attacked me with them being compleatly invulnable to my weapons, why are they so much stronger then myself? fix that, you nerf us the players all the time but never the npc's this game is realy starting to suck, i'm about to quit and i will bet that all the many people who have stopped playing have stopped for this reason do yourself and us a great service and balance the npc's power to match ours and most likely you will keep more people as players
No uIMO the AI is better than ever. As for NPCs being unfair, I've taking down many a medium and large ship in my humble, barely engineered Eagle during this last CG.
I'm sorry OP, I am really, really sorry, but I think you just need to "git gud".![]()
Yes.... me, 9 months ago.... brand new anaconda.... A-rated modules.... mission stacking.... kaboom!![]()
Don't carry any weapons when you're mining, so you won't be tempted to try and fight pirates. When you get to the mining belt, just wait out the pirates. On the way back always have pips 4 to engines and 2 to shields, always submit to interdictions. Boost as soon as you drop out, boost again as soon as you can, then engage your FSD as soon as you can. Never even stop to look at who's attacking you. An Asp is easily fast enough to always get away, even with a 3C biweave shield. 5A thrusters and a 4A distributor are mandatory.an asp explorer set up for mining for self defence i had 2 sm burst and 2 med auto's, 5c bio shield, 5A thrusters,5b power plant,and 4a distibutor. i just want a fighting chance, my weapon loadout wont put much of a scratch on a fitted conda so i got to be able to survive long enough to jump or to shoot him alot, but 1 hit from his class 4 and my shields are gone and half my hull not to mention modual failure and im mass locked so takes forever to charge so he blows my to space dust along with 2 hours of mining surplus. just send something i can fight or have a chance to beat i had already been spacedust twice so i scaled down the minning eqpt for better weapons but still seriously out gunned somehow he pulls me out of super cruse in a few seconds and 1st shot im crippled before i can even get my boost going. send a DBS or FED drop, something in the same class for me to fight or give me a chance to jump away
^ This is very good advice !Don't carry any weapons when you're mining, so you won't be tempted to try and fight pirates. When you get to the mining belt, just wait out the pirates. On the way back always have pips 4 to engines and 2 to shields, always submit to interdictions. Boost as soon as you drop out, boost again as soon as you can, then engage your FSD as soon as you can. Never even stop to look at who's attacking you. An Asp is easily fast enough to always get away, even with a 3C biweave shield. 5A thrusters and a 4A distributor are mandatory.
There's no need for any engineering, though if you can get more speed, jump range or stronger shields, it won't do any harm.
Core mining Asp
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouscoriolis.edcd.io
Painite mining Asp
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouscoriolis.edcd.io
I also have a single key press for firing chaff. Although chaff still has to be allocated to a fire button, a single key press (under pressure of combat or trying to flee) is well worth adding in your Options. Just remember what it is ! C on the keyboard makes sense. I also have another key for deploying heat sink (V on keyboard, next to C) which also disrupts incoming enemy fire. You then don't have to have your hardpoints deployed (which prevents you jumping to safey) when you press the C or V key to disrupt the weapons fire in order to increase your chances of escape.