Engineers Unlocking Juri Ishmaak

Inara describes to unlock Juri, you need to provide 100,000 or 1,000,000 credits worth of combat bonds (the amount needed depends on the currently unknown conditions).

Anyone know how is Cr worth determined and also provide some tips on best or easy method to to get the amount from nearby CZs?
 
Interesting that you ask - I just yesterday decided that he will be the next engineer that I want to unlock as well. I haven't started yet, but parked my ship in his system for the night to pick up the task today.
For the system, as he requests combat bonds for the Feds, I'd imagine it needs a (best federal) system at war (not civil war) - I use eddb.io to find me one of those (filters: Allegiance: Federation, State: War, Reference System: Giryak, maybe landing pad size if you need to repair a large ship) - the closest one is HDS 2154, ~34ly away.
With respect to payout, I am not sure whether it is up-to-date, but the respective combat voucher wiki page provides a list - basically the bigger the better, from 4k to 100k.
Well, I anyway miss 25 bonds for the first requirement (50 bonds), so the 100k will come en passant - should he ask for 1kk, it shouldn't be that far away either. As I lack those 25 bonds, I can't even check what he asks me for...

But maybe more experienced players have some corrections or additional info to the task ahead of us ;)
 
Thanks for the reply but you sure there aren't any CZ if system is in Civil War state? Reason I'm asking is b/c Giryak is in Civil War though I may not make my way there today yet.

With regards to combat bonds requirements, couple of CMDRs have written in another forum that t'was 100k in their cases.
 
With respect to the conflict zones, I am not sure whether a civil war between two factions in the system give you combat bonds for the federals - could well be that both factions are federals, after all...
Yes, when I landed I also noticed that Giryak is in civil war, and there were plenty of CZs around the planet/station - somebody else might shed some light on whether a civil war will give federal bonds.
 
Last edited:
Thanks for the reply but you sure there aren't any CZ if system is in Civil War state? Reason I'm asking is b/c Giryak is in Civil War though I may not make my way there today yet.

With regards to combat bonds requirements, couple of CMDRs have written in another forum that t'was 100k in their cases.
Just checked the game for Giryak. One of the systems in the civil war is a Fed. So if you need Fed bonds, there will be as good a place as any.

War and Civil war are no different, except the factions for civil war have to be from the same system.

Pretty sure it's 100K in bounties. Bris Dekker is 1 million. They used to both be 10 times this much.
 
Last edited:
Good to know, thanks.
So, optimizing income, that's now take a "massacre" mission from the fed faction "Revolutionary Party of Giryak" to destroy ships of "Giryak Industries" and blast away in the local CZs.
Just remember that massacre missions don't stack, so taking a 40 kills mission and another 60 kills mission means to kill 100 targets to complete both missions. Otherwise nothing wrong with killing more than necessary - once he is unlocked, the "excess" bonds can be used to boost your standing with the engineer as well.
And last but not least, as I recently got burned as well, before opening fire in the CZ, pick your side in the right-hand menu (4) - I forgot to do so, and while I completed a massacre mission, I did get no bonds [noob]
 
Last edited:
Of course, by the time I made it back to the game, the civil war in Giryak had ended already.
So it was back to eddb.io to check for suitable systems at (civil) war. Found one with stations at a reasonably short distance, went there, got me a "massacre" mission and jumped into the next conflict zone. Killed some 20+ targets in the first go before getting significantly damaged. Pulled out and flew back to the nearby station, just to realise that it has no repair and no ammo restock :eek:
Well, there is another station in the system, and luckily it has at least a repair shop, though also no ammo restock. As I still had the massacre mission running, changing the system was no option, but as it was just for ~10 more kills, not really an issue. Did it out of the station with the repair shop, but of course, to cash in the mission, I had to cruise back to the other one; little nuissance really... Doing so, tipped me also over the 50 combat bonds requirements of Juri - took him a minute or two to notice, before I got the message that I can visit him now.

That's where I stopped for the evening. Have to collect the 100k (or 1kk), but as the quick session already paid me ~1.5kk, that should be quickly done. Looked already for a new (civil) war system with a more suitable station to operatre from, but I guess by the time I can play, they will make peace there as well...

Some take-aways from the session,
- chose a (civil) war system with stations near the main star (almost always a smart choice...)
- make sure that the "target station" provides the most important services (repair, restock, refuel, authorities, contacts (for cash-in), maybe large landing pad)

With respect to the cash-in, you can only turn in all combat bonds as complete package. So, to complete the 50 bonds requirements, you have to cash-in all your latest kills. Then you have to go out again to another round of CZ killing, to collect the bonds for the 100k (or Inara also lists a potential 1kk), which you then have to turn in at Juris base. Haven't done it yet, but I guess Juri will just take the sum he demands, and after he has done so, you can turn in any excess bonds at the contacts at his base (Edit: nope, seems to work only with bonds from Gyriak). Doing so improves your standing with him and thus may reduce number of rolls for any engineering with him afterwards.

If you do the combination with a massacre mission, you complete those via the mission board of the station where you got the mission, but no need to turn in the bonds at the contacts. That's important to remember for the 100k part, as you need to turn those in at Juris base.

All this rambling as a little guide for the the next one planning to unlock Juri.
 
Last edited:
Yea, same here. When I arrived in Giryak last night, saw couple of low CZs but decided to wait till this morning to enter but found State had changed to none.

So, I went scanning nearby system bodies and checked 2 systems were supposedly in state of War and Civil War. One had come out of war but the other hasn't except no CZs ... will check it again tomorrow.
 
If I want a war, I usually start one. Find two factions that are close in influence and do a few missions for the lower one. They will equalise in influence, go pending for 3 days, then the war/civil war starts. You need incompatible factions, the most guaranteed is anarchy and anything else.
 
Well, I didn't want to wait for three days ;)
I ended in Aitvara, a war between a federal and an independent faction. Not ideal, as the conflict zones are fairly far away from the bases (~900ls), but as I only needed 100k, I was fairly confident to do that quick enough. Well, it took a few in-and-outs into the conflict zones, but I ended up with ~2kk worth of bonds.
Turned a massacre mission in and then jumped back to Giryak.
Donated 100k to the engineer and then wanted to use the remaining ~1.9kk bonds to improve the standing with the engineer, but alas, I couldn't cash in the Aitvara bonds - seems only combat bonds from Giryak can be cashed-in at the base... :(
 
Last edited:
Well, I checked eddb.io this morning and found Tamanka nearby in Civil War state. So jumped to system and into low CZ, then killed a Viper, Python and FAS to collect just over 130k in combat bonds.

Then, fixed Krait's hull in nearby outpost and dropped into Juri's base before going to work but didn't get a chance to see if he would accept the bond :p
 
Of course, by the time I made it back to the game, the civil war in Giryak had ended already.
So it was back to eddb.io to check for suitable systems at (civil) war. Found one with stations at a reasonably short distance, went there, got me a "massacre" mission and jumped into the next conflict zone.

I didn't need to use eddb.io to find a suitable system. The Galmap with filters was enough for me.

Some take-aways from the session,
- chose a (civil) war system with stations near the main star (almost always a smart choice...)
- make sure that the "target station" provides the most important services (repair, restock, refuel, authorities, contacts (for cash-in), maybe large landing pad)

I tried this and it did not work. What worked for me is a system where I did not use a "target station" at all, but instead I just jumped in the CZ of two federation-aligned factions in WAR state.

... Haven't done it yet, but I guess Juri will just take the sum he demands, and after he has done so, you can turn in any excess bonds at the contacts at his base (Edit: nope, seems to work only with bonds from Gyriak). Doing so improves your standing with him and thus may reduce number of rolls for any engineering with him afterwards.
This didn't work for me either. He accepted 100,000 Cr Bonds after relog, but The Contacts at his base do not accept the remaining bonds (which I can clearly see in my transactions tab).

If you do the combination with a massacre mission, you complete those via the mission board of the station where you got the mission, but no need to turn in the bonds at the contacts. That's important to remember for the 100k part, as you need to turn those in at Juris base.

All this rambling as a little guide for the the next one planning to unlock Juri.

I did a mission, and was unable to donate the bonds to Juri after the mission. I handed them to the station that issues the mission, and got credits - waste of time WRT unlocking Juri
 
Yes, unlocking Yuri is not the worst grind but he doesn't offer much more than others except maybe G5 mine launchers. He's also further away than the others who engineer modules like him - for me anyway.

I did it b/c he was the last engineer I haven't unlocked - now I have unlocked all of them :)
 
Yes, unlocking Yuri is not the worst grind but he doesn't offer much more than others except maybe G5 mine launchers.

I never found it grindy. 100k bonds is easy to come by. I find it misleading and confusing compared to other engineers, and not even 3rd party resources do a decent job at helping.

I only did it because I was in the area.
 
I didn't need to use eddb.io to find a suitable system. The Galmap with filters was enough for me.
...
I tried this and it did not work. What worked for me is a system where I did not use a "target station" at all, but instead I just jumped in the CZ of two federation-aligned factions in WAR state.
...
These two are really just convenience options, basically finding a system with suitable stations for quick in and out repair/rearm should the need arise. GalMap is more reliable in finding systems in (civil) war state (EDDB info might be outdated), EDDB is then helpful to find one with suiteable stations (preferably not around a companion star 200k ls away...), assuming you have not been to a particular system of interest.
It may also help prevent confusion when there are multiple conflicts ongoing in a system. Just as it happened to me this weekend: picked a mission to kill 30 ships in CZs - went to the next CZ, but the target faction was not present; I think in the same system there was a war between two factions and a civil war between two others. Left the CZ, and sure enough there were other CZs somewhere else (far away from the station...) where I also found the target faction..
...
This didn't work for me either. He accepted 100,000 Cr Bonds after relog, but The Contacts at his base do not accept the remaining bonds (which I can clearly see in my transactions tab).
...
It's also the same with Col. Bris Dekker, for whom I just did the 1kk fed bonds mission this weekend (I had >2kk from a different system). But at least for him Inara does not state that handing in bonds would improve allegiance.
...
I did a mission, and was unable to donate the bonds to Juri after the mission. I handed them to the station that issues the mission, and got credits - waste of time WRT unlocking Juri
That's strange - it worked for me with Juri, and also just this weekend with Col Dekker :S
 
Back
Top Bottom