I'd bet you're an outlier, as I'm having no issues on the later Nvidea versionsI'd say it'd debatable since:
- it's confirmed the latest beta AMD RX6000 drivers are crashing EDO when nearby or on planetary surfaces
- i've seen a quite enough number of reports of EDO crashing with 500 series of NVidia drivers to keep me from upgrading from 497.x (and even with 497 i've had a number of planetary crashes that for a while i considered dropping to 467.x or so - and i'm still considering it...)
The AMD issue seems more widespread, and given one of the major changes in that driver was DX11 performance it does seem more correlated. Surprised I haven't seen any reports from other games, but fdev is known for pushing limits (and they aren't a common engine, so maybe not on the list of games to test)
Also highlights how complicated it must be to sort these issues out when a driver can wreck a game without anything changing at fdev's end