Thing is, in any bug tracker designed to efficiently obtain reports, this wouldn't be an issue in the first place. This is a problem that Frontier have specifically introduced, and specifically set the confirmation threshold to 10 for: the purpose is specifically to suppress reports of important but not critical bugs.
That may be true but that's a different point to the one I was trying to make. My point was that when you have 20 confirmations but spread over 12 reports of the same problem, that looks like you have 20 issues with an average of less than one confirmation per issue.
For an example see the Hero Ferrari unlock issue. The fix for that is likely to be one small change to one business rule about missions, but before that can happen you gotta get it in front of the right developer. QA have now spotted one of the dupes and made this one the "one issue to rule all the duplicates," but there's still literally dozens of other reports of it.
Of course it would help if people actually searched for "Ferrari" before re-reporting this issue, but y'know, humans, what you gonna do?
https://issues.frontierstore.net/issue-detail/57570
I do have some sympathy with setting it to ten because there is a LOT of noise in public reporting, but if you set it to ten and you get no issues reported that should be a clue you need to lower it a bit...