Patch Notes Update Update 3.0.3

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"Collect missions will no longer give out rewards which are wanted by collect missions from the same station"

Does this mean I can no longer check the mission boards when arriving at a new station with surplus cargo to see if I can get a better price from there rather than selling it?

Darkspire

Short answer, no, unless your surplus also happens to be one of the mission rewards on offer at the station
 
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You don't know until the ship scan completes, you assume. This change allows lazy players to pay even less attention to whats going on, next they will be removing fines for hitting ships that are not wanted giving spray and pray a free pass.

you pretty much know they are criminals when they fly up to you and say "got anything nice?"
im fine with shooting those without scanning first
 
I hope



  • Balance pass on wing delivery and collect missions

Means that the board is no longer full of wing missions and us dedicated solo players can get a reasonable selection of solo missions again that don't pay peanuts.
Not sure it does. I have been as several systems where we could not take wing missions as All of them were Station Needs This or That rather than plain old delivery missions. The Collect ones are horrible and misleading as you really have to find stations that sell tham at the right price and deduct the purchase price from the reward.
 
Can anyone tell what this means?

Currently i'm in the middle of SRV trip (around moon), and hope it means i gain distance accuracy. Last patch it showed MM instead of KM when over 1000KM traveled (for example stats page showed 1.45MM instead of 1453KM, losing last number - that was just for example). Currenly at work so can't check it myself.

Something to do with programming using decimal point types instead of int values I presume...
 
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Ehm where is:

"-Mining missions are now back to mission board again"

??? I know you did some changes but do they back to mission board? Same goes for skimmer missions.

They will come back. Fixes are applied so it is just a matter of flipping switches in server configuration. That doesn't require client update or changelog :)
 
On the KWS we were promised



We seem to be getting only

"The Kill warrant scanner grants a license to kill for any faction bounty linked to the current jurisdiction’s superpower"

unless the patch notes are incomplete?




No, it seems mostly to be there - in addition to what you quoted, looking through the Crime part of the patch:


"All bounties detected with the Kill Warrant Scanner are claimed when the ship is destroyed"

"Superpower bounties are issued once a ship has bounties in 5 or more factions affiliated with a superpower"

"NPCs have a chance to be affiliated with factions from nearby systems, and a smaller chance to be from further afield"

"Wanted NPCs may have secondary bounties issued by factions from other systems"


So looking at these, there seem to be three things outstanding from the original proposed changes, one a required clarification, one a change, and one entirely missing.

1. It seems there needs to be clarification on the following point - that the new KWS reveals all bounties on a ship. I'm guessing this must be the case, or some of the other features are a bit pointless (NPC's being from other systems and having secondary bounties). But it would be nice to have clarification.

2. You didn't quote it, but there has been a change - originally you were supposed to gain a Superpower bounty when you passed a certain credit value threshold of bounties from factions of that Superpower. This seems to have been changed so that the threshold is more from gaining bounties from more than 5 factions of that Superpower. This does mean you can build up millions of credits of bounties in a single Superpower system and still not gain the Superpower bounty.

3. The one thing entirely missing is that the KWS was going to prevent rep loss with all except criminal factions.
 

Will Flanagan

W
Are Mining missions back? No mention in notes, under Missions heading.

Great job team! Pizza all round! (or square, if you like)

EDIT ooops! I guess this is it?

  • Fixed some missions offering the requested cargo as a reward after handing it over

Yep, this accounts for the mining missions. :)
 
This change allows lazy players to pay even less attention to whats going on, next they will be removing fines for hitting ships that are not wanted giving spray and pray a free pass.

As a lazy player with extremely poor aim who uses the "spray and pray" strategy in all things, I approve of and fully support this proposed change.
 
No, it seems mostly to be there - in addition to what you quoted, looking through the Crime part of the patch:


"All bounties detected with the Kill Warrant Scanner are claimed when the ship is destroyed"

"Superpower bounties are issued once a ship has bounties in 5 or more factions affiliated with a superpower"

"NPCs have a chance to be affiliated with factions from nearby systems, and a smaller chance to be from further afield"

"Wanted NPCs may have secondary bounties issued by factions from other systems"


So looking at these, there seem to be three things outstanding from the original proposed changes, one a required clarification, one a change, and one entirely missing.

1. It seems there needs to be clarification on the following point - that the new KWS reveals all bounties on a ship. I'm guessing this must be the case, or some of the other features are a bit pointless (NPC's being from other systems and having secondary bounties). But it would be nice to have clarification.

2. You didn't quote it, but there has been a change - originally you were supposed to gain a Superpower bounty when you passed a certain credit value threshold of bounties from factions of that Superpower. This seems to have been changed so that the threshold is more from gaining bounties from more than 5 factions of that Superpower. This does mean you can build up millions of credits of bounties in a single Superpower system and still not gain the Superpower bounty.

3. The one thing entirely missing is that the KWS was going to prevent rep loss with all except criminal factions.


To be honest Sandro spat out so many proposals its hard to remember which was which...but I thought the superpower bounty stuff was going to be dropped as it wasn't in his last comments on the KWS threads, I may be wrong or maybe he thought it went without saying?

Either way some communication on this would be appreciated


 
Can anyone tell what this means?

Currently i'm in the middle of SRV trip (around moon), and hope it means i gain distance accuracy. Last patch it showed MM instead of KM when over 1000KM traveled (for example stats page showed 1.45MM instead of 1453KM, losing last number - that was just for example). Currenly at work so can't check it myself.

1MM is 1000km
 
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