Thank you very much. Looking forward to roam the void with fewer bugs and faster Mambas
should have changed it to Opal fruits.
Codex still broken. Any chance this is going to get fixed?
Greetings Commanders,
The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch.
Thank you for your patience and we'll see you in the black!
Please find the full patch notes below:
Codex
- Corrected titles and descriptions for gas giant entries
- Changed references of "Stellar Body" to "Astronomical body"
Conflict Zones
- Fixed enemy ships appearing as clean, and incorrectly causing bounties to be given to Commanders that destroyed them
Controls
- Fixed occasional complete loss of control input in various situations
- X52 and X56 presets should be be available once again
- Fixed a binding issue with T-Flight HOTAS X that caused the confirm options not to be navigable
- Fixed SRV UI going missing when using the open Codex shortcut
- Fixed issues with the HOTAS 4 controller on PS4
Crashes/Stability
- Fixed various crashes on PS4
- Fixed crash that could occur when landing on a planet
- Fixed crash that could occur when entering a Notable Stellar Phenomena
- Fixed a crash that could occur when in the galaxy map
- Fixed crash that could occur when using a research limpet
- Fixed crash that could occur when jumping to a new system
Federal Capital Ship
- Fixed hitcheck issues
Localisation
- Updated Russian translations for Codex Discoveries
- Added descriptions for the recently added high value mining commodities
Mamba
- Increased top end speed
- Increased pitch rate when below max PIPs
- Slightly reduced the ENG usage on boost
- Slightly increased heat gain to compensate
Mining
- Changed new mineable commodity from 'Opal' to 'Void Opals'
Server Fixes
- Fixed a number of adjudication and matchmaking server crashes
- Fixed a number of transaction server performance and reliability issues
- Fixed a cause of transaction server errors when selling exploration data
- Retuned the balance of smuggling, crime, missions and selling exploration data with the faction simulation
- Fixed a number of performance issues when processing the faction simulation
- Fixed a server error with console players authenticating with the Companion API
- Stop displaying first discovery names on the system map for star systems with that as their default discovery level, first mapping names should remain.
- Server-side changes to recover more quickly from chat server failures
VR
- Fixed hardlock that could occur when entering the Notable Stellar Phenomena
- Corrected a visual mismatch between the left and right displays when probing planets
- Fixed missing scan effects in the FSS mode when using a Vive HMD
Thanks Will.
I was hoping that you may be able to clarify this rather cryptic BGS change. It is intended to resolve the weirdness in 3.3 where influence effects appear to accrue to station owners only?
Thanks to the team for getting this patch out, it's nice to see so many stability fixes which will hopefully help console players out, but I'm afraid that I have to register my extreme disappointment at the lack of fixes for the Codex.
Virtually none of the bugs identified with it have been fixed, most of which were identified in the Beta, and a half fix has been put in for one of the issues. Are you really going to leave it in the state it is over the Christmas period?
Would you please stop comments like “XXX is broken”, please?
If it was actually broken, no one could be using it. If there are random crashes in different locations in the Codex and not even on all platforms, it’s not called “broken”, it’s called “bugged”. And if it’s a bug that only a few people are experiencing, it gets harder to pinpoint it to even start thinking about how they could fix it.
So please stop abusing terminology and submit a thorough bug explanation in the appropriate subforum.
Thank you, much appreciated
If there is a war or a civil war all that you do is not in favor of the desired faction
Would you please stop comments like “XXX is broken”, please?
If it was actually broken, no one could be using it. If there are random crashes in different locations in the Codex and not even on all platforms, it’s not called “broken”, it’s called “bugged”. And if it’s a bug that only a few people are experiencing, it gets harder to pinpoint it to even start thinking about how they could fix it.
So please stop abusing terminology and submit a thorough bug explanation in the appropriate subforum.
Thank you, much appreciated
Scanning Anemones (glowing space pumpkin) surface sites still isn't adding them/crediting you for discovery in the codex. Kind of disappointing but hopefully this gets fixed in the next patch.
There was no need to remove it at all, it should not have been removed & needs to be put back in.
Hello Commanders,
We've updated the thread with the patch notes. Thank you for your patience!
The Codex is broken. There are so many things wrong with it, that it makes using it almost impossible and certainly pointless. Want a few?
ues including always opening the Codex at that page when you exit the FSS, disabling the camera suite (I mean I could go on by the bug report for this issue alone is over 15 pages)