For now it's all a bit confusing. They say its a returning FLAT ride.
However the Trident in Planco 1 is a boomerang coaster :
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I hope they mean Tristorm and Trident is just a mistake. My heart would be bursting with joy.
For now it's all a bit confusing. They say its a returning FLAT ride.
However the Trident in Planco 1 is a boomerang coaster :
View attachment 423141
Realy good points...Once again a downgrade.. I will copy this to my steam thread..If im remembering right, restaurants in PZ don't need paths. peeps entering the restaurant box will pop up at attached tables which are freely placeable.
For PC2 it should be an advanced version compared to PZ and that peeps will walk to the attached tables with the food they picked up at the kitchen counter...
And for PC2 they were talking about paths in restaurants. Hopefully it won't end up with masses walking trough restaurants because the paths are open to everyone.
They said that only peeps which are guests in a restaurant can use the attached tables...
+1First off, im lowkey excited for next update. Especially for restaurants. I specifically left spots in my park to build those
Now, i was kinda surprised about the reasoning behind the missing items. I do understand the reason, i just dont understand why that wasnt communicated on release of the update instead of letting us in an empty space. I think frontier could do better on this matter in the future, and lets be honest thats not the first time they reveal important information so late.
What left me kinda worried was the fact that there was no mention of a hotfix between now and next update. Are we realy gonna stay stuck with broken speakers for a whole month? And what about the 4k limit that was reintroduced in the last update?
Just so many stuff that keeps getting ignored meanwhile other stuff gets portraied as „people have been asking about this a lot“.
That said, ill probably not be posting that much anymore except for maybe on my parks thread. I see no reason behind involving myself into these discussions anymore if frontier very openly are picking their fights as they fit them. I also dont realy identify myself anymore with a bigger part of the community. No matter what cobtent creators video i comment with my issues about the game, i constantly get called a crybaby, a hater and whatnot…
At this point, any discussion about fixes/improvements etc. is of far more value than spending time showing off a blueprint. They can release the blueprint videos individually separately. They do that anyway. If there are no fixed that are worth discussing for the next update, it would worry me even more. Back to thinking they are hiding something from us to string along another month of hops, just ot be crushed afterwords. WOuldn't you think, knowing the current state of the communicty, that you would want to send most of the time addressing their concerns and proving to them that they are heard and that fixes are incoming? That would keep me, and many others, paying attention to the game between now and the release of next update.Maybe other fixes in update 4 don't have a visual value or aren't as interesting to show them in the stream...
You are right, but without Steam Workshop there isn't much replay-ability anyway. Management and share holders dont know a thing about gaming. They look at numbers and make decisions based on that. Hopefully they will learn from this mistake and put someone in charge who actually plays and understands and loves games.There certainly are a massive amount of bugs in the game that should be fixed before any new content, but more importantly, what is completely absent from all these new updates are actual improvements/re-work for what matters for the GAME, the simulation, the guest AI, the economy, the horrendous UI that fights you at every click, the broken pathfinding system (most of the paths in a park are still unused by area, the challenging to use (at best) path placement system (forget about using the draw tool on anything other than a perfectly flat surface or you will end up with a terrace garden style layout with unconnected paths.You as a player should not have to fight with the tools every time you use them or try to find clever work-arounds to compensate for unfixed bugs since release day.
There were "some" hope of relevant improvements to the core game when they released the original version of the "roadmap" and it had "ongoing guest, economy and management enhancements" listed. But as the updates got released (we are now 3 updated into the roadmap) it is very clear that they don't care at all about that part of the game as nothing meaningful has been improved and not that part of the roadmap is no longer listed fo rfuture updates. So what we have is as good as it will get. This "game" will end as a glorified scenery painter for a very select few people. No wonder there are only a tiny fraction of the players left playing based on Steam statistics. A game from a AAA studio that only has around 1,000 active players on a monthly basis, cannot survive very long and with updates (lack thereof) like this, they won't draw many new players in as well. Using some very optimistic numbers, based on today's player count, and adding 100% of the average players for a given month as new customers monthly, that only brings in $50,000 per month (using current US sell price). That won't be nearly enough to cover any incremental cost they are raking up monthly, excluding the whole black hole of the total development cost for the game then must recoup before any profit can be made. For a publicly traded company, they can only accept losses like that for so long before they must move on, or the shareholders will get angry.
You can disagree with me all day long, but numbers don't lie and without money brought in and profits being made, they are doomed.
This have already been answered in here..No plans to fix that so far they say.So no news on path curbs too i guess
Oh they actually did acknowledge it finally after 6 months? Well that's a start. Really curious why they say "no" when the first planet coaster game had. Any reason?This have already been answered in here..No plans to fix that so far they say.
I don't really care about in which order they'll add new features, but everything which already is in game and has issues should be fixed, first (I have no real priorities within issue fixing).I legit don't understand, yes restaurants and security guards is something people wanted, but first please fix all current issues before adding extra content.
So no news on path curbs too i guess
It was in zoo as well and reason as to why.Oh they actually did acknowledge it finally after 6 months? Well that's a start. Really curious why they say "no" when the first planet coaster game had. Any reason?
Yes, they said the dynamite wasn't there because of confusion about the ESRB rating, but it will come back now (I haven't heard 'guns').
This might be the same reason why the cowboy animatronics don't have pistols...
If thinking further, I would assume that we might won't get an adequate pirates theme (with canons and other weapons).
Just checked... PC1 and PC2 do have the same ESRB rating (crude humor and mild violence).
Why do they have (had) concerns?
The reason for the reactions you see post the stream is because they didn't address at all any of the issues currently with the game. Yes, the restaurants do look interesting and good, but we also did not see it in action live at all. Most of the shots they showed were of an empty restaurant. Based on how all other game mechanics have worked out so far in PC2, I have not much hope that this will actually work as we all hope it will. If I am wrong, great!I'm actually a bit surprised by the reaction to this stream. The way restaurants works, showed me a small sign of the quality i was expecting from this game at launch.
The game is definitely buggy, and bug-fix patches really need to be a priority of their own—maybe released about two weeks after each update. However, the restaurants showed me that Frontier is updating old game mechanics rather than taking the easy route. They could have simply ported restaurants over from Zoo and left it at that. (I’m not defending them, just making an observation.)
The fact that they didn’t cut corners with guest teleporting, etc., bodes well for future features like hotels, gift shops, and maybe even in-game arcade machines and games stands.
This is the level of quality I was expecting at launch. It’s 2025, guests shouldn’t be teleporting to their tables or walking through objects placed on a path.
This is one of the major issues here. A lot of GOOD features in both PC1 and PZ are completely absent in PC2. Why is there all of a sudden not an option to turn off curbs? Why wasn't the excellent fencing tool from PZ not included in PC2? Why did they go from a well working UI in both PC1 and PZ to the mess we have in PC2? Why remove functions clearly working in this version of the game engine and make the game worse and thus penalising the players trying to play the game?It was in zoo as well and reason as to why.
I agree. I think everyone would have been happy with 2 workshops like they already had. Does PC players really badly want blueprints from a console player and vice versa? Is that such a game breaking feature to split the workshops that we instead are punishing everyone? Frontiers own workshop is a joke.You are right, but without Steam Workshop there isn't much replay-ability anyway. Management and share holders dont know a thing about gaming. They look at numbers and make decisions based on that. Hopefully they will learn from this mistake and put someone in charge who actually plays and understands and loves games.
I doubt anyone at Frontier actually plays the game. You could see that clearly in the stream yesterday when the guy who controlled the screen had no clue on how to do a proper ride camera. He kept clicking the wrong buttons. Anyone talking and demonstrating any game should be an expert (especially from a marketing standpoint) and should know how to work their way around the game in their sleep. But instead, everytime you see anyone from Frontier play the game "live", it looks like then never played it at all.