Since yesterday's update, my main Park has been suffering from awful lag spikes whereas before it was fine, a little frame rate drop but it was livable by comparison.
Anyone else experiencing this?
Anyone else experiencing this?
Xbox Series XYes, this is absurd. I can’t even play the game and my compsagnathus stay in one place and die of dehydration. Frontier can never make on update without breaking the game. Which system are you running?
I’m on Xbox One S.Xbox Series X
I can confirm this is not true. I started a new park for the update, as I was experiencing lag issues and frame drops on my most recent pre-update park after downloading the new update, and I am having the same performance issues on the new park that I had on my previous park. I'm playing on a medium sized map and only have around 20-30 dinosaurs with very little currently on my map. I usually play in 4k with high-very high graphic settings, turning my settings down to medium-low doesn't fix the problem. Super disappointed with the performance issues, hopefully they get a patch out soon. Playing on PC with a Nvidia 3070 (current update), 32 GB Ram, and a 11th Gen Intel i7.Evo Sqaure just posted on Twitter about freezes and performance issues happening on previous saves. Since she mentioned it, I'm confident that's what my issue is also. New games started after the update are unaffected. Not sure if this is relevant or not to this thread, which seems heavily represented by consoles. It may be helpful to Frontier if it can be confirmed this issue affects those platforms as well.
Yeah, lowering the settings for me didn't seem to change anything. I'm debating building less infrastructure on a new map as I think it may be caused by the guest ai?Played on the new square Biosyn map and with around 300 dinosaurs it got a little laggy.
To my delight, the bug where the animations started to glitch from 150 animals has been fixed.
Tried to reduce the lag by lowering the graphics settings, but unfortunately that didn't work.
PC rtx3060, 16gb ram, i7 12th gen.
just read in an other thread that the placeable foliage could make it laggy.Yeah, lowering the settings for me didn't seem to change anything. I'm debating building less infrastructure on a new map as I think it may be caused by the guest ai?
Evo Sqaure just posted on Twitter about freezes and performance issues happening on previous saves. Since she mentioned it, I'm confident that's what my issue is also. New games started after the update are unaffected. Not sure if this is relevant or not to this thread, which seems heavily represented by consoles. It may be helpful to Frontier if it can be confirmed this issue affects those platforms as well.
Frontier fix it?first I would like to thank you for fixing the social interaction bug, I was very happy about it! but, however, I am now having the same problems reported here regarding lag, I hope a patch is released soon to fix this
I have a park with 230 dinosaurs, in my biosyn sanctuary I reached 260 and I didn't see any sign of the bugFrontier fix it?
thanks for that post.Evolution Square only had a closed park full of goats.
This reminded me of a post in the issue tracker where someone posted that the game freezes every time a goat gets released. That's why I turned off all my live bait feeders and after a lot of time the freezes decreased.
Now they happen every 2-3 minutes and remain for ~ 20-30 seconds, which is undoubtedly still bad but much better than before.
Maybe that's a compromise for some of you until the issue gets fixed.
To end with a positive note:
Social interactions are finally not choppy anymore. Big thanks for this.![]()