upgrade Iperial Cutter and Federal Corvet

Today it is not comfortable but getting requires a lot of work.


A small change which will make the ships more pleasant

For Imperial Cutter -improve maneuverability to level Anaconda

For Federal Corvet - remove one optional slot 7
replace one optional slot 7 by 8
replace truster 7 by 8 level
 
According to the wiki, the Corvette already has the best handling? I could see evening out the capabilities somewhat, but these are three trade-offs. The Cutter is the largest cargo possible, but slides around, the Corvette is heaviest, and the Anaconda is lightest.

Making the Cutter maneuver a little better would suit me fine, tbh, but making the Cutter even better in combat does not seem like a good idea.
 
If you erode every ship's weaknesses, there might as well not be multiple ships to choose from in each class.

The Cutter is fast and tanky, but can't turn with a 'Vette or put out as much damage. The 'Vette is agile and hits hard, but can't keep up with a Cutter or tank as many hits. It's what gives them character.
 
As in life EVOLUTION trumps multiple ships that have the same specs !
Look at cars there's lots of different manufacturer's that have the same specs but have different shapes, comfort levels etc.

At this time in the Development process there should be - the ability to have the same ship but kitted out for different roles.

I don't just mean the Engineers bits I mean the choice of dropping slots for extra cargo space, dropping cargo space for extra slots (PLEASE)
The ability to have larger engines, larger thruster's, etc etc just make it a trade off in cargo space.

So we could keep the original ship shapes but mess with the Ships Stat Matrix not too hard to change for a big bonus !
 
I'm a negatory on this. The ships are all too similar as it is.

This sounds like the OP got his butt handed to him on a silver platter. I don't think the problem is making it equal, I think the OP needs to better his piloting skills.
 
They will not resemble each other
At Anaconda maneuverability is only 1, Imperial Cutter with maneuverability 1 will continue to be more useful for trade
and Federel Corvet will be more useful for battles
 
Furthermore
in my opinion, Federal Corvet now loses Imperial Cutter and as a merchant ship and on jumps and as a battle ship, (if we talk about the battle with each other)

It is not right .

Therefore, I propose to make FCorvet faster, maneuverable (giving engine 8), and also to give the shield 8
For Imperial Cutter only slightly increase maneuverability for comfort and that it would become a more difficult target for smaller ships/
 
The annie will always be the odd man out, it should have been nerfed from day one. The cutter is a very fast trade ship and the vette is a beast in combat are very good where they stand. The I want it all in one ship just isn't going to happen.
 
Furthermore
in my opinion, Federal Corvet now loses Imperial Cutter and as a merchant ship and on jumps and as a battle ship, (if we talk about the battle with each other)

It is not right .

Therefore, I propose to make FCorvet faster, maneuverable (giving engine 8), and also to give the shield 8
For Imperial Cutter only slightly increase maneuverability for comfort and that it would become a more difficult target for smaller ships/

If you give the 'Vette the Cutter's class 8 thrusters and shields, Cutter pilots are going to start asking for the 'Vette's class 8 PD and second class 4 hardpoint. The class 8 internal would also bring the 'Vette up to 744t max possible cargo, just 48t shy of the Cutter. At that point you've made them basically two reskins of the same ship, the only reason to select one over the other would be aesthetics.

Like Captain Willard said, you're simply never going to get a ship which has all of the upsides with no weaknesses.
 
If you give the 'Vette the Cutter's class 8 thrusters and shields, Cutter pilots are going to start asking for the 'Vette's class 8 PD and second class 4 hardpoint. The class 8 internal would also bring the 'Vette up to 744t max possible cargo, just 48t shy of the Cutter. At that point you've made them basically two reskins of the same ship, the only reason to select one over the other would be aesthetics.

Like Captain Willard said, you're simply never going to get a ship which has all of the upsides with no weaknesses.


Disagree
Now players choose one of the two and both are not comfortable
If I do what I suggest
Players will choose between two
and both will be comfortable
It will not make sense for the owner of the cutter to ask for a second hardpoint 4 because the cutter is more for trade
and for the battle this same player will assemble himself an excellent corvette
 
I agree that the Cutter should have Conda sized, agility in pitch yaw and roll - or better as it has 8A thrusters needing an 8A power plant meaning the propulsion system on a cutter, not the ship - just the thrusters and power plant, costs more than the combined purchase prices of a stock vette and conda. But the corvette, no, it doesn't need those changes it would be disgustingly overpowered in that config. my G5 Dirty Drive corvette already turns like a viper, with class 8 thrusters it'd simply be overkill.

If you want a class 8 optional would you be willing to change the class 8 distributor to a class 7 distributor and use a class 8 bay previously occupied by the distributor as optional bay presumably for the shield? I have often dreamed of doing the inverse of this on a cutter, adding a class 8 distributor by taking the class 7 distributor bay and making it an optionabl bay and stuffing a class 8 distributor into one of the 2 class 8 optional bays effectively trading off 128T of cargo capacity for more power distributor.
 
Disagree
Now players choose one of the two and both are not comfortable
If I do what I suggest
Players will choose between two
and both will be comfortable
It will not make sense for the owner of the cutter to ask for a second hardpoint 4 because the cutter is more for trade
and for the battle this same player will assemble himself an excellent corvette

The Cutter isn't a cargo ship by design. It's a warship with some very large optional module slots.

You're talking about giving the Corvette the Cutter's speed, shielding and nearly its cargo capacity. It would make perfect sense for Cutter owners to expect to receive the 'Vette's firepower in return. But both things would be bad for the game.
 
I can only speak of the Corvette as a fighting ship and Cutter I've not had as much time in so I'll skip on that.

The Corvette, does NOT need more speed or maneuverability it is hands down the best at combat of the big three due to the way superior handling. The only change I want to the Corvette is maybe the removal and change of the 2x small hardpoints to medium, as small has no place on the Corvette, at the cost of a loss of maneuverability. That's my preferred change to the Corvette.
 
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