speaking of which, what would fdev do if the Betelgeuse star goes kaput before the game server got shut down? would they just remove the star system from the game? can we even have in game supernova event?
No; as stated above, deleting a star is just as problematic as adding a new star. The best they could do is replace the red supergiant Betelgeuse with a supernova-remnant (black hole or neutron star), but the remnant would have to be exactly the same mass as Betelgeuse is in-game, otherwise all the problems I mentioned earlier about the galaxy being deleted would happen.
And no, they can't easily have an in-game supernova event, for three reasons.
One, there is no such thing as irreversible dynamics in the game. It is "dynamic" in terms of planets going around stars, moons and space stations going around planets, etc. But everything is running on rails, with the "trains" able to be run backwards and forwards for eternity; there can be no derailments. You can't have irreversible events like planets smashing into each other and leaving a giant debris cloud. And you can't have stars exploding.
Second, while FD can edit the galaxy (within the limitations proscribed earlier), they can't do it while players are online - they have to do it during a server shutdown. So again, the best you can hope for in terms of a "supernova event" is an announcement of an impending supernova at 0700 on Thursday. 0700 rolls around, and it's server shutdown time. Servers come back online, and hey-howdy-hey, the star has already exploded. So all the thrill-seekers wanting to actually watch a star explode will be disappointed.
Finally, a supernova or other galactic-scale dynamic event would reveal a major flaw in the game's design, one that cannot be easily overcome: the speed of light. In real life, the speed of light is rather slow, on galactic scales: if a supernova exploded 65,000 light-years away today, it would take 65,000 years for us here on Earth to see it. Betelgeuse could already have exploded 200 years ago, and we won't know about it for another couple hundred years. But in ED, if Betelgeuse exploded in 3305, the entire galaxy, from Sol to Beagle Point, would be able to see it, instantly, in 3305. And that would upset the astronomy-loving, space-simulation-playing realists, who would insist that an observer at Beagle Point ought to have to wait 65,000 years before they see it.
There is no "fossilized light" in ED. For example, you can't fly 2251 LY in the opposite direction to the Crab Nebula, turn around, and watch the supernova that Earth witnessed in AD 1054 happen all over again. It would be super-cool if you could, and you "should" be able to, but you can't, because the speed of actual light in ED is effectively infinite. If you looked through a telescope towards where the supernova should be, you would see the Crab Nebula, looking exactly the same as you would see it if you were only 10 LY away from it, only smaller.