Greetings commanders!
I'm an admitted AMD fanboy. That said, I'm running a Ryzen 1700x @3.8 on all cores on the x370 Taichi with 16GB of 3200 @ 2933 on a water cooled Vega 64
Even before AMD's recent releases, I found it difficult to find good resources with VR users on AMD hardware as everyone has long embraced Nvida for all the right reasons. But since the field has more options now, I was wondering who here has VR running on Vega and what your settings, performance, and tweaking results are.
Stable as a rock running as detailed above, the Vega 64 currently clocks steady at 1720mhz, HBM2 running at 1000mhz and using 17.12.2 runs perfectly, tweaked for performance and stability.
Running the Vive, steam settings supersampling 1.0, async and interleaved rearprojection enabled, all camera options except chaperone bounds enabled, camera at 60hz. VR runs like butter.
ED starting at VR Ultra, running SMAA and Supersampling at 2.0
I have to say that the VR experience is outstanding! There is a stutter point, specifically when close to detailed landscape with reflective surfaces I have noticeable stutter in the headset. Oddly, the VR tracker does not indicate any dropped frames. Anyone have feedback, recommendations?
I'm an admitted AMD fanboy. That said, I'm running a Ryzen 1700x @3.8 on all cores on the x370 Taichi with 16GB of 3200 @ 2933 on a water cooled Vega 64
Even before AMD's recent releases, I found it difficult to find good resources with VR users on AMD hardware as everyone has long embraced Nvida for all the right reasons. But since the field has more options now, I was wondering who here has VR running on Vega and what your settings, performance, and tweaking results are.
Stable as a rock running as detailed above, the Vega 64 currently clocks steady at 1720mhz, HBM2 running at 1000mhz and using 17.12.2 runs perfectly, tweaked for performance and stability.
Running the Vive, steam settings supersampling 1.0, async and interleaved rearprojection enabled, all camera options except chaperone bounds enabled, camera at 60hz. VR runs like butter.
ED starting at VR Ultra, running SMAA and Supersampling at 2.0
I have to say that the VR experience is outstanding! There is a stutter point, specifically when close to detailed landscape with reflective surfaces I have noticeable stutter in the headset. Oddly, the VR tracker does not indicate any dropped frames. Anyone have feedback, recommendations?
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