Enemy AI seem framerate dependent, big FPS makes them less aggressive. Video included
Hello all!
I pre-ordered Elite: Dangerous few days ago so now I have been playing the Single Player Combat Training quite a lot, and have noticed a strange behaviour. I can usually make it to Anaconda with around 100% hull and with only beam laser because I want to save the cannon ammo. Today the game seemed a lot more harder, and I died in the first wave with 3 ships, Sidewinder and 2 Federal Fighters I believe? Usually the Federal Fighters have been next to harmless but now they were tailing and shooting at me all the time while I was trying to nail the Sidewinder. The Federal Fighters in earlier waves were also clearly harder than before. Usually they could be easily tailed and killed, but now it was very hard to tail them and they actually shot at me quite often, unlike previously. All ships felt a bit harder but especially those Federal Fighters which had earlier been useless pushovers. I tried to check if there was an update or something to make the AI better, because they seemed a lot more aggressive. I was convinced that there must be a reason to this, and then I remembered that I had enabled vertical sync. Usually I don't use vertical sync because for example in FPS-games it can make the mouse feel laggy, so it had been off earlier.
Then I tried again few times taking turns with vertical sync on and vertical sync off with the same results: it was much easier with vertical sync off. Performance is good with both v-sync on and off, so it shouldn't matter performance wise. Of course, with vertical sync off there is small tearing and fps is around 80-120, with vertical sync on the image is smooth with no tearing and fps is capped at 60, but the enemies feel smarter and more aggressive!
To summarise my observations.
With vertical sync off:
- I can play almost perfect games to Anaconda.
- Federal Fighters rarely shoot me.
- Federal Fighters commonly fly around aimlessly when I'm dogfighting others.
- In waves with 3 ships, If I'm dogfighting a ship I can see from sensor that at most 1 other ship is shooting at me at a time.
With vertical sync on:
- Hard to make it to Anaconda.
- Enemies seem harder. They dodge and shoot more and are harder to tail. Especially Federal Fighters are much more aggressive.
- Federal Fighters DON'T fly around aimlessly. They are much harder to tail, and if I dogfight with other ships the Federal Fighters are constantly on my back shooting me.
- In waves with 3 ships, I can see from sensor that all 3 ships are shooting at me at the same time.
I feel that the game behaves in the correct way when v-sync is on. With it off the enemies feel a bit useless, thus it would be v-sync off which presents weird behaviour... It is easiest to see in the waves with many enemies, and the effect is instant. If those little Federal Fighters are shooting at you, go to settings and turn v-sync off and they start to fly away and around aimlessly without trying to shoot you much. I can record a video of this if no one else can recreate this effect. Please test this few times with alternating v-sync on and off and share your results!!
EDIT: FromtonRouge made a video about this [video=youtube_share;qhCSLYGzDbM]http://youtu.be/qhCSLYGzDbM[/video]
Hello all!
I pre-ordered Elite: Dangerous few days ago so now I have been playing the Single Player Combat Training quite a lot, and have noticed a strange behaviour. I can usually make it to Anaconda with around 100% hull and with only beam laser because I want to save the cannon ammo. Today the game seemed a lot more harder, and I died in the first wave with 3 ships, Sidewinder and 2 Federal Fighters I believe? Usually the Federal Fighters have been next to harmless but now they were tailing and shooting at me all the time while I was trying to nail the Sidewinder. The Federal Fighters in earlier waves were also clearly harder than before. Usually they could be easily tailed and killed, but now it was very hard to tail them and they actually shot at me quite often, unlike previously. All ships felt a bit harder but especially those Federal Fighters which had earlier been useless pushovers. I tried to check if there was an update or something to make the AI better, because they seemed a lot more aggressive. I was convinced that there must be a reason to this, and then I remembered that I had enabled vertical sync. Usually I don't use vertical sync because for example in FPS-games it can make the mouse feel laggy, so it had been off earlier.
Then I tried again few times taking turns with vertical sync on and vertical sync off with the same results: it was much easier with vertical sync off. Performance is good with both v-sync on and off, so it shouldn't matter performance wise. Of course, with vertical sync off there is small tearing and fps is around 80-120, with vertical sync on the image is smooth with no tearing and fps is capped at 60, but the enemies feel smarter and more aggressive!
To summarise my observations.
With vertical sync off:
- I can play almost perfect games to Anaconda.
- Federal Fighters rarely shoot me.
- Federal Fighters commonly fly around aimlessly when I'm dogfighting others.
- In waves with 3 ships, If I'm dogfighting a ship I can see from sensor that at most 1 other ship is shooting at me at a time.
With vertical sync on:
- Hard to make it to Anaconda.
- Enemies seem harder. They dodge and shoot more and are harder to tail. Especially Federal Fighters are much more aggressive.
- Federal Fighters DON'T fly around aimlessly. They are much harder to tail, and if I dogfight with other ships the Federal Fighters are constantly on my back shooting me.
- In waves with 3 ships, I can see from sensor that all 3 ships are shooting at me at the same time.
I feel that the game behaves in the correct way when v-sync is on. With it off the enemies feel a bit useless, thus it would be v-sync off which presents weird behaviour... It is easiest to see in the waves with many enemies, and the effect is instant. If those little Federal Fighters are shooting at you, go to settings and turn v-sync off and they start to fly away and around aimlessly without trying to shoot you much. I can record a video of this if no one else can recreate this effect. Please test this few times with alternating v-sync on and off and share your results!!
EDIT: FromtonRouge made a video about this [video=youtube_share;qhCSLYGzDbM]http://youtu.be/qhCSLYGzDbM[/video]
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