[Video] ObsidianAnt: "So... about that mining 'nerf' - nerfed, misunderstood, or broken?"

Funny how ELite is the only game that people are proud of their inefficiency to achieve certain goals.

"Took me 2 years to earn my corvette" Say the dude1.
"You are playing the right way" Say the dude 2.

this guys probably cant play any competitive game, they probably will be proud to stay in the last place, and still will think they are playing in " The righ way ". (Using a pistol on the end wipe of tarkov, using iron armors on connan exiles when almost everyone already have full loot) - This is not a problem, they are free to enjoy the game in their own rythm, but pretending that this is the "right way"is funny af.

Now about the topic: I usually dont agree with nerfs but this changes on mining are really needed, i just hope the "Offer and demand"really works on both ways, not only decreasing prices but also increasing if the offer gets low. (That will happen, people will stop mining).
 
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I like any other player have the right to define what I like in the game and whether the game is giving me what I want and is therefore worth my time.
The pre-patch mining meta gave me a chance to try out various ships and loadouts without worrying about grinding.
It gave the chance to be daring with builds without rebuy stress.
When you change the meta, you change the game and put players in a position to re-evaluate and possibly reject the new meta.
The question is, "Are players more or less likely to leave the game after this change?".
I think ultimately it will prove to be a mistake.
Time will tell.
 

Deleted member 182079

D
I like any other player have the right to define what I like in the game and whether the game is giving me what I want and is therefore worth my time.
The pre-patch mining meta gave me a chance to try out various ships and loadouts without worrying about grinding.
It gave the chance to be daring with builds without rebuy stress.
When you change the meta, you change the game and put players in a position to re-evaluate and possibly reject the new meta.
The question is, "Are players more or less likely to leave the game after this change?".
I think ultimately it will prove to be a mistake.
Time will tell.
Quite frankly, if players are that fickle to give up on a game because they earn slightly less (you can still easily rack up dozens of millions per hour, mining or otherwise), then good luck and good riddance.
 
The question is, "Are players more or less likely to leave the game after this change?"
I hate being this guy, but if people quit playing ED solely because the void opal gold rush has come to an end (like all gold rushes do), then all I have to say is,

iu
 
I like any other player have the right to define what I like in the game and whether the game is giving me what I want and is therefore worth my time.
The pre-patch mining meta gave me a chance to try out various ships and loadouts without worrying about grinding.
It gave the chance to be daring with builds without rebuy stress.
When you change the meta, you change the game and put players in a position to re-evaluate and possibly reject the new meta.
The question is, "Are players more or less likely to leave the game after this change?".
I think ultimately it will prove to be a mistake.
Time will tell.
The people who are bothered by the changes are the ones who do not know how to make credits any other way.

The ones unbothered are the ones who know what they're doing.
 
The issue as far as I can tell. The prices in no way reflect a real market. So, to many players it just seems silly.
For example: Imagine that every time the gold price (in the real world) hit $1000 an ounce hundreds of miners dumped tons of gold on the market and the price dropped to $100 per ounce. What would happen? Well obviously its a common substance or all those miners would not be able to dump so much on the market ....... so, the price would never go up again. Gold is simply too common.
So, is it a MMO where every player action affects the market and 3rd party tools showing entire galaxy prices are required. Or is it a single player experience where we are the only ones finding these rare materials and building our own market knowledge where in game tools are sufficient and prices don't wildly fluctuate. Can it be both?
 
I must be missing something, haven't they just put the markets back the way they were before they artificially locked all the mining commodities to ridiculously high values just so people would try their new mining content?

It's not broken, and the trading tools are just as bad as they've been for years, only now everyone's complaining because daddy took their candy away (even OA it would seem).

That can't be true. The trading tools overhaul was one of the major features of Beyond.
 
Funny how ELite is the only game that people are proud of their inefficiency to achieve certain goals.

"Took me 2 years to earn my corvette" Say the dude1.
"You are playing the right way" Say the dude 2.

this guys probably cant play any competitive game, they probably will be proud to stay in the last place, and still will think they are playing in " The righ way ". (Using a pistol on the end wipe of tarkov, using iron armors on connan exiles when almost everyone already have full loot) - This is not a problem, they are free to enjoy the game in their own rythm, but pretending that this is the "right way"is funny af.

Now about the topic: I usually dont agree with nerfs but this changes on mining are really needed, i just hope the "Offer and demand"really works on both ways, not only decreasing prices but also increasing if the offer gets low. (That will happen, people will stop mining).
The most efficient way to get a gold medal is to buy one from a shop.

By your rationale, the people who actually earn and win their gold medals must be proud of their inefficiency, and also probably unable to play competitive games.

🤷‍♂️
 
I like any other player have the right to define what I like in the game and whether the game is giving me what I want and is therefore worth my time.
The pre-patch mining meta gave me a chance to try out various ships and loadouts without worrying about grinding.
It gave the chance to be daring with builds without rebuy stress.
When you change the meta, you change the game and put players in a position to re-evaluate and possibly reject the new meta.
The question is, "Are players more or less likely to leave the game after this change?".
I think ultimately it will prove to be a mistake.
Time will tell.
If players are unable to accept that the galaxy might change in ways that are not to their own personal benefit, then that places major major restrictions on what can actually happen within the game, which is not a good thing (or at least can be guaranteed to be seen as many other players as not being a good thing).
 

Deleted member 182079

D
OA has never been condescending, contrary to certain posters on this forum.

Some people are weirdly obsessed with influencers they apparently don't like. That's completely in line with the forum though. 😅
Yeah I don't get why people start to have a go at OA out of all people - always have and still do enjoy his views and videos. If we'd want to engage in influenza(tm) bashing there'd be much better candidates out there.
 
People getting their credits through a gold rush only know how to do the gold rush. People who get their credits from everything else know how to do everything else.

So yeah, being "most efficient" isn't as beneficial as one might think. Gold rush folk don't even really understand how to find markets for selling goods at without relying on third-party tools to spoon-feed them answers.
 
People getting their credits through a gold rush only know how to do the gold rush. People who get their credits from everything else know how to do everything else.

So yeah, being "most efficient" isn't as beneficial as one might think. Gold rush folk don't even really understand how to find markets for selling goods at without relying on third-party tools to spoon-feed them answers.

"People who used Gold rushes" and "people who know how to do everything else" aren't disjoint sets though.
 
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