PvP [Video] - You would think an experienced Corvette Cmdr would never do what he did

Weird more people don't play in Open...
Nah if they don't feel like paying attention to their surroundings and know how game mechanics work they should stay in one of the other two modes so they don't come here to shed tears. Is the way things work in the video stupid? Why yes very much so but the victim should have known better.
 
Nah if they don't feel like paying attention to their surroundings and know how game mechanics work they should stay in one of the other two modes so they don't come here to shed tears. Is the way things work in the video stupid? Why yes very much so but the victim should have known better.

The crux of many forum flames, that nexus between nonsensical mechanics and awareness of said mechanics.
 
Well, if I was in that Vette - I'd be probably annoyed for minute or two, then would laugh for what video maker did. I guess you can afford some laugh if you have rebuys ready.

Hope the CMDR in Vette took that hit like a knight and learned something from it.
 
Last edited by a moderator:
No even sure the targeting makes a difference. Lawless = no crime, so both players were potential targets and offenders. Suspect the Corv' hit the station when shooting back. No doubt Hercules can explain his understanding of the game mechanics he is referring to.

As to the usual griefing claims, the attack seems legit. Anarchy system and Corvette' emerges with hard-points deployed, so what's not to shoot. I suppose the "ambush" tactic doesn't look good, but not really breaking any rules. Maybe the proposed Karma system will tighten up things around stations, who knows.

Seriously? Do we need rules to keep us decent?
 
....but the victim should have known better.

Yea he should have known better alright. Known better then to be in Open so he could be ambushed in such a gamey fashion. Oh I guess he could have been station rammed too in another display of heroic Open combat.
Well, another Cmdr going to PG or Solo. Nice job "PvP'ers"! We'll greet him properly.

Keep posting those vids Hercules so all can remember, and link back, when some PvP'er starts the next "Come to Open it'll be great" thread.
 
Last edited:

Rafe Zetter

Banned
Yea he should have known better alright. Known better then to be in Open so he could be ambushed in such a gamey fashion. Oh I guess he could have been station rammed too in another display of heroic Open combat.
Well, another Cmdr going to PG or Solo. Nice job "PvP'ers"! We'll greet him properly.

Keep posting those vids Hercules so all can remember, and link back, when some PvP'er starts the next "Come to Open it'll be great" thread.

I'm curious - Mobius has 40,000 members with several others at near capacity, ummm can FDev enlighten us as to how many players are in OPEN at any one time, and is it more or less than the combined PG's?

As for hercules' posts, he's an epeen stroking youtuber looking for subs, looking for any form of validation to his playstyle, regardless of how people see them and decide OPEN isn't for them.

All the PvP'ers that complain there's not enough people to shoot at outside CG's should all go and have a "quiet word" with hercules who use this "mugging" version of PvP.

As for him gaming the system staying close to the station, utiliziing the very very unforgiving nature of the station defences is down to FDev's design implementation. I mean honestly how much firepower would it take to even scratch the paint on a space station?

Even several full volleys of the most powerful weapons in the game, short of capital class ships, should have ZERO effect on a spacestation and the size of shield generators it SHOULD have; so a few stray shots trying to defend yourself from some ahole lurking in the station shadows would be utterly ignored in RL because the station controllers would see what's going on... at least if "logic" was used in that universe. Instead we get FDev's version of "logic" which is just as bad as the "not allowed to shoot back at NPC's shooting at you unless you scan them first".

"Station Master, a clean corvette has just been ambushed by a known pirate right outside the slot, he's returning fire but some of his rounds have hit the station's shield"

- what's the damage?

"Shield integrity at 99.999999%, no wait.. 100%"

- so the corvette did 0.000001% damage to our shields for about 20 seconds??

"yes sir".


DESTROY HIM !!!!!!!


Another classic brought to you by FDev "logic".

If I was a station master I would enforce a "no fly zone" outside the station, anyone "lurking" inside that zone should be considered up to no good and a potential hazard to the station's traffic on which it depends.

Allowing your paying customers and supply haulers to be killed on your doorstep isn't good business, even for anarchic states. Safeguarding a zone large enough for them to wake out seems to be a no brainer to ensure the survival of the station.

Plenty more space in the 400 billion stars for them to get thier PvP jollies, so why has FDev decided to hand it to them on a platter?

yes yes I know other stations have this "no shooting" zone, but all that did was make the ....... people (and I use the term loosly) like hercules move to places where they could do it.

Anarchic stations still need customers.
 
Last edited:
1. Nice vid. You're a content provider.

2. Anarchy system.

3. Lots of salty/derogatory comments here. Saltmining wasn't OP's intention but it's a side effect.
 
I'm curious - Mobius has 40,000 members with several others at near capacity, ummm can FDev enlighten us as to how many players are in OPEN at any one time, and is it more or less than the combined PG's?

As for hercules' posts, he's an epeen stroking youtuber looking for subs, looking for any form of validation to his playstyle, regardless of how people see them and decide OPEN isn't for them.

All the PvP'ers that complain there's not enough people to shoot at outside CG's should all go and have a "quiet word" with hercules who use this "mugging" version of PvP.

As for him gaming the system staying close to the station, utiliziing the very very unforgiving nature of the station defences is down to FDev's design implementation. I mean honestly how much firepower would it take to even scratch the paint on a space station?

Even several full volleys of the most powerful weapons in the game, short of capital class ships, should have ZERO effect on a spacestation and the size of shield generators it SHOULD have; so a few stray shots trying to defend yourself from some ahole lurking in the station shadows would be utterly ignored in RL because the station controllers would see what's going on... at least if "logic" was used in that universe. Instead we get FDev's version of "logic" which is just as bad as the "not allowed to shoot back at NPC's shooting at you unless you scan them first".

"Station Master, a clean corvette has just been ambushed by a known pirate right outside the slot, he's returning fire but some of his rounds have hit the station's shield"

- what's the damage?

"Shield integrity at 99.999999%, no wait.. 100%"

- so the corvette did 0.000001% damage to our shields for about 20 seconds??

"yes sir".


DESTROY HIM !!!!!!!


Another classic brought to you by FDev "logic".

If I was a station master I would enforce a "no fly zone" outside the station, anyone "lurking" inside that zone should be considered up to no good and a potential hazard to the station's traffic on which it depends.

Allowing your paying customers and supply haulers to be killed on your doorstep isn't good business, even for anarchic states. Safeguarding a zone large enough for them to wake out seems to be a no brainer to ensure the survival of the station.

Plenty more space in the 400 billion stars for them to get thier PvP jollies, so why has FDev decided to hand it to them on a platter?

yes yes I know other stations have this "no shooting" zone, but all that did was make the ....... people (and I use the term loosly) like hercules move to places where they could do it.

Anarchic stations still need customers.

Rep++ to you sir.

I still kind of wish that FD had made a hell mode just for some members of the community (idea was kicked around during the KS). GTA online made it work. If you are enough of a jerk online, then you get put in lobbies with other people just like you. Just hand them the rope and let them hang themselves with it (proverbially of course). Or maybe this is my late nigh mean-streak rearing its head...

Seriously? Do we need rules to keep us decent?
Empirical evidence suggests that yes, we (rather, a subset of us) do.
 
So, someone opens fire outside of the NFZ, and the target decides the single best course of action, is to respond in kind from within the NFZ? Oh dear.

Yeah, okay, be salty at the person opening fire from outside the NFZ into the NFZ. It's pretty cheesy, and cheeky. However there's no law that says you cannot.

But if the response is to deploy weapons, in an NFZ, then I don't really have much sympathy for the poor corvette driver. Probably not a great life choice, really. Because they're the one actually breaking the NFZ policy. One cannot argue for better crime and punishment laws, and demand commanders get into trouble, then ignore them when they are inconvenient.

Stations don't really screw around. You best have a darn fine reason for shooting in an NFZ; someone cheesing a sneaky shot from outside the NFZ, isn't one. Go visit them, or land. Pick one. ;)

Also "the ends justify the means" rhetoric is getting a bit unhinged; this isn't an 'open' issue - the NFZ isn't a suggestion, it's a policy, backed by lethal force, regardless of which mode you happen to be in. This applies to all. For a reason.

Laws and consequences are meaningless if they aren't enforced, even if that can at times be inconvenient. Or cheesed.
 
Last edited:
Back
Top Bottom