I can't stop fiddling.!
With the settings of steam vr, Windows 11 wmd, and of course ingame, as well as nvidia settings it's ridiculous! Lol.
But I found my comfort zone.
The G2 reverb is truly awesome. I had a rift S before it looked pale in comparison across the board best upgrade I've ever done.
Recently went to a 3070ti to power it. And oh boy yeah having horses under the bonnet make a huge difference.
3090fe on its way with a better cpu/board and yup things can only get hotter, er! Better..
Odyssey is stunning in reverb vr. Truly...
Played elite since the headset came out, prior to that the rift s.
I love high resolution combined with rendering smoothly. It's a hard combination to perfect in vr...impossible in 4k I'd say. Fdev have alot to do in that regard.
Fx quality ingame setting on high uses alot of gpu. As does bloom and shadows etc.
It's finding that balance. All sliders maxed on ultra etc ain't gonner work.
So expect alot of arsing about across the pc and ingame.
One more thing.
Overclocking memory can result in poor rendering and flashes of bygone images across the screen for a split second.
I've learned through lots of 1 switch tests, that alot of Overclocking is both unnecessary and problematic.
Xmp profiles etc.
Switch em off... reset default try ingame (not benchs they ain't ingame!) And see if the game runs more stable...
Ain't for all I'm sure just observations.
I'm undervolted now which is stock without the temps hehe.
o7