Wandered into Thargoid system

I was following a route when all of a sudden I was under attack. At the time I didn't know what was happening (first time being attacked by Thargoid). After being destroyed (running my mining ship with no weapons) I went to my history to see what in the heck happened. Part of my route had me going into Tougier which now I find out is controlled by the Thargoid.

Is there a way to have the auto-route feature avoid Thargoid systems when planning the route?

Thanks!
 
I was following a route when all of a sudden I was under attack. At the time I didn't know what was happening (first time being attacked by Thargoid). After being destroyed (running my mining ship with no weapons) I went to my history to see what in the heck happened. Part of my route had me going into Tougier which now I find out is controlled by the Thargoid.

Is there a way to have the auto-route feature avoid Thargoid systems when planning the route?

Thanks!

We are at war CMDR, keep an eye out...:ROFLMAO: p.s. especially near the frontlines@Maestroms..
 
Fwiw I also did this, in - absolutely - the wrong ship, and also got grabbed by the goids. Not a lot I could do; couldn’t quite make safe distance before they got me. I don’t often have to rebuy.

It was awesome.

I love that the galaxy is slightly less safe than it was.

I love that the thargoids are a real threat. This is absolutely how it should be.
 
Fwiw I also did this, in - absolutely - the wrong ship, and also got grabbed by the goids. Not a lot I could do; couldn’t quite make safe distance before they got me. I don’t often have to rebuy.

It was awesome.

I love that the galaxy is slightly less safe than it was.

I love that the thargoids are a real threat. This is absolutely how it should be.
If one can boost >480m/s then the goids are no threat, except for that ONE that boosts at 530m/s, the Basilisk...
 
AFAIK the only warning is "Thargoid" on the system description when you're charging FSD for the jump.
FD seem to have fallen in the "EULA" trap for displaying information to a user.

Because the display box is there every jump... sure info is colour-coded... but it's display isn't exceptional, and so it's summarily ignored because 99% of the time it can be.

I wonder if instead of "Frameshift drive charging" for every. single. jump. it's time to actually get some dynamic audible cues.... people can choose not to look at something... it's hard to not hear something though.

You could apply some precedence to it, so it'd look something like
"Jumping to Thargoid system"
"Jumping to Anarchy system"
"Jumping to Hostile system"
"Jumping to Hazardous Star system" (WD, Neuts)
"Frameshift drive charging"

Or have it dynamically build like the ship serials are:
"Jumping to (announce relevant modifiers of Thargoid, Anarchy, Hostile, Hazardous) system"

The reason the text-on-screen works and is sufficient for, say, on-foot security scans is that it is exceptional... you only see that when you're getting scanned, not, well, constantly even when it's status quo.

It's especially pertinent now that we've got comparatively dangerous systems smack in the middle of the "normal" systems which new players can just wander right into. Even EVE has a hard-warning pop up when you try to enter a dangerous system as-default.

(As another relevant example... if you get scanned by another ship, the most useful indicator is the audio cue)
 
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(As another relevant example... if you get scanned by another ship, the most useful indicator is the audio cue)
unless I'm in a haz res fighting another ship and my speakers are going SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED SCAN DETECTED as my chat bar fills up with "What are you hauling?" "The scan will soon be over." "I see all!"

Yes, I have broken off attacks to blow some nosey asp scout into smithereens just to shut them up.
 
the thargoid war states are part of the galactic map filters, just as any other system state. Set your map mode to display system states and leave it there, tick everything but the thargoid states and also tick "apply filter to route". Then plot your route. The filter resets when you change your map mode, so don't do that.
 
the thargoid war states are part of the galactic map filters, just as any other system state. Set your map mode to display system states and leave it there, tick everything but the thargoid states and also tick "apply filter to route". Then plot your route. The filter resets when you change your map mode, so don't do that.
Good plan. Unfortunately we then hit the simplicity of the map filtering: it won't be possible to filter for fuel stars at the same time. I think we should be able to set up simple "and" rules using the filters.
 
You might escape even in a slow(ish) ship. Immediately select Flight Assist Off, full pips to ENG, hit full-throttle and boost, and pop a heatsink.

They'll get you with the shutdown field (this assumes you don't have the neutraliser, which you probably won't in a non-AX build),
but you'll end up coasting away from them while ice-cold. If they fail to lock-on and destroy you, jump when your systems go back online.
 
I agree, Filter stacking needs to be available!
In the meantime, when you're in the bubble, if you set your filter up like this it will keep you out of the war And every system you go to will have fuel. If you are in a Large ship you might want to turn off a couple other boxes that have systems usually associated with low populations (only outpost, medium landing pads.

The second picture is showing to also turn off 'None' so you don't end up in unpopulated systems...


Trianguli Sector JW-W b1-1_(A)_Willyum-71_2023-03-14_12-06-51.jpg



Trianguli Sector JW-W b1-1_(A)_Willyum-71_2023-03-14_12-07-08.jpg
 
Filtering the route is good but IIRC it silently fails or is just plain turned off when you use a bookmark to define the route, or if you select the destination from inside a system map. That has provided me with surprises a few times.
 
Filtering the route is good but IIRC it silently fails or is just plain turned off when you use a bookmark to define the route, or if you select the destination from inside a system map. That has provided me with surprises a few times.
Yes, I think the route plotter tries to use the filtering but includes stars outside the filter when it thinks it has to.
 
Yes, I think the route plotted tries to use the filtering but includes stars outside the filter when it thinks it has to.
In my experience it just ignores the filter entirely, or at least that's the only way I can make sense of the routes it has chosen, in the bubble with many choices available.
 
Filtering the route is good but IIRC it silently fails or is just plain turned off when you use a bookmark to define the route, or if you select the destination from inside a system map. That has provided me with surprises a few times.
If you select a system that is not part of the filter... and then go back and 'Click' on the filter... there seems to be a bug or something that un-checks 'Apply filter to Route'. So what you have to do is plot a route in whatever filter mode that works... then go back to the filter you want to use... make sure it is setup how you want it, DO NOT click the filter category... just arrow back over to Route settings then 'recalculate route' and it will do it properly. All of this used to work fine a couple months ago. The current problem with it un-checking 'Apply Filter To Route' is what is causing the extra stars to be thrown into your route that you didn't want. It's a pain in the rear, cause 'Recalculate route' also is Not a Hot button, it's greyed until you change your route type... hit recalculate... then change it again back to what it is supposed to be then hit 'Recalculate' again.... It's super annoying... However I never actually created a 'ticket' so I have no right to complain.
Recalculate Route should always be a hot button... it makes no sense that it is greyed out!
 
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If you select a system that is not part of the filter... and then go back and 'Click' on the filter... there seems to be a bug or something that un-checks 'Apply filter to Route'. So what you have to do is plot a route in whatever filter mode that works... then go back to the filter you want to use... make sure it is setup how you want it, DO NOT click the filter category... just arrow back over to Route settings then 'recalculate route' and it will do it properly. All of this used to work fine a couple months ago. The current problem with it un-checking 'Apply Filter To Route' is what is causing the extra stars to be thrown into your route that you didn't want. It's a pain in the rear, cause 'Recalculate route' also is Not a Hot button, it's greyed until you change your route type... hit recalculate... then change it again back to what it is supposed to be then hit 'Recalculate' again.... It's super annoying... However I never actually created a 'ticket' so I have no right to complain.
Recalculate Route should always be a hot button... it makes no sense that it is greyed out!
Agreed that the recalculate button should always work (I seem to recall being able to do it more readily in EDH).
Not sure I understand some of the rest of what you're saying though - do you mean my memory is wrong about bookmark-driven routing bypassing the filter?
 
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