TL;DR: Forward maneuvering thrusters are quite a bit undersized compared to main thrusters, so braking should take longer than accelerating, whereas accelerating to full backward speed should take way longer than accelarating forward.
Ok - so far I've found EDs flightmode to be quite satisfying, but one thing puzzles me - the craft currently in the game have main thrusters at their rear-end and multiple maneuvering thrusters arranged around the ship, yet (in my control scheme), the ship can be set to reverse its main thrusters at the blink of an eye, moving backwards at the same speed they move forward only shortly thereafter.
It must have been asked before, but I performed a forum search and kept checking for an hour now but couldn't find any satisfying answer:
The main thrusters are there for propelling the ship forward. To slow it down, the board computer will disable them and activate forward maneuvering thrusters which will then slow it down. Of course forward maneuvering thrusters are quite a bit undersized compared to main thrusters (at least judging from their visual representation), so braking should take longer than accelerating, whereas accelerating to full backward speed should take way longer than accelarating forward.
To achieve current mechanics, ships would need to be designed with an equally sized propulsion drive in the stern as well as the aft, which is obviously not the case.
The only engine capable of this would be a ****el engine, but that would obviously not work in space, so what's the devs explanation on this?
[edit]: Sorry - obviously interfered with the word censor unwillingly - the engine I'm referring to is this.
[edit2]: Apparently, links are wrongly censored as well - I was referring to a wunkel engine (replace the U with an A)
Ok - so far I've found EDs flightmode to be quite satisfying, but one thing puzzles me - the craft currently in the game have main thrusters at their rear-end and multiple maneuvering thrusters arranged around the ship, yet (in my control scheme), the ship can be set to reverse its main thrusters at the blink of an eye, moving backwards at the same speed they move forward only shortly thereafter.
It must have been asked before, but I performed a forum search and kept checking for an hour now but couldn't find any satisfying answer:
The main thrusters are there for propelling the ship forward. To slow it down, the board computer will disable them and activate forward maneuvering thrusters which will then slow it down. Of course forward maneuvering thrusters are quite a bit undersized compared to main thrusters (at least judging from their visual representation), so braking should take longer than accelerating, whereas accelerating to full backward speed should take way longer than accelarating forward.
To achieve current mechanics, ships would need to be designed with an equally sized propulsion drive in the stern as well as the aft, which is obviously not the case.
The only engine capable of this would be a ****el engine, but that would obviously not work in space, so what's the devs explanation on this?
[edit]: Sorry - obviously interfered with the word censor unwillingly - the engine I'm referring to is this.
[edit2]: Apparently, links are wrongly censored as well - I was referring to a wunkel engine (replace the U with an A)
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