You may-or-may-not have heard of the League of Reparation. The very short version of this is they're "The Bad Guys" killing people associated with INRA, apparently in vengeance for the death of CMDR Jameson.
But you didn't come here to read this.
The latest CGs running out Ienpalang and Zibal are to hand in combat bonds in a war against the League. As such, those systems have had the "League of Reparation" faction inserted as an actual faction. They're an independent anarchy, have influence and everything. But there's no CG out there to support them; both CGs are only for "The Good Guys" so to speak... so there's kinda no (financial) reason to support the League.
But you can. And they can gain influence. And ulitmately, they can win the war, CG or no. You can go fight them and hand in combat bonds for them, which will increase their influence in the system.
Typically, if a faction has superior influence at the end of a war, they win an asset belonging to that faction. Wouldn't that be a table-turner, the knock-up bad guys actually turn out and seize control of a system. *that's* some emergent storytelling right there.
So go ahead, I don't really mind if you get behind their motives or not... turn your nose at the CG (hey, you have plenty of credits stacking skimmer missions anyway, right?) and go fight for the League of Reparation!
EDIT: If you want to rally somewhere and at least get one system over the line, I nominate Ienpalang
But you didn't come here to read this.
The latest CGs running out Ienpalang and Zibal are to hand in combat bonds in a war against the League. As such, those systems have had the "League of Reparation" faction inserted as an actual faction. They're an independent anarchy, have influence and everything. But there's no CG out there to support them; both CGs are only for "The Good Guys" so to speak... so there's kinda no (financial) reason to support the League.
But you can. And they can gain influence. And ulitmately, they can win the war, CG or no. You can go fight them and hand in combat bonds for them, which will increase their influence in the system.
Typically, if a faction has superior influence at the end of a war, they win an asset belonging to that faction. Wouldn't that be a table-turner, the knock-up bad guys actually turn out and seize control of a system. *that's* some emergent storytelling right there.
So go ahead, I don't really mind if you get behind their motives or not... turn your nose at the CG (hey, you have plenty of credits stacking skimmer missions anyway, right?) and go fight for the League of Reparation!
EDIT: If you want to rally somewhere and at least get one system over the line, I nominate Ienpalang