Wanted: DEAD, Notorious criminal with bad aim. Reward: 200 Cr.

I know but that means I'm going to have to go back to the same RES, which I can't even find anymore, then recreate the same scenario, which is hard in itself. I could capture and upload a vid sure, but I'm not a beta tester and I don't intend to go around bug hunting(assuming it's a bug). And really I don't mind paying 200 Cr, I mind having to go all the way back to the station. If the devs don't do anything about it and at least make it so I can pay my penny bounty on the spot, I'll just ignore bounty hunting, since currently it's more like an endurance test for my nerves.

Also, the fact that the cops keep attacking you after you pay your bounty is easy to replicate. Just hit a cop somewhere, high-tail it, go to any station and wait for them to scan you before you dock, no need for a video.

I never had that issue either..even before 1.1 when I did get stupid Wanted status for hitting a friendly, I just flew to a Starport (not a station) and I was scanned, but they didn't fire on me. I docked, paid it..went on my way..
 
I really must be an epic level pilot. Proud to say I have never had this problem before or after the patches. Battlefield awareness, firing only when necessary.

Remember Batmans lessons, "Be aware of your SURROUNDINGS!"
 
Pre-1.1 - This would happen any time I even farted on an friendly ship at range.

Post 1.1 - I actually had to tryto make the police force chase me.

I believe the patch notes said that it also depends on how friendly you are with the faction you fire upon accidentally. Say you fire on a "Neutral" target and do 2% damage to shields. That Neutral target is far more likely to go aggressive on you than if you were... friendly or allied to the target. There's also (I believe) a limit to the amount of damage that will cause any ship to aggro on you.
 
Calm down your itchy trigger finger and it'll happen far far less. Don't 'point and squirt', fire in short controlled bursts.

This is easier said than done. It can take years of practice before you get to that point and master the eagerness.:p



LOL...sorry...I couldn't..I just had to...LOL...:D:D
 
The problem doesn't lie in the way I do things, but with the way the game interprets them.

If you don't immediately make that your sig, then I'm gonna steal it! LOL!

I haven't had a chance to play yet since 1.2 dropped but if the insta-fine is back then I'm out until it gets fixed. That was easily the most frustrating part of the game for me prior to the fix going in.
 
I know but that means I'm going to have to go back to the same RES, which I can't even find anymore, then recreate the same scenario, which is hard in itself. I could capture and upload a vid sure, but I'm not a beta tester and I don't intend to go around bug hunting(assuming it's a bug).

Come on man. You said it happened four times in 30 minutes, and then immediately posted it happened a fifth time. Suppose it takes you 2 minutes to go to the station and dock, and 2 to get back, that means you spend 20 minutes flying back and fourth for the 35 minutes of gameplay. You spend the remaining 15 minutes getting a bounty five times, or once every three minutes. You don't need to re-create anything if that is really how your experience is. Just fly as you always do for half an hour and come back with five unfair examples.

By the way, riddle me this: if it really has nothing to do with your own skills, how come someone who just started has this happen once every three minutes, whereas people who've been flying for a little bit longer have this happen many orders of magnitude less? Really, it is not just me, I am not a superb pilot. But as many others here have claimed, it happens to us once every few hours, if at all. If it happens five times in half an hour to you, what could be the reason for that?

And really I don't mind paying 200 Cr, I mind having to go all the way back to the station. If the devs don't do anything about it and at least make it so I can pay my penny bounty on the spot, I'll just ignore bounty hunting, since currently it's more like an endurance test for my nerves.

And this is where it really comes down to: you want the game to be more forgiving just so you don't have to deal with your own mistakes. Paying 200cr on the spot is meaningless, it would remove any incentive to watch where you're aiming. And many others want to be rewarded for proper flying, too. Even more, I think that before too long you'll want that too: it is only in the beginning when people feel things should be made easier. But it takes the fun out of the game when you get a little bit better.
 
Last edited:
Come on man. You said it happened four times in 30 minutes, and then immediately posted it happened a fifth time. Suppose it takes you 2 minutes to go to the station and dock, and 2 to get back, that means you spend 20 minutes flying back and fourth for the 35 minutes of gameplay. You spend the remaining 15 minutes getting a bounty five times, or once every three minutes. You don't need to re-create anything if that is really how your experience is. Just fly as you always do for half an hour and come back with five unfair examples.

By the way, riddle me this: if it really has nothing to do with your own skills, how come someone who just started has this happen once every three minutes, whereas people who've been flying for a little bit longer have this happen many orders of magnitude less? Really, it is not just me, I am not a superb pilot. But as many others here have claimed, it happens to us once every few hours, if at all. If it happens five times in half an hour to you, what could be the reason for that?



And this is where it really comes down to: you want the game to be more forgiving just so you don't have to deal with your own mistakes. Paying 200cr on the spot is meaningless, it would remove any incentive to watch where you're aiming. And many others want to be rewarded for proper flying, too. Even more, I think that before too long you'll want that too: it is only in the beginning when people feel things should be made easier. But it takes the fun out of the game when you get a little bit better.


So, pre-patch I played for 3 days straight in camping the same RES 1.5 Ls away from an outfitting station (I remembered the name, Taylor City is called), had this happen to me only 2 times, before I even got friendly with the federation. Then the patch comes in, and I suddenly loose my common sense and start getting bounties 3 minutes after the RES gets populated.

As for difficulty, god, I'm all FOR difficulty, I love it, but there is a difference between real difficulty (where your skills are tested) and manufactured difficulty (where the game just tells you to go sack yourself). I get the feeling a lot of people here are very forgiveable and easily justify things that in reality are not that great. Want difficulty? Here's a solution, increase the bounties from 6k for murdering an NPC Viper to 600 000 on kill. Get rid of the 200 Cr initial bounty and make it 20 000, but make apply after certain criteria are met, not after a fart in space. There, this way instead of having a mosquito biting your wallet when you kill people, you'll actually feel wanted for the massive bounty that you have, you'll actually be mindful of what you do. I don't mind difficulty, if anything the game is freakin easy. I'll repeat myself: The wanted system has problems, there are many ways to address those problems, but they have to be addressed nonetheless in my opinion.

The game asking 200 Cr is like the clerk demanding that 1 cent that you need to completely pay your bill. It's pointless and stupid. If I'm going to forced to leave the area and go back to a station to pay my bounties, I want to know that I not only earned it, but that it's also a bounty worth more than camel snot.

As for the video, I've given up bounty hunting, so maybe if I decide to go hunting again I might actually do it.
 
Last edited:
As for the video, I've given up bounty hunting,

Just wondering: did you try again after the bad session? I mean, AFAIK nothing really changed at all. Maybe that session was just a fluke (either some weird random bug, or maybe you were more tired, maybe there was some hidden lag that made you hit things without it being displayed on your screen, could be anything). If it didn't happen to you before, I just don't see how it should consistently happen to you again. If you try again later, please let us know how it went. If it goes well, maybe make a post in the debug forum mentioning the weird incident. Just one report wont allow them to replicate it, but who knows if others have the same experience at some moment. If it goes badly, mention it as well and see if maybe under some conditions the old rules are back by accident. It is not my experience, but you never know with such large software projects.
 
Last edited:
Back
Top Bottom