Just curious what effect a war has on a system.
My "home" Fed faction did a Boom and spawned into a neighbouring Independently controlled system. The Indi system has two Indi factions plus a smaller Fed faction. The two Fed factions are now at War (War, not Civil War).
So I thought I'd help my 'invasive' home Fed faction out by joining up (after all, I'm an Ensign in the Fed Navy!). After three days and 75 combat 'kills'/bonds against the incumbent Fed faction there's been no change in the influence and no change in my status with the Fed I'm shooting at.
By comparison, in the weeks prior to the War I was happily doing missions for 'my' Fed faction, and taking then abandoning missions for the two Indi factions. I'd also hang around the Nav Beacon and shoot wanteds from the Indi factions. The system is very quiet, with less than 10 player ships per day. In two weeks we moved from this:
Indi 1 : 50.7%
Indi 2 : 23.0%
Fed 1 : 16.8%
Fed 2 : 9.5% [mine!]
To:
Indi 1 : 44.7%
Indi 2 : 22.1%
Fed 1 : 16.7%
Fed 2 : 16.5% [mine!]
Plus, I'm now on Unfriendly terms with the two Indi's. "My" Fed faction has near doubled its control, and I'm going to surmise a lot of that's down to my efforts in a quiet backwater.
What gets me is that taking/abandoning maybe 30 missions has got me "Unfriendly" with the Indi's yet popping 75 ships from the other Fed faction hasn't changed a thing. Plus in the last three days when I've been in combat and not doing/abandoning missions the influence percentages haven't moved a jot.
So I come back to, war, what is it good for? I'm not seeing the impact on the gameplay, or control of the system, in the way lesser player actions (mostly missions) have seemed to move the needle a lot more.
My "home" Fed faction did a Boom and spawned into a neighbouring Independently controlled system. The Indi system has two Indi factions plus a smaller Fed faction. The two Fed factions are now at War (War, not Civil War).
So I thought I'd help my 'invasive' home Fed faction out by joining up (after all, I'm an Ensign in the Fed Navy!). After three days and 75 combat 'kills'/bonds against the incumbent Fed faction there's been no change in the influence and no change in my status with the Fed I'm shooting at.
By comparison, in the weeks prior to the War I was happily doing missions for 'my' Fed faction, and taking then abandoning missions for the two Indi factions. I'd also hang around the Nav Beacon and shoot wanteds from the Indi factions. The system is very quiet, with less than 10 player ships per day. In two weeks we moved from this:
Indi 1 : 50.7%
Indi 2 : 23.0%
Fed 1 : 16.8%
Fed 2 : 9.5% [mine!]
To:
Indi 1 : 44.7%
Indi 2 : 22.1%
Fed 1 : 16.7%
Fed 2 : 16.5% [mine!]
Plus, I'm now on Unfriendly terms with the two Indi's. "My" Fed faction has near doubled its control, and I'm going to surmise a lot of that's down to my efforts in a quiet backwater.
What gets me is that taking/abandoning maybe 30 missions has got me "Unfriendly" with the Indi's yet popping 75 ships from the other Fed faction hasn't changed a thing. Plus in the last three days when I've been in combat and not doing/abandoning missions the influence percentages haven't moved a jot.
So I come back to, war, what is it good for? I'm not seeing the impact on the gameplay, or control of the system, in the way lesser player actions (mostly missions) have seemed to move the needle a lot more.