Currently, when two factions are at war in a system, they will spawn massacre missions targeting each other with varying amounts of kills required. After doing these for years now, the thought occurred to me... It would make sense if the opposing factions spawned what (in my head) is like a mini community goal or "Faction Goal" with tiers that increased based on your participation via kill count.
I would love it if it worked like this: You go to a system with an ongoing conflict between two factions, go to a mission board and "enlist" in the "Faction Goal" mission. Once you have signed up, head out to a combat zone and participate just as you do now. The low end "tier" could be say 10 kills. So say you sign up and hit 10 and you feel like maybe you're done in this system (or, let's say real-life issues arise making that 90 kill massacre mission a little harder to finish). No prob, go cash out and be on your way. But if you want to keep going, by all means get more kills, and as you get more the rewards of course should increase.
In my imaginary world where this missions exists, unlike a "real" CG that finishes at a specified time, you'd turn these missions in whenever you wanted to in order to complete them, getting whatever rewards for the highest tier you reached. And then of course, if the conflict ends, you simply can't move up in tiers anymore and when you turn in, just get the rewards for whatever tier you were at when the conflict ended. I would also imagine the "FG" would be repeatable, so say you turned in at 10 kills.. but then decide you'd like to try for a higher tier you should be able to start the mission again as long as the conflict is still active.
For me, the main reason I'd prefer this kind of setup is I don't always know how much play time I'm going to have. On more than one occasion I've taken one of the higher kill count missions (like 90) and either had some real world issue make it impractical to finish, or honestly just gotten tired. I don't always know if I've got 90 kills in me, but then sometimes I've got 3 days with nothing to do (like a long weekend) but there's no combat CG going on, and I'd definitely be down to sit in combat zones all day, maybe try out new builds while I'm at it.
Anyway, I know these threads basically just get ignored, but figured I'd get it the idea out anyway. o7
I would love it if it worked like this: You go to a system with an ongoing conflict between two factions, go to a mission board and "enlist" in the "Faction Goal" mission. Once you have signed up, head out to a combat zone and participate just as you do now. The low end "tier" could be say 10 kills. So say you sign up and hit 10 and you feel like maybe you're done in this system (or, let's say real-life issues arise making that 90 kill massacre mission a little harder to finish). No prob, go cash out and be on your way. But if you want to keep going, by all means get more kills, and as you get more the rewards of course should increase.
In my imaginary world where this missions exists, unlike a "real" CG that finishes at a specified time, you'd turn these missions in whenever you wanted to in order to complete them, getting whatever rewards for the highest tier you reached. And then of course, if the conflict ends, you simply can't move up in tiers anymore and when you turn in, just get the rewards for whatever tier you were at when the conflict ended. I would also imagine the "FG" would be repeatable, so say you turned in at 10 kills.. but then decide you'd like to try for a higher tier you should be able to start the mission again as long as the conflict is still active.
For me, the main reason I'd prefer this kind of setup is I don't always know how much play time I'm going to have. On more than one occasion I've taken one of the higher kill count missions (like 90) and either had some real world issue make it impractical to finish, or honestly just gotten tired. I don't always know if I've got 90 kills in me, but then sometimes I've got 3 days with nothing to do (like a long weekend) but there's no combat CG going on, and I'd definitely be down to sit in combat zones all day, maybe try out new builds while I'm at it.
Anyway, I know these threads basically just get ignored, but figured I'd get it the idea out anyway. o7