Watching Netflix/Videos or Using another App while in VR

The low fps was pretty terrible that is true. But the window size wasn't that bad. I've been messing with BigScreen beta on steam. It sticks you in a VR environment with a virtual desktop display. The small netflix window is fine in my opinion, and the fps is way better. If BigScreen beta moves in the direction of a PIP of the desktop in a VR game, that would be perfect.
 
Hey guys, I'm the developer of OpenVRDesktopDisplayPortal :). There are some things in this thread I'd like to address:

Oddly enough, there have been reports that using Revive (the program that allows Vive users to play Oculus Home games) is allowing this application to work on the Rift for games that are problematic.
This may be correct for some games, but unfortunately it doesn't work for ED due to the launcher system. What does work is EDFX. This was discovered by /u/jheggstrife on Reddit here, and confirmed here. I don't have a Rift unfortunately so I can't confirm it myself.

I wouldn't be too excited, even when it worked it was like trying to read the text of a website after taking a screen shot at say 1080p, reduced image resolution to 10% and blown it back up.
I'm copying the image exactly as it is shown on your display. If the resolution is too low this is just the nature of current gen VR. The same thing happens when you use the build in SteamVR Desktop Mode. Text becomes pretty hard to read at small scale. You can scale the Overlay up or if you're trying to copy a browser window try holding Ctrl and using the Mousewheel on the webpage to change the font size, that will make the website a lot more readable.

Netflix only resulted in a black screen.
Are you using Chrome? Chrome cannot be captured unless you turn off Hardware Acceleration. Netflix works great in Firefox, or if you turn off Hardware Acceleration in Chrome.

Media player classic, mostly black screen as well. But sometimes it gave a 3 fps video :/
It sounds like you are trying to capture a full screen video. Unfortunately, OVRDDP currently uses the GDI API which cannot capture your full resolution. Try scaling the video down to say 360p and it should run perfectly. I recommend using VLC and hitting Ctrl+H to enable the "Minimal Interface" mode. I have not had any problems capturing any video with VLC.

The FPS issues will be entirely resolved once I've finished implementing the Desktop Duplication API available in Windows 8 and Windows 10, which can capture the full desktop at 60+ FPS. Until then, you'll have to resize whatever you're trying to capture so it's a more reasonable size, sorry for this, but Unity does not support the Desktop Duplication API out of the box and I have to write a Native Plugin to get it working, which has turned out to be quite time consuming. When watching a video, 360p looks about the same as 1080p in VR, especially when the Overlay is scaled to be a small Overlay on your cockpit dashboard or something similar, especially using v1.0.6's Filter Mode options to enable Bilinear filtering. Subtitles become much harder to read but you can still watch just about any video just fine for now.
 
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