"We are listening to the community"...

Deleted member 182079

D
Maybe, maybe not.

It's more like:
'This is unfair and unethical, Frontier is forcing me to throw away my money when I want to buy a Paintjob for 8 but can only buy Arx for 10'
And people point out:
'You could also buy Arx for 5 and earn 3 in-game.'

Anyway, generally I agree with you.
Yeah I get that, but honestly, I think the above example will be too good to be true (and I realise it's just an example so don't want to home in on the exact numbers too much), i.e. the ratio between Arx paid for and Arx earned to unlock an item will be much larger than that.
 
The people who asked for ARX were probably the same people that asked for engineers and multicrew... There must be lots of them, but you never see them posting on the forums because they only exist inside the minds of FDev developers...
Frontier Points (the virtual currency prior to Arx) has been used on Xbox and PS4 since 2015.

The new improvement to the virtual currency (Arx) is the ability to earn them in-game while playing - free cosmetics hype!
 

dxm55

Banned
Oh, then you will start to argue that they are forcing you to buy ED before being able to buy paints :ROFLMAO:

Anyway, when i pointed that packages might not be that bad after all (with the added bonuses of Free Arx and being able to buy a single paint instead of a pack) you said, "but they are forcing me to use another currency"
And when i pointed out that working in another currency is not the end of the world, you went back to packages are evul. :)😊😁😆🤣

Not sure who you were arguing with earlier. But my stand has been clear from the start.

1. I don't like buying an intermediate currency just to get something i already can get by buying directly, right now (ie. Current system aint broke. Don't "fix" it)
2. I don't like buying this intermediate currency, or anything in fixed packages or blocks. But if I have to do it, I'd rather do it in the exact amount I want.
3. I don't care about earning ARX, since I'm the sort of buyer who disregards little freebies and just buy the stuff I want
4. I hope that if they retain the existing credit card purchase after ARX is implemented.
 
Yeah I get that, but honestly, I think the above example will be too good to be true (and I realise it's just an example so don't want to home in on the exact numbers too much), i.e. the ratio between Arx paid for and Arx earned to unlock an item will be much larger than that.
I am not sure about that. The problem only exists for people who rarely buy paintjobs anyway.
If you buy 1-2 paintjobs per year but play regularly you will probably earn enough Arx in-game or just need to buy the smallest package.
If you buy 2-4 paintjobs per week, the problem doesn't exist because you are using the currency all the time anyway.
 

Deleted member 182079

D
I am not sure about that. The problem only exists for people who rarely buy paintjobs anyway.
If you buy 1-2 paintjobs per year but play regularly you will probably earn enough Arx in-game or just need to buy the smallest package.
If you buy 2-4 paintjobs per week, the problem doesn't exist because you are using the currency all the time anyway.
Yes, fair point.

But then it depends on how patient someone from the first group is - will they happily play the game without paintjob XYZ for let's say a year until they gathered the required number of Arx? If they do, then what's the point of earning them (as they can clearly live without it) - and if they don't, then... what's the point of earning them (as they end up paying for it if Arx accumulation is too slow).

I suppose that's ultimately up to the individual and people have different tolerance levels towards grinding it out vs buying; plus if one can appreciate a free paintjob without really working towards it, that's fine for those individuals (a bit like those free items such as the 25th anniversary paintjob - happy to have received it although I hardly ever apply it).

The issue is though that you can't really use the "but you can earn them!" argument towards people who already spend a fair bit of money. And those are the people FDev will want to keep sweet, not those who will grind it out so they can save a couple of quid. For FDev it's a minefield and I'm happy I'm not responsible for the task of balancing this.
 
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Don't look at us XBoxers, we were already bemoaning having to buy dodgy amounts which aren't quite enough for the stuff we want of a paid currency where we're already paying above the odds because MS got a cut for it going through their store.
Even though we may benefit from the change since moving the store ingame should mean the purchases can bypass the XBox store cut (and if Frontier do the decent thing, pass that saving on to us), we were already aware of the inherent problems with purchases not being in straight up cash amounts.
 
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I am not sure about that. The problem only exists for people who rarely buy paintjobs anyway.
If you buy 1-2 paintjobs per year but play regularly you will probably earn enough Arx in-game or just need to buy the smallest package.
If you buy 2-4 paintjobs per week, the problem doesn't exist because you are using the currency all the time anyway.

I personally don't have an issue with Arx and I'm sure I'll get some cosmetics for free over time which is a bonus. I'd only start really disliking it if Frontier started to put too much development time into cosmetics in the future, but that's a "what if" that's not worth worrying about now.

But I'm a bit surprised at the people here who act like premium currency in a game is just there for the players' benefit. Imho they are either being dishonest or highly naive.
 
But I'm a bit surprised at the people here who act like premium currency in a game is just there for the players' benefit. Imho they are either being dishonest or highly naive.

The premium currency is obviously there to make Fdev more money, they wouldnt do it otherwise. What I dont agree with is the Saint Moan of Arx crew banging on about their consumer rights when its really not a big deal. It is completely optional, only for cosmetics, and now you can earn them in game.

If people dont like it, then they should not take part in it. If it results in less money for Fdev, then I am sure that they will change it back. Everyone has the right to spend their money how they wish, but at the end of the day, we are talking dollars and cents, not 100s of dollars. Fdev has a great product, and they are free to monetize it however they see fit.
 
I personally don't have an issue with Arx and I'm sure I'll get some cosmetics for free over time which is a bonus. I'd only start really disliking it if Frontier started to put too much development time into cosmetics in the future, but that's a "what if" that's not worth worrying about now.

But I'm a bit surprised at the people here who act like premium currency in a game is just there for the players' benefit. Imho they are either being dishonest or highly naive.
You are right, Frontier will probably benefit from it, otherwise they wouldn't do it. They are not a charity organisation after all. ;)

But as I said earlier, everything that benefits Frontier is good for the game, no profit = no development. Unless they put too many resources into the item shop as you said.
 
I don't see anyone cheering about it, it's just used as an argument when people say that FDEV is the most evil, greedy, shady and immoral company in the world.

That's a bit generalizing though.
I'm not cheering simply because I don't see these free Arx coins as being the next best thing.
Free is free, nothing wrong with that, I just don't see it as a great charity move by fdev.
Imho it's also a stimulant to buy additional Arx coins, you'll only earn so many per given time.

Let's asume you earn 50 a week, the paint you want costs 300, after two weeks you have 100, waiting another four weeks could be enough stimulant to make you just go ahead and buy the remaining 200.

Of course we don't know any details yet so I could be completely wrong but until then I'm not cheering yay free paints.
It's a profit stategy, Fdev needs to earn money, nothing evil about that, it's a logical move.
I just don't see it as a charity event but rather a nice gesture to those who have the patience to accumulate the freebees instead of additionally buying them.
 
That's a bit generalizing though.
I'm not cheering simply because I don't see these free Arx coins as being the next best thing.
Free is free, nothing wrong with that, I just don't see it as a great charity move by fdev.
Imho it's also a stimulant to buy additional Arx coins, you'll only earn so many per given time.

Let's asume you earn 50 a week, the paint you want costs 300, after two weeks you have 100, waiting another four weeks could be enough stimulant to make you just go ahead and buy the remaining 200.

Of course we don't know any details yet so I could be completely wrong but until then I'm not cheering yay free paints.
It's a profit stategy, Fdev needs to earn money, nothing evil about that, it's a logical move.
I just don't see it as a charity event but rather a nice gesture to those who have the patience to accumulate the freebees instead of additionally buying them.
That's what I meant. Personally I am pretty much indifferent about it. I am just interested in the Squadron paintjobs anyway, so I don't care if I pay slightly more or less. That's 6 paintjobs for £3.00 by the way.
Frontier is neither evil nor are they a charity organisation.
 
Since I will never buy Arx with money, yet can trade in-game-earned Arx for "stuff", all FD is has done is lose actual revenue.
Win for me.
 
I think they should just allow us to use our in game credits. I have 120 million in the bank so that should cover the christmas tree on my dashboard.
 
I think they should just allow us to use our in game credits. I have 120 million in the bank so that should cover the christmas tree on my dashboard.

I have three billion and some have tens of billions.
Yeah, somehow I think Fdev wouldn't fall for that.
 
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