Powerplay We are NULL, and we want to be free!

The "we" in your second paragraph surely means "the people I know" and not "all players of Elite." :)

No, it means "all players in Elite" because there's no reliable way to test how it interacts with the daily cap.

In order to do that you'd need to find the exact same missions, giving the exact same rewards, one with the bonus and one without and then ensuring that there is absolutely zero outside activity in the system in both occasions.

Good luck, but until FD themselves actually reveal how they interact, you and no one else really knows.
 
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No, it means "all players in Elite" because there's no reliable way to test how it interacts with the daily cap.

In order to do that you'd need to find the exact same missions, giving the exact same rewards, one with the bonus and one without and then ensuring that there is absolutely zero outside activity in the system in both occasions.

Good luck, but until FD themselves actually reveal how they interact, you and no one else really knows.
While controlling for unknown players is extremely difficult, you can do decent testing if you think outside the bulletin board.
 
Greetings Commanders,

For some time, we in NULL have been active in the community as keepers of peace. We have staunchly defended our independence, and have carved a small corner of the Galaxy out where we and our visitors, friends and allies can live and fly in peace.

Recently, the Galactic Powers have taken an interest in our little corner of space, and we have been forced to make some decisions. It has become clear that Independence is no longer possible, and to defend our goal of self governance and spiritual independence, we must seek the support of a Power. After much debate, we have asked Prime Minister Mahon to assist us with our desire for self governance, and as part of that assist us with taking control of DR Crucis for Mahon, and bring the Alliance into our area. This, unfortunately, conflicts with Shadow President Winters' goals.

Good luck in your efforts to prevent your home system from being exploited by a Power. Winters can move a lot of tonnage when they're willing.

To say that "Powerplay has nothing to do with governance" is not true. As you have some influence within your power, I am assuming Hudson by your rather Federally stupid answer, please do not post propoganda like posts without expecting to get called out on it.

Power Play mechanics only have tangential relations with the local governments. It used to be a lot worse, when undermining activity, otherwise known as murder, forced a massive influence nuke on any and every Control System's government. Now that this is no longer the case, the only thing of Power Play which affects local governments are the regulations imposed by the galactic power influencing the region. Senator Torval legalises Imperial Slavery; Aisling prohibits it; Antal bans fun, or at least chemically induced fun and artificial biological longevity. The other Powers extend their influence in spheres outside of imposing laws. None of these actions have any overt effect on the local government, except the potential loss of trade and closure of black markets.

There are situations in powerplay with regard to the background simulation that are to do with governance, it is desirable for Power Players to change governments in order to make the CC output of the control system better or more easy to take over at expansion.

Half true. CC output never changes. There are situations where it is desirable for pledged pilots to manipulate the governments of Control Systems to assist a better relationship between the local government and the Power. The better relationship will reduce maintenance costs of the Control System, but not via Command Capital, only via a reduction of the required fortification trigger.

Very rarely is it worth the time and effort for a Power to push for regime change in exploited systems. And this attempt to facilitate better relations does not mean that Power Play affects a system's government. It only means that Power Play can provide other CMDRs incentive to manipulate a system's government. A player group who has already established a foothold in system will likely be able to work against these attempts.

The different type of traffic that takes place in an exploited and a control system have direct implications on players entering and leaving these systems.

This is true, but any reason for increased traffic in system will carry with it the possibility to massively change the system's political landscape.

TLDR: Ant_Solo seeks to mislead you, as a representative of the Federation, through malice or ignorance.

Further more, Winters players are well known for manipulating player groups and background simulation, if you do not resist it would be to NULL's detriment.

Ant Solo, as a Hudson pilot, has very little concern over BGS manipulation, as barely any system within 100Ly of Nanoman has minor faction types which are beneficial to building a better relationship with he Power. Winters is well known for manipulating the BGS, but there is no good reason for Winters to oppose a Corporate government. It makes her ability to bribe the local government far easier.

You're right; if I were a minor faction what I would actually do is request the power set aside a target or two for my group to earn its merits. This would help me earn an ally if I ever needed help against another player minor faction. Also, I'd hardly call improving my combat rank and earning 50M in five hours a chore.

The "we" in your second paragraph surely means "the people I know" and not "all players of Elite." :)

I believe this is what NULL is doing with Mahon, as they would prefer not to have any ties to the Federation. And as for BGS testing, it is very difficult to test the effects of the influence cap on its own, let alone how a Power Play bonus works with it, especially where there are dozens of reports about the bonus in question not working.

While controlling for unknown players is extremely difficult, you can do decent testing if you think outside the bulletin board.

Yes, testing is possible, but since Horizons, the bulletin board is the single best way to affect large changes in influence. Other methods exist, but they are not half as quick. They may be more efficient for now, as the bulletin board missions rarely load anything useful, but hopefully that will change soon.

As for NULL's stance, the Emperor and her pledged pilots support your efforts to maintain your independence. Though, I do have to point out that ALD has had mostly good experiences with player groups in exploited systems under the Emperor's influence. Working with player groups is the best way to achieve your goals, and working against them is one of the worst.
 
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