We have dedicated Cruise ships - but no dedicated mining vessel?

The issue tho is what makes a ship good at mining is not its slots but a combination of factors, such as

- internals: you want the slots for cargo racks and refineries, limpet controllers, etc
- power distributor: you want to be able to fire as many lasers as possible, forever
- agility: you want to be able to start and stop moving easily and weave between asteroids while prospecting

For these reasons, the Federal Corvette is the absolute best miner in the game. More internals than an Anaconda/T9, better power distributor than a Cutter/T9, better agility than all of them.

Now, if we added industry slots (cargo racks, limpets, refinery only) to the T series ships, they would become very interesting because even tho they can't fire forever or dance between asteroids, they would beat the Corvette (maybe even the Cutter, why not) in internals and they would be able to stay in the mining field for a lot longer, improving overall performance past the point where agility matters.

While we're at it, why not introduce high density cargo racks which are more expensive but can carry 25% more cargo and can only be fitted in those industry slots, improving the hauling capacity of the T series ships?
 
The issue tho is what makes a ship good at mining is not its slots but a combination of factors, such as

- internals: you want the slots for cargo racks and refineries, limpet controllers, etc
- power distributor: you want to be able to fire as many lasers as possible, forever
- agility: you want to be able to start and stop moving easily and weave between asteroids while prospecting

For these reasons, the Federal Corvette is the absolute best miner in the game. More internals than an Anaconda/T9, better power distributor than a Cutter/T9, better agility than all of them.

Now, if we added industry slots (cargo racks, limpets, refinery only) to the T series ships, they would become very interesting because even tho they can't fire forever or dance between asteroids, they would beat the Corvette (maybe even the Cutter, why not) in internals and they would be able to stay in the mining field for a lot longer, improving overall performance past the point where agility matters.

While we're at it, why not introduce high density cargo racks which are more expensive but can carry 25% more cargo and can only be fitted in those industry slots, improving the hauling capacity of the T series ships?

Best argument here so far. I'd rep you if the mobile theme would let me.
 
I'd make a dedicated mining ship have a specialized piece of mining equipment, like a drill that would directly drain the asteroid of ore on physical contact and send it and integrated refineries. Maybe landing gear/arms that would latch onto the asteroid while it's being mined.

Such a ship wouldn't need limpets or mining lasers, or a big power distributor because of the physical drill and the integrated refinery could have 20 slots since it'd be the core of the ship. It'd be a ship that someone would look at a glance and think "that's a mining ship".
KBoFlLi.png
 
I'd make a dedicated mining ship have a specialized piece of mining equipment, like a drill that would directly drain the asteroid of ore on physical contact and send it and integrated refineries. Maybe landing gear/arms that would latch onto the asteroid while it's being mined.

Such a ship wouldn't need limpets or mining lasers, or a big power distributor because of the physical drill and the integrated refinery could have 20 slots since it'd be the core of the ship. It'd be a ship that someone would look at a glance and think "that's a mining ship".
http://i.imgur.com/KBoFlLi.png

Now, this would be interesting...

Z...
 
The dedicated transport ships we had were not needed either, the only difference is they can equip a special internal, well they could have just made any ship able to equip that special internal. Saying that we already have ships that can do it is not a very good argument.

I think the t9 should be converted into a dedicated mining ship, the t7 should be changed to medium pad, and then when the new cargo ship finaly comes out it can be the large pad cargo ship, and then everything will be in balance and cosmic harmony.
 
I would love to have massive mining ships one day in the future.... Like the nostromo, even if not flyable it would be great to see them (and escort them)
 
I would love to have massive mining ships one day in the future.... Like the nostromo, even if not flyable it would be great to see them (and escort them)

Massive transport ships on a similar level to the capital ships would be quite a sight to see, they would give a reason for RESs to exist as each RES would have a different transport at it's heart rather than simply being a designated pirate magnet. Each one of the mining transports could offer a different selection of station services, coupled with a rudimentary commodity market and maybe even outfitting on the better equipped ones. If they are nomadic they could even become part of the ongoing BGS as almost a minor power unto themselves as they travel the bubble.

Considering how there have been mentions of the old capital ships that have now presumably been decommissioned, maybe some of them could see a triumphant return as utilitarian craft rather than front-line brawlers?
 
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Goose4291

Banned
Surely to give it that feel, it should have for example a class 5 refinery that only it could use (in the same way the beluga and certain cabins work).
 
I dunno why some seem so against a dedicated mining ship...if anything more ships means more opportunities for different play styles and opens the game up to other avenues of game play. Having a couple of dedicated miners means. A ship that is geared for mining. It has the necessary slots and build for mining. Better power, and power distribution. Hard points for mining lasers. The ability to put specialized asteroid scanning modules on the ship - instead of shooting a drone at it and scanning one at a time a scanner could scan whole swaths of an asteroid filed and identify which roids have what. Then the miner can decide which asteroids they wish to mine and target them. Another thing is we need to be able to program drones to grab only certain ores. Right now they just grab everything. If it is the year 3303 don't you think we'd be able to program the limpet drones to grab specific types of ores we knock off asteroids?

ida_lewis_by_csp499.jpg


We also need to be able to fit more cargo space and have better refineries. Again it's 3303 and the refineries cannot be set up to refine only certain ores?

Look nobody is wanting to alter others from playing a pirate, or a hauler, being a Cruise Line Captain or bounty hunter...those are all viable choices of play and there are ships that allow you to do just that. We miners have to jerry rig a ship basically to perform as a miner when clearly it is not meant to be. Frontier added mining to the game and now that they have added it it only makes since that we would see some attention given to the profession so that people can play as a miner in the game. I do not think it is to much to ask for something like a mining couple of mining vessels. Frontier has nothing to lose and everything to gain by adding them and improving upon the mining in this game. Look what it did for EVE Online. It took EVE to a whole new level and became the driving force behind the games economy and eventually the game play.

Right now Elite is kind of a shallow game. Expanding on mining as a profession and then increasing players abilities to actually have an impact on the game through settlement expansion will add more depth that this game sorely needs. Just shooting other ships to gain more powerful ships will only keep people playing for so long. Frontier has to expand the game that will retain players and giving us more specialized professions, like mining, can lead to doing just that.
 
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